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05:28, 13th May 2024 (GMT+0)

OOC.

Posted by GMFor group 0
Khuevaengh
PC, 47 posts
Sat 27 Apr 2024
at 07:18
  • msg #825

[Chapter 2.2] The Jetsom Away Team

Dawn: We're coming from the D1/C1 door (upper left). The security door is open and leads to the damaged shuttle. We want to get through the D1/E1 door.
Dawn Hunter
PC, 67 posts
Ex-Merc
Sat 27 Apr 2024
at 07:44
  • msg #826

[Chapter 2.2] The Jetsom Away Team

Thanks. I read security door and thought we were exposed
GM
GM, 520 posts
Sat 27 Apr 2024
at 21:37
  • msg #827

[Chapter 2.2] The Jetsom Away Team

Well... may the highest mechanic'n skill prevail!
Khuevaengh
PC, 50 posts
Sat 4 May 2024
at 17:50
  • msg #828

[Chapter 2.2] The Jetsom Away Team

Umm, which way is Harry going? (For that matter, did I get Dawn's post right?) The security door to the shuttle and the hallway to engineering are in different directions but Harry appears to be trying to run down both.
Harry McStubbins
PC, 271 posts
Human pain in the ass
898BA7
Sat 4 May 2024
at 17:53
  • msg #829

[Chapter 2.2] The Jetsom Away Team

I'm sorry, I guess I got twisted, I'm heading for the shuttle. I haven't looked at the map to be honest, my bad. It confused me a bit.
This message was last edited by the player at 17:54, Sat 04 May.
GM
GM, 525 posts
Mon 6 May 2024
at 01:18
  • msg #830

[Chapter 2.2] The Jetsom Away Team

F Y I

So... the basic "chill suits" that were given to the characters do not have any RAD protection.  The whole platform is currently experiencing a 1 RAD/Hour exposure.  This accumulation will not be felt as damage unless it gets to over 50 RADs accumulated short term.  Then immediate damage will begin to occur. Upon Khuevaengh opening the hatchway door, it jumped to 2 RAD/hour, as seen on the visor HUD displays of Adriannah, Dawn, and Khuevaengh's vac-suits.

Adriannah, Dawn, and Khuevaengh are fully protected for now.  The others are accumulating RADs that will never go away.
Tanja Skorskald
PC, 160 posts
Mon 6 May 2024
at 19:29
  • msg #831

[Chapter 2.2] The Jetsom Away Team

I'm having a difficult time imagining the scene. If Khue has opened a door behind which the reactor is pouring out RADs, how are those closest to the door getting fewer RADs than the rest of us??

Even with the map I just can't figure out the positions of all of us.
Harry McStubbins
PC, 274 posts
Human pain in the ass
898BA7
Mon 6 May 2024
at 19:36
  • msg #832

[Chapter 2.2] The Jetsom Away Team

Same here, that's why I wasn't using it.
Khuevaengh
PC, 53 posts
Mon 6 May 2024
at 20:23
  • msg #833

[Chapter 2.2] The Jetsom Away Team

Everyone except Khuevaengh (and whoever else goes with him) is in the foyer. Khuevaengh is just on the other side of the D1/E1 hatch. The damaged shuttle is in the docking bay, which is on the far side of the security door.
Lexon Reed
PC, 184 posts
Ex-Army Officer, Recon
Tue 7 May 2024
at 04:50
  • msg #834

[Chapter 2.2] The Jetsom Away Team

In reply to Harry McStubbins (msg # 832):

Me 3...
Is the foyer D1 on the map?

Did we not arrive in section A and walk to section D then came through D1/D2? I say this because, per the map, the turret is only covering the security door D1/D2 and we were worried about the turret shooting at us.

Which shuttle is being dismantled?  It's a 2nd shuttle that is in section D, correct?

If so, which direction is the shuttle that is being dismantled?  D1/C1?

I am assuming D1/E1 is towards engineering and the source of radiation.

----
Update:  I now see the shuttle is on the other side of D1/D2.
So why was there so much time spent worrying about the turret when it was only targeting a door we were not using?  The firing arc only covered D1/D2. Our entrance is outside the firing arc.  As a result we were not in danger.
This message was last edited by the player at 05:02, Tue 07 May.
Khuevaengh
PC, 55 posts
Tue 7 May 2024
at 05:16
  • msg #835

[Chapter 2.2] The Jetsom Away Team

It wasn't clear at the time (we didn't have the map) how wide its reach was.
GM
GM, 527 posts
Tue 7 May 2024
at 18:44
  • msg #836

[Chapter 2.2] The Jetsom Away Team

The fuel line in the damaged corridor can be repaired with a length of piping, flex or rigid.

So, options....

1. Tear up the floor of the corridor and remove a section of pipe. (Not recommended without consideration of emptying pipes). A permanent repair,  but creates another section to be repaired eventually.

2. Remove the gantry flexible piping and couplings to install in the damaged section temporarily to fuel a shuttle. A temporary repair.

3. Locate spare piping and couplings on the platform for a permanent solution to the damaged section of corridor.
GM
GM, 528 posts
Tue 7 May 2024
at 18:46
  • msg #837

[Chapter 2.2] The Jetsom Away Team

I will try to address the map situation. I need to add tokens for characters and their positions.
GM
GM, 529 posts
Wed 8 May 2024
at 14:57
  • msg #838

[Chapter 2.2] The Jetsom Away Team

GM:
F Y I

So... the basic "chill suits" that were given to the characters do not have any RAD protection.  The whole platform is currently experiencing a 1 RAD/Hour exposure.  This accumulation will not be felt as damage unless it gets to over 50 RADs accumulated short term.  Then immediate damage will begin to occur. Upon Khuevaengh opening the hatchway door, it jumped to 2 RAD/hour, as seen on the visor HUD displays of Adriannah, Dawn, and Khuevaengh's vac-suits.

Adriannah, Dawn, and Khuevaengh are fully protected for now.  The others are accumulating RADs that will never go away.



CORRECTION

The "chill suits" are defined thusly.

ARMOR
ItemProtRADTLNotes
Improved Environment Suit+22010w/HUD TL11, 2kg, no skill required. Eye protection, geiger counter, toxrad badge, body camera , helmet lights, radio transceiver (50km), thermal protection between +/-200°C.
 

So, everyone is protected for up to 20 RAD per hour.
Tanja Skorskald
PC, 163 posts
Wed 8 May 2024
at 15:01
  • msg #839

[Chapter 2.2] The Jetsom Away Team

And we're currently exposed to 2 RADS per hour??
Harry McStubbins
PC, 276 posts
Human pain in the ass
898BA7
Wed 8 May 2024
at 15:15
  • msg #840

[Chapter 2.2] The Jetsom Away Team

So we're all protected then since it is only 2 RADS/hr. as the suits are good up to 20 RADS/hr.?
Khuevaengh
PC, 57 posts
Wed 8 May 2024
at 18:25
  • msg #841

[Chapter 2.2] The Jetsom Away Team

As best as I can tell from the core book (I haven't looked at the others yet), yes - unless the exposure exceeds the suit's rating in a single "dose", you're protected indefinitely.

Cumulative RAD exposure only counts whatever gets through the protection; it doesn't reduce the protection itself.



Of course, 2 RAD/hour here means that it's liable to be a lot higher near the source, so...
GM
GM, 530 posts
Thu 9 May 2024
at 11:53
  • msg #842

[Chapter 2.2] The Jetsom Away Team

Harry McStubbins:
So we're all protected then since it is only 2 RADS/hr. as the suits are good up to 20 RADS/hr.?

Yes.
GM
GM, 532 posts
Thu 9 May 2024
at 15:31
  • msg #843

[Chapter 2.2] The Jetsom Away Team

GM
GM, 533 posts
Fri 10 May 2024
at 08:42
  • msg #844

[Chapter 2.2] The Jetsom Away Team

I will get a map up soon. Busy with twelve hour days at work at the moment covering shifts for others.
Olyx Willbrand
PC, 55 posts
Fri 10 May 2024
at 12:27
  • msg #845

[Chapter 2.2] The Jetsom Away Team

Still here, a bit confused with what to do so I'm following along.
Harry McStubbins
PC, 277 posts
Human pain in the ass
898BA7
Fri 10 May 2024
at 12:33
  • msg #846

[Chapter 2.2] The Jetsom Away Team

That's okay Olyx, many times I get a bit lost too. Khue, who is an awesome player I've gamed with for years, is quite awesome at Traveller! Levi/Tanja is another. I don't know Lex too well, but the GM has picked it up super quick and he's great now too!
Lexon Reed
PC, 185 posts
Ex-Army Officer, Recon
Fri 10 May 2024
at 12:43
  • msg #847

[Chapter 2.2] The Jetsom Away Team

In reply to GM (msg # 836):

When you state "damaged corridor" are you referring to what we crossed in section A? or is this something on this side of the platform (section D)?
GM
GM, 534 posts
Fri 10 May 2024
at 13:51
  • msg #848

[Chapter 2.2] The Jetsom Away Team

Lexon Reed:
In reply to GM (msg # 836):

When you state "damaged corridor" are you referring to what we crossed in section A? or is this something on this side of the platform (section D)?

It is the damaged corridor in Section - A
GM
GM, 537 posts
Sat 11 May 2024
at 17:23
  • msg #849

[Chapter 2.2] The Jetsom Away Team

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