RolePlay onLine RPoL Logo

, welcome to Space3

02:46, 14th May 2024 (GMT+0)

Examples.

Posted by UniverseFor group 0
Universe
GM, 10 posts
Sat 14 Aug 2021
at 20:11
  • msg #2

Example: System Data

System (00, 00)

1:  Brrn(LV) = 30 – 5 – 1

2: Gas Giant
  21:  Brrn(LV) = 18 – 3 – 1
  22:  Terr(MT+) = 50 – 8 – 2
  23:  Terr(MT+) = 40 – 6(+1) – 2

3: Gas Giant
  31:  Brrn(LV) = 15 – 2 – 0
  32:  Brrn(LV) = 12 – 2 – 0



Sol System

1: Brrn(LV) = 25 – 3 – 1  (Mercury)

2: Hths(HB) = 80 – 3 – 1  (Venus)

3: Terr (HT+) = 90 – 15 – 4  (Earth)
  31: Brrn(LV) = 13 – 2 – 0  (Luna)

4: Dsrt(MF) = 45 – 4 – 1  (Mars)

5: Asteroid belt (5 FCT)

6: Gas Giant  (Jupiter)
  61: Brrn(LV) = 13 – 2 – 0  (Io)
  62: Brrn(LV) = 12 – 1 – 0  (Europa)
  63: Brrn(LV) = 18 – 3 – 1  (Ganymede)
  64: Brrn(LV) = 17 – 3 – 1  (Callisto)

7: Gas Giant  (Saturn)
  71: Glcr(MF) = 45 – 3 – 1 (Titan)

8: Gas Giant (Uranus)

9: Gas Giant  (Neptune)
Universe
GM, 11 posts
Sat 14 Aug 2021
at 20:13
  • msg #3

Example: Race Description

Name: Example

Home planet = TERR(MT+)    (00,00):22

AGGR: 5
INIT: 7

Adaptability: 3
  Fully habitable  = MT+, MT-, MC+
  Semi-habitable = MC-, MW+
  Marginally hab.= MW-

Creativity: 5
  Hull design cost = $8

Patriotism: 5
  Industrial Threshold = 6
  Shipyard  Maintenance = 23

Reproduction: 3
  Colonization cost = $5

Elite cost = $7

Special Ability:

Description:
This message was last edited by the GM at 22:48, Sun 15 Aug 2021.
Universe
GM, 12 posts
Sat 14 Aug 2021
at 20:17
  • msg #4

Example: Tech List

Hull Chart
HullModules  Build   StandardThrustersHigh Perf.Thrusters
typeExteriorInt.CoreTimeCost $Maint.JDModulesCostModulesCost
            
210*210161A0103
310*310181A0104
410*4101101A0205
420*4201111A0216
421*4211122A0217
            
620*6201152A0318
6216212172A0319
630*6302172A0319
631*6312182A13110
            
820*8202202A13110
821*8212212A14111
9309302232B14112
931*9312242B14113
* Available


Armor
Armor pointsGDBShip ModulesDS
+1$2$3$3
+2$4$5$6


Systems
CodeNameCostMaintBuild TimeHit PointsRepairShip Ext.Ship Int./CoreDSGDB
JD-AJump Drive A$252+11--NoYesNoNo
JD-BJump Drive B$403+11--NoYesNoNo
           
FTFuel Tank$40--2$1/2YesYesNoNo
CHCargo Hold$40--2$1/2YesYesYesNo
LSLife Support$60--3$1/2/3YesYesYesNo
LBScience Facility$100--3$1/3/5YesYesYesNo
           
LZLazer$50--2$1/3YesNoYesNo\


Jump Drive
    A JD allows a ship to move one hex or to the other end of a warpline each move.  A ship may jump twice per turn if both jumps are along the T-net.  Otherwise, a starship can only jump once per turn. Any damage to a JD system will trigger a massive explosion and destroy the ship.



Fuel Tank
    Each FT adds three turns to a starship’s endurance. A starship can only refuel at a FS. A starship that runs out of fuel is lost.

Cargo Hold
    CH allow units to be transported to other planets and systems.  Each CH can transport 2 OP; or 1 TM, DS, GDB; or ½ MRN or MCH (also requires 1 LS); or 1/3 FS; or 1/24 POP.

Life Support
    LS are required to transport personnel. Each LS can transport 1 INF, MRN, or MCH (also requires 2 CH).  LS can also transport POP; 24 LS can transport 1 POP. These LS can be on multiple ships, but these ships must stay together, fractional POP cannot be transported.

Science Facility
    A LB will provide precise details of the capacity and modifiers of surveyed planets. They also greatly increase the chance of being able to open communications with alien races.

Lazer
    A LZ does 1 point of damage and hits on a 9 or less [on 2d6).  LZ treat armor as having only 1 HP regardless of actual level (and destroys the armor).  LZ cannot fire at long range or be placed in GDB.  A LZ may overheat, a roll of 12 indicates the LZ burns out and is disabled.
Universe
GM, 13 posts
Sat 14 Aug 2021
at 20:19
  • msg #5

Example: Cycle report

Cycle 1

Budget = $163

TRAN = 1    Maintenance (in use/available) = 5/46

System (00,00)
  2: Gas Giant = 1 FS[1 MRN], 3 DS(LZ) {9 G.P.}

    22: Terr(MT+) = 50 –----8 – 2
        (19/5)           45(5) – 8 – 2
        1 INF, 1 MRN {4 G.P.}

    23: Terr(MT+) = 40 –---- 6(+1) – 2
        (9/2)             22(2) –  5 - ------0
        1 INF {1 G.P.}
Sign In