OOC - Discussion.   Posted by Jeddak.Group: 0
Jeddak
 GM, 2 posts
Sun 12 Jul 2020
at 21:53
OOC - Discussion
Out of character chatter
Nantas
 player, 1 post
Mon 13 Jul 2020
at 12:40
OOC - Discussion
Hello everybody! :)
Demetrius Esper
 player, 1 post
Mon 13 Jul 2020
at 21:05
OOC - Discussion
Hello! This should be fun. :-)
Jeddak
 GM, 3 posts
Mon 13 Jul 2020
at 21:35
OOC - Discussion
Check and see if your character sheet is editable now
Nantas
 player, 2 posts
Tue 14 Jul 2020
at 00:37
OOC - Discussion
yes, the character sheet is editable, now
Demetrius Esper
 player, 2 posts
Tue 14 Jul 2020
at 01:29
OOC - Discussion
Same here; I'm in business.
Jeddak
 GM, 4 posts
Tue 14 Jul 2020
at 13:18
OOC - Discussion
Okay I've heard nothing from the remaining players so this may be it.

A Thark and a Human.  Quite appropriate :)

From what I can tell that shouldn't be a problem so let's plan to get this started in the next couple of days.  Nantas if you have any more questions on character creation post 'em here and we can figure them out.
Nantas
 player, 3 posts
Tue 14 Jul 2020
at 13:27
OOC - Discussion
How do you want to manage the character sheet?
Jeddak
 GM, 5 posts
Tue 14 Jul 2020
at 13:33
OOC - Discussion
You can provide link to pdf we were using before.

Demetrius I don't suppose you'd like to post your HTML sheet here, would you?

It's probably easier to use than the pdf
Nantas
 player, 4 posts
Tue 14 Jul 2020
at 13:35
OOC - Discussion
OK, done.
However, I still have to go through the finishing touches, as mentioned.
Are there specific aspects that I should have to compensate for something missing to my companion? Maybe some survivor skill that a human can't really have?

This message was last edited by the player at 13:37, Tue 14 July.

Jeddak
 GM, 6 posts
Tue 14 Jul 2020
at 13:39
OOC - Discussion
You both certainly free to share details on your characters but I wouldn't worry too much about trying to compensate for one another's weaknesses.
Demetrius Esper
 player, 3 posts
Tue 14 Jul 2020
at 19:58
OOC - Discussion
Here's my sheet--feel free to borrow the formatting or not. I found the PDF way too flaky to work with effectively:


NameDemetrius Esper
RaceJasoomian
TitleNone

ConceptDashing Adventurer Archaeologist
Experience0
Luck0


RenownAmount
Unspent0
Spent0
Total0

AttributeScoreUse
Cunning7Used for all Attacks, Insults and Threats
Daring6Used when at Risk and Movement is Important
Empathy3Used to Understand or Heal Another
Might8Used to apply Force to the Inanimate World
Passion5Used for Attempts to Lead, Love or Entertain
Reason8Used for Actions that use the Mind or the Senses

DescriptorDashing
ArchetypeAdventurer Archaologist: +2 Daring and Reason, Keen Eye Talent

TalentsGradeInfo
Leaps and BoundsMight, Grade 2core rules PDF p. 23
Thinks Fast on His FeetCombined Talent, Grade 2Circumstance: A foe attacks him. Effect: May use his Reason as one of his abilities to defend against the attack. If he successfully defends, he gains an additional d20 to his next action against that foe.
WrestlerMight, Grade 2Circumstance: Attacks with no weapons in at least one hand.  Effect: If the attack hits, automatically does 1D additional damage.
Keen EyeReason, Grade 1Circumstance: Searching physical objects for something hidden or details. Effect: Gains additional d20 on the roll.
Jasoomian Escape ArtistCombined Talent, Grade 2May always use Might+Reason as his attributes for an action to flee a fight, escape a trap or otherwise avoid a danger. May not use to enter a fight.

FlawDescription
Shiny ObjectsIrrationally drawn to rare or unusual items—the older, the better

|!Stress and Afflictions
ConfusionImpacts: Empathy & Reason
Affliction: Madness0
FearImpacts: Daring & Passion
Affliction: Trauma0
InjuryImpacts: Cunning & Might
Affliction: Wounds0

AllyDetails
  

Core Equipment
None

WeaponBase DamageAmmoNotes
    
    

The Whats
What You KnowA You speak at least one Earth language, possibly more. You are familiar with your native cul- ture and others you’ve interacted with. You know the skills and knowledge of your Earth profession and education.
What You Don’t KnowA The Barsoomian language. Any details of Barsoomian culture, customs, and history. The beasts and other dangers of Barsoom. How to fly an airship. Anything much about Barsoom, especially if it causes you problems until you know better!
What You Can DoDefend yourself, even if only using your Earthborn strength. Perform tasks that have some clear Earth analog, such as riding or shoot- ing a firearm. Quickly learn the ways of this strange new world after being shown or taught. You can resist telepathy.