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Hadrian II.

Posted by Grand MasterFor group 0
Grand Master
GM, 341 posts
Fri 9 Dec 2022
at 21:01
  • msg #1

Hadrian II

Welcome to the Dungeon!
Hadrian II
player, 27 posts
HP: 6/10
AC: 11
Fri 9 Dec 2022
at 21:08
  • msg #2

Hadrian II

Hadrian II descends the stairs and gets started.
Grand Master
GM, 350 posts
Fri 9 Dec 2022
at 22:02
  • msg #3

Hadrian II

Room Track 1 - the stairs go up, a passage goes forward.

Rt 2 - Hadrian II runs into Dogmeat who's just opened a secret door in a dead end and is contemplating going through it.
Hadrian II
player, 28 posts
HP: 6/10
AC: 11
Fri 9 Dec 2022
at 22:15
  • msg #4

Hadrian II

Hadrian II ignored Dogmeat and advances into the passage.
Grand Master
GM, 355 posts
Fri 9 Dec 2022
at 22:57
  • msg #5

Hadrian II

Room Track 3 - A door which goes into a 20x40' room with a giant rat sitting atop 250 gp in a pile on the floor nibbling on a scroll case.
Hadrian II
player, 29 posts
HP: 6/10
AC: 11
Fri 9 Dec 2022
at 22:59
  • msg #6

Hadrian II

Drawing his sword, Hadrian II charges to attack.

14:58, Today: Hadrian II rolled 12 using 1d20.  To Hit.
14:59, Today: Hadrian II rolled 5 using 1d8.  Sword Damage.

Grand Master
GM, 356 posts
Fri 9 Dec 2022
at 23:05
  • msg #7

Hadrian II

Hadrian II kills the rat before it had time to look up from its intended lunch.
Hadrian II
player, 30 posts
HP: 6/10
AC: 11
Fri 9 Dec 2022
at 23:16
  • msg #8

Hadrian II

Hadrian II scoops the coins into his sack, before opening the scroll case to see what's inside.
Grand Master
GM, 359 posts
Fri 9 Dec 2022
at 23:19
  • msg #9

Hadrian II

A wizard scroll of sleep!

Another door leads out.
Hadrian II
player, 31 posts
HP: 6/10
AC: 11
Fri 9 Dec 2022
at 23:22
  • msg #10

Hadrian II

Hadrian II takes the scroll and his sack of loot, and proceeds.
Grand Master
GM, 365 posts
Sat 10 Dec 2022
at 00:09
  • msg #11

Hadrian II

rt 4 - Continuing you come to a trapezoidal room with a bunch of open secret doors in it and a number of people including all your old Party A members.  (see Party B thread.)
Hadrian II
player, 32 posts
HP: 6/10
AC: 11
Sat 10 Dec 2022
at 00:21
  • msg #12

Hadrian II

Hadrian II nods politely to the others -- who all seem preoccupied -- then proceeds through one of the doors.
Grand Master
GM, 377 posts
Sat 10 Dec 2022
at 01:14
  • msg #13

Hadrian II

Room track 5 - 40' square room, no other exits (can search for secret doors) 12 gold coins are scattered on the floor.

Vladimir enters.
This message was last edited by the GM at 05:13, Sat 10 Dec 2022.
Hadrian II
player, 33 posts
HP: 6/10
AC: 11
Sat 10 Dec 2022
at 09:56
  • msg #14

Hadrian II

Hadrian II scoops up six of the coins -- leaving an equal number for the newcomer -- then begins searching for any secret doors.
Grand Master
GM, 402 posts
Sat 10 Dec 2022
at 13:38
  • msg #15

Hadrian II

Hadrian II steps through the secret door right after Khaaven but doesn't find him in the next room, a 20x10' affair.  A heavy chest is in the center of the room.
Grand Master
GM, 436 posts
Sat 10 Dec 2022
at 23:16
  • msg #16

Hadrian II

Party A walks in
Hadrian II
player, 34 posts
HP: 6/10
AC: 11
Sun 11 Dec 2022
at 02:50
  • msg #17

Hadrian II

Hadrian II nods politely at the group, then opens the chest.
Grand Master
GM, 446 posts
Sun 11 Dec 2022
at 05:00
  • msg #18

Hadrian II

Party A walks out.

The chest contains a gold and jeweled necklace worth 1476 gp.

Wallaby walks in.
Hadrian II
player, 35 posts
HP: 6/10
AC: 11
Sun 11 Dec 2022
at 07:05
  • msg #19

Hadrian II

Hadrian II takes the necklace, nods in acknowledgement at Wallaby, then backtracks towards the entrance.
Grand Master
GM, 456 posts
Sun 11 Dec 2022
at 16:17
  • msg #20

Hadrian II

Hadrian is successful at finding the stairs up and out!
Hadrian II
player, 36 posts
HP: 8/10
AC: 11
Sun 11 Dec 2022
at 20:42
  • msg #21

Hadrian II

Deposited my goods and money, healing 2 more HP, then heading back in.
Grand Master
GM, 475 posts
Sun 11 Dec 2022
at 22:13
  • msg #22

Hadrian II

Rt 2 - passageway, Ronia is here being menaced by a skeleton with glowing points of light in its eye sockets carrying a club carrying a stool carved in the likeness of a demon holding the seat he's using as a shield (heavy, furniture)
Hadrian II
player, 37 posts
HP: 8/10
AC: 11
Sun 11 Dec 2022
at 22:17
  • msg #23

Hadrian II

Hadrian II raises his sword and charges the skeleton.

15:17, Today: Hadrian II rolled 6 using 1d20.  To Hit.
Grand Master
GM, 481 posts
Sun 11 Dec 2022
at 23:02
  • msg #24

Hadrian II

Though Hadrian II misses the skeleton, Party C walks in, Moordenar II ends the skeleton's afterlife.
Hadrian II
player, 38 posts
HP: 8/10
AC: 11
Sun 11 Dec 2022
at 23:13
  • msg #25

Hadrian II

Do I get XP for participating? Or nothing because I failed to hit?
Grand Master
GM, 483 posts
Sun 11 Dec 2022
at 23:15
  • msg #26

Hadrian II

10 xp, you participated. (party C is talking you can check their thread.)
Hadrian II
player, 39 posts
HP: 8/10
AC: 11
Sun 11 Dec 2022
at 23:20
  • msg #27

Hadrian II

Hadrian II nods a greeting to the newcomers who assisted him, then continues as before.
Grand Master
GM, 489 posts
Sun 11 Dec 2022
at 23:55
  • msg #28

Hadrian II

Rt 3 - Side passage to left

Rt 4 - Stairs to the right that go down
Hadrian II
player, 40 posts
HP: 8/10
AC: 11
Mon 12 Dec 2022
at 00:10
  • msg #29

Hadrian II

Hadrian II takes the stairs down.
Grand Master
GM, 496 posts
Mon 12 Dec 2022
at 00:20
  • msg #30

Hadrian II

The faint light glow from the walls fades, the stairs continue into darkness.  (OOC You could feel your way down, but would be at a disadvantage without a light source. Backtrack or continue?)
Hadrian II
player, 41 posts
HP: 8/10
AC: 11
Mon 12 Dec 2022
at 00:40
  • msg #31

Hadrian II

According to the fence, there's nothing I can buy to provide light for myself. Am I at disadvantage just for proceeding and not getting lost? Or for everything?
Grand Master
GM, 497 posts
Mon 12 Dec 2022
at 02:27
  • msg #32

Hadrian II

There's Fire Beetle Glands at level 3.  They seemed to be dropping quite frequently on level one.

I was planning on adding torches under Always but hadn't quite figured out how to do them so they make sense for tracking.  1 gp, used up after changing a level I could start with.  I had made the first one someone found do d3+1 damage, but that's better than a dagger, so was trying to figure that out too.  Just 1 damage +1 fire damage I guess would be o.k. for a first draft.

PS. you can retcon buying them before you left.
This message was last edited by the GM at 02:47, Mon 12 Dec 2022.
Hadrian II
player, 42 posts
HP: 8/10
AC: 11
Mon 12 Dec 2022
at 03:17
  • msg #33

Hadrian II

Torches for 1 GP and doing 1+1 damage sounds pretty balanced to me.

I'll retroactively buy three torches, and light one before proceeding.

Grand Master
GM, 504 posts
Mon 12 Dec 2022
at 05:31
  • msg #34

Hadrian II

The stairs go down and down and down.  They land at a natural cave tunnel, it's damp with stalactites and stalagmites It goes on past what your light illuminates.

Level Caves, Rt 1
Hadrian II
player, 43 posts
HP: 8/10
AC: 11
Mon 12 Dec 2022
at 05:45
  • msg #35

Hadrian II

Hadrian II shrugs, and starts exploring.
Grand Master
GM, 510 posts
Mon 12 Dec 2022
at 05:58
  • msg #36

Hadrian II

Rt 2 - The tunnel forks, the right side has a glint of light, the left is dark.
Hadrian II
player, 44 posts
HP: 8/10
AC: 11
Mon 12 Dec 2022
at 07:44
  • msg #37

Hadrian II

Hadrian II moves towards the glint of light.
Grand Master
GM, 519 posts
Mon 12 Dec 2022
at 16:28
  • msg #38

Hadrian II

It's just a scrap of twisted steel, worthless.

Caves Rt 3 - A cavern about 96' by 124' There's a large fireplace carved out of the wall with only ashes in it, 3 tunnels lead out.
Hadrian II
player, 45 posts
HP: 8/10
AC: 11
Mon 12 Dec 2022
at 17:05
  • msg #39

Hadrian II

Hadrian takes the central tunnel.
Grand Master
GM, 525 posts
Mon 12 Dec 2022
at 17:36
  • msg #40

Hadrian II

Caves Rt 4 - the tunnel leads to another cavern similar to the last, there's no fireplace, and there's a giant mushroom the size of a man, it has sphincter like holes around the top.  it seems to be breathing through them.  A couple coffers (container) are between it's roots, which snake into a pool of light blue liquid that glows.
This message was last edited by the GM at 17:44, Mon 12 Dec 2022.
Hadrian II
player, 46 posts
HP: 8/10
AC: 11
Mon 12 Dec 2022
at 17:54
  • msg #41

Hadrian II

Not trusting the mushroom, Hadrian II charges the fungus with his sword and attempts to cut it in two.

09:54, Today: Hadrian II rolled 1 using 1d20.  To Hit.
A perfect roll. Lol.

Grand Master
GM, 530 posts
Mon 12 Dec 2022
at 19:02
  • msg #42

Hadrian II

Hadrian trips on a root, The thing starts to scream like a coven of witches being burned at the steak.

(OOC Hadrian II's turn)
Hadrian II
player, 47 posts
HP: 8/10
AC: 11
Mon 12 Dec 2022
at 19:31
  • msg #43

Hadrian II

Hadrian II shrugs off the fungal attack, stands up, readies his sword and table shield once more, and charges the mushroom again.

11:30, Today: Hadrian II rolled 6 using 1d20.  To Hit.
Grand Master
GM, 540 posts
Mon 12 Dec 2022
at 21:22
  • msg #44

Hadrian II

Hadrian didn't get a good chopping angle on that one.

The mushrooms takes a deep breath then lets out another chorus of screams. (Your turn again.)
This message was last edited by the GM at 21:22, Mon 12 Dec 2022.
Hadrian II
player, 48 posts
HP: 8/10
AC: 11
Mon 12 Dec 2022
at 21:28
  • msg #45

Hadrian II

Getting angrier, Hadrian II cries out "Why won't you die?!" while swinging his sword once more.

13:27, Today: Hadrian II rolled 13 using 1d20.  To Hit.
13:28, Today: Hadrian II rolled 4 using 1d8.  Sword Damage.

Grand Master
GM, 546 posts
Mon 12 Dec 2022
at 21:54
  • msg #46

Hadrian II

The blow chops the shroom in twain, ending the cacophony.
Hadrian II
player, 49 posts
HP: 8/10
AC: 11
Mon 12 Dec 2022
at 22:07
  • msg #47

Hadrian II

With peace and quiet at last, Hadrian II wades into the liquid to open the containers.
Grand Master
GM, 554 posts
Tue 13 Dec 2022
at 00:51
  • msg #48

Hadrian II

(OOC 40 xp for the shroom)

Hadrian wades in and grabs the coffers as he does he feels a tingling and sees lights, and is transported to a city some distance away.  He checks what's in the coffers and finds

478 platinum coins (worth 5 gp each so 1912 gp) and 1054 gp (2966 total)

It takes him about a week to return (70 gp for stays at inns, and will be healed when he gets back)
Hadrian II
player, 50 posts
HP: 10/10
AC: 11
Tue 13 Dec 2022
at 09:51
  • msg #49

Hadrian II

478 times 5 is 2,390. 3,444 total GP. :)

Depositing my goods, and re-entering.

Grand Master
GM, 586 posts
Tue 13 Dec 2022
at 13:23
  • msg #50

Hadrian II

(OOC Must've miss typed on the calculator :/ No leveling & retiring? )

Once more down the stairs into Robber's Dungeon.

Room Track 2 - Ronia (PC) is in a passage,A bandit leans against the wall armed with a bludgeon and nothing else.
Hadrian II
player, 51 posts
HP: 10/10
AC: 11
Tue 13 Dec 2022
at 16:26
  • msg #51

Hadrian II

No worries.
Nope. No retiring or leveling yet. :)


Hadrian II squints at Ronia, trying to remember if he's seen her before. Shrugging his shoulders as it really doesn't matter, he raises his sword again and charges the bandit.

08:25, Today: Hadrian II rolled 12 using 1d20.  To Hit.
08:26, Today: Hadrian II rolled 4 using 1d8.  Sword Damage.

Grand Master
GM, 599 posts
Tue 13 Dec 2022
at 16:45
  • msg #52

Hadrian II

You kill the bandit.
Hadrian II
player, 52 posts
HP: 10/10
AC: 11
Tue 13 Dec 2022
at 16:47
  • msg #53

Hadrian II

With a polite nod to Ronia, Hadrian II continues on.
Grand Master
GM, 600 posts
Tue 13 Dec 2022
at 16:51
  • msg #54

Hadrian II

(10 xp for the bandit)

rt 3 - A side passage to the right has a glint of light down it or you can continue.
Hadrian II
player, 53 posts
HP: 10/10
AC: 11
Tue 13 Dec 2022
at 16:55
  • msg #55

Hadrian II

Hadrian II heads towards the glint.
Grand Master
GM, 605 posts
Tue 13 Dec 2022
at 17:19
  • msg #56

Hadrian II

A short stout livid humanoid with really big pointy ears and a club blinks like a deer caught in a light, he has a bottle with some white liquid in it that has a red cross painted on it tied to his belt.
Hadrian II
player, 54 posts
HP: 10/10
AC: 11
Tue 13 Dec 2022
at 17:54
  • msg #57

Hadrian II

Hadrian II blinks blankly at the humanoid, before decided to handle this like all other potential threats down here: liberal application of sword.

09:54, Today: Hadrian II rolled 19 using 1d20.  To Hit.
09:54, Today: Hadrian II rolled 6 using 1d8.  Sword Damage.

Grand Master
GM, 612 posts
Tue 13 Dec 2022
at 18:20
  • msg #58

Hadrian II

It dies with a surprised sound (10 xp)
Hadrian II
player, 55 posts
HP: 10/10
AC: 11
Tue 13 Dec 2022
at 18:30
  • msg #59

Hadrian II

Hadrian II silently hopes it actually was a hostile creature and not a fellow dungeon robber, before taking the bottle the humanoid had.
Grand Master
GM, 636 posts
Wed 14 Dec 2022
at 00:53
  • msg #60

Hadrian II

(assuming you're going on)

You enter a maze of twisty little passages all alike

You're lost in a maze of twisty little passages all alike, You keep trying to find your way out.

You're lost in a maze of twisty little passages all alike, you see a glint of light down one of them, it turns out to be 18 gp. You keep trying to find your way out.

You find your way out into a room with Party A.  There's a couple dead rats, some bones, and a couple skeletons cowering against the far wall.
Hadrian II
player, 56 posts
HP: 10/10
AC: 11
Wed 14 Dec 2022
at 16:32
  • msg #61

Hadrian II

Hadrian II scoops up the coins, ignores the party of explorers, and continues on.

SOP: investigate glints, politely nod at all other explorers.
Grand Master
GM, 655 posts
Wed 14 Dec 2022
at 16:52
  • msg #62

Hadrian II

(OOC only way out is backtracking.  Normally could search for secret doors, but Party A backtracked unable to find any)

Back at the stairs up.
Hadrian II
player, 57 posts
HP: 10/10
AC: 11
Wed 14 Dec 2022
at 17:20
  • msg #63

Hadrian II

Hadrian II grumbles, turns around, and tries again.

SOP: investigate glints, politely nod at all other explorers.
Grand Master
GM, 657 posts
Wed 14 Dec 2022
at 18:39
  • msg #64

Hadrian II

Rt 2 - passage continues.

Rt 3 - Door to a room with a foot long teeth to tail spider sitting on an inert skeleton wearing leather armor and a sack full of coin.

Arr II walks in from the opposite door.
This message was last edited by the GM at 18:42, Wed 14 Dec 2022.
Hadrian II
player, 58 posts
HP: 10/10
AC: 11
Wed 14 Dec 2022
at 18:44
  • msg #65

Hadrian II

Hadrian II shrugs, and charges the spider.

10:44, Today: Hadrian II rolled 14 using 1d20.  To Hit.
10:44, Today: Hadrian II rolled 3 using 1d8.  Sword Damage.

Grand Master
GM, 659 posts
Wed 14 Dec 2022
at 18:54
  • msg #66

Hadrian II

=Arr II:
"We can kill it together and split the rewards if you like."

Not waiting for an answer he attacks and hits it.

13:43, Today: Arr II rolled 4 using 1d6+1.  Damage.
13:43, Today: Arr II rolled 15 using 1d20+1.  attack.


Hadrian II and Arr II both hit the spider at the same time slicing it in two and smashing it to a pulp.

The sack contains 1010 sp.

Party A enters from the way you came.
This message was last edited by the GM at 19:16, Wed 14 Dec 2022.
Arr II
player, 16 posts
AC 10
HP 11 of 11
Wed 14 Dec 2022
at 19:21
  • msg #67

Hadrian II

I would be willing to give up all coin for the armor, but willing to let you make the first selection.
Hadrian II
player, 59 posts
HP: 10/10
AC: 11
Wed 14 Dec 2022
at 19:23
  • msg #68

Hadrian II

"That sounds fair to me. Thanks for the assist."

Hadrian II gestures for Arr II to take the armor.
Arr II
player, 17 posts
AC 10
HP 11 of 11
Wed 14 Dec 2022
at 19:24
  • msg #69

Hadrian II

Thanks, be safe in your journey.

Back to my solo thread for continue exploring
Hadrian II
player, 60 posts
HP: 10/10
AC: 11
Wed 14 Dec 2022
at 19:54
  • msg #70

Hadrian II

With the deal done, Hadrian II continues on.

SOP: investigate glints, politely nod at all other explorers.
Grand Master
GM, 670 posts
Wed 14 Dec 2022
at 19:59
  • msg #71

Hadrian II

Rt 3 - Side passage to the right with a glint of light, it turns out to be 1 platinum piece (5 gp)

Rt 4 - The passage comes to a dead end (can eat, search for secret doors or backtrack)
Hadrian II
player, 61 posts
HP: 10/10
AC: 11
Wed 14 Dec 2022
at 20:14
  • msg #72

Hadrian II

Hadrian II gathers the coin and begins searching for secret doors.
Two of the Hill People
NPC, 56 posts
AC 11
HP 5 of 10
Wed 14 Dec 2022
at 20:53
  • msg #73

Hadrian II

Rt 5 - He finds a secret door, which opens into a passage.
Rt 6 - a door which enters a room a bandit is trying to drag out a huge chest (heavy container)
Hadrian II
player, 62 posts
HP: 10/10
AC: 11
Wed 14 Dec 2022
at 21:04
  • msg #74

Hadrian II

Hadrian II charges the bandit, but misses.

13:04, Today: Hadrian II rolled 7 using 1d20.  To Hit.
Grand Master
GM, 678 posts
Wed 14 Dec 2022
at 21:12
  • msg #75

Hadrian II

The bandit hisses "Mine!" and viscously beats on Hadrian with his bludgeon (3 damage)

13:11, Today: Grand Master, for the NPC bandit, rolled 15,3 using d20,d6.  vs. Hadrian II.
Hadrian II
player, 63 posts
HP: 7/10
AC: 11
Wed 14 Dec 2022
at 21:17
  • msg #76

Hadrian II

Hadrian II grunts, before shouting back:

"No! It's mine!"

13:17, Today: Hadrian II rolled 3 using 1d20.  To Hit.
Grand Master
GM, 680 posts
Wed 14 Dec 2022
at 21:33
  • msg #77

Hadrian II

The bandit screamed at Hadrian II and swung wildly, missing him completely.


13:32, Today: Grand Master, for the NPC bandit, rolled 3,3 using d20,d6.  vs. Hadrian II.
Hadrian II
player, 64 posts
HP: 7/10
AC: 11
Wed 14 Dec 2022
at 21:40
  • msg #78

Hadrian II

Hadrian II screams back and scores a glancing blow.

13:39, Today: Hadrian II rolled 18 using 1d20.  To Hit.
13:39, Today: Hadrian II rolled 2 using 1d8.  Sword Damage.

Grand Master
GM, 683 posts
Wed 14 Dec 2022
at 21:49
  • msg #79

Hadrian II

10 xp.  The bandit wasn't made of sturdy stuff, and drops like a bag of bricks.  The huge chest contains 107 pp and 1043 copper.
This message was last edited by the GM at 21:50, Wed 14 Dec 2022.
Hadrian II
player, 65 posts
HP: 7/10
AC: 11
Wed 14 Dec 2022
at 21:57
  • msg #80

Hadrian II

Hadrian II gathers the extra coins, and attempts to backtrack out of the dungeon.
Grand Master
GM, 684 posts
Wed 14 Dec 2022
at 22:07
  • msg #81

Hadrian II

Backtrack successful.
Hadrian II
player, 66 posts
HP: 7/10
AC: 11
Wed 14 Dec 2022
at 22:24
  • msg #82

Hadrian II

Depositing my goods, leveling Hadrian II to level 5, then retiring him as an Arms Dealer.

His sword, sleep scroll, sack, and bottle will go to Hadrian III. Any chance I could quickly re-tool him as a Dwarf?
Grand Master
GM, 688 posts
Wed 14 Dec 2022
at 23:53
  • msg #83

Hadrian II

(OOC: Sure, he's got the right stats.)

Hadrian II
player, 67 posts
HP: 7/10
AC: 11
Thu 15 Dec 2022
at 00:09
  • msg #84

Hadrian II

Hadrian III has bought chainmail, a shield, and is ready to go.
Grand Master
GM, 692 posts
Thu 15 Dec 2022
at 00:20
  • msg #85

Hadrian II

A thread for Hadrian II has been created.
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