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09:42, 16th May 2024 (GMT+0)

OOC Idle Chatter.

Posted by Mr. JohnsonFor group 0
Grendel
player, 157 posts
Mon 9 Jan 2023
at 01:20
  • msg #330

Re: OOC Idle Chatter

Sounds great!
Smiley
player, 60 posts
Mon 9 Jan 2023
at 16:49
  • msg #331

Re: OOC Idle Chatter

Sure, sounds good!
Smiley
player, 61 posts
Sun 22 Jan 2023
at 23:16
  • msg #332

Re: OOC Idle Chatter

Soon. I'm not posting right now because we are skipping forward right? Just checking what I should be doing.
Mr. Johnson
GM, 922 posts
Mon 23 Jan 2023
at 01:00
  • msg #333

Re: OOC Idle Chatter

In reply to Smiley (msg # 332):

No need to wait. Jump ahead is done; I did the fast forward through the shootout in Mayhem and Mistletoe. The runner team just showed up in your loading dock. You can join that crew anytime.

In your solo thread, you can do legwork before the run on the Orinida pumping station.
Mr. Johnson
GM, 924 posts
Fri 3 Feb 2023
at 18:35
  • msg #334

Re: OOC Idle Chatter

Hey guys. I’m traveling for work and might not have reliable access for a few weeks. I’ll check in if I can.
Mr. Johnson
GM, 925 posts
Wed 22 Feb 2023
at 02:14
  • msg #335

Re: OOC Idle Chatter

Hi guys, I'm back!

Quick recap of where I think we are at:

Blood and Cherry Blossoms - Unless she turns on the charm, or spin kicks him in the head, Soares is about to storm out on Bailey. @Bailey: you're up.

Cross Purposes - Bailey and Laurie are scouting out Marco's before kicking in the door. @Bailey, @Laurie: my turn I think.

Mayhem and Mistletoe - Grendel and crew just showed up on Smiley's doorstep with a bleeding rocker. @Grendel, @Smiley: over to you.

H2Onorable Cause - Smiley has some time to do legwork before heading into the corp enclaves. @Smiley: need your call on legwork.

H2Ostage Situation - Grendel has the upper hand trying to repel all boarders. @Grendel: option 1 or 2?
Mr. Johnson
GM, 926 posts
Thu 31 Aug 2023
at 03:04
  • msg #336

Re: OOC Idle Chatter

If anyone is still lurking, I’m game to pick this up again, or make a fresh start with these characters.
Smiley
player, 63 posts
Sat 2 Sep 2023
at 16:15
  • msg #337

Re: OOC Idle Chatter

So, I like my character, but I'm really not enjoying planning complicated shadowruns myself, particularly with a character who, frankly, shouldn't be doing that. It's also placing a lot on me, and I'm not particularly enjoying it. The intro scenario was fine, the run into the junk yard was fine, but I'm totally at a loss at how to infiltrate a medium security facility.

If I try and plan these runs OOC as a human being with shadowrun experience, I'd be asking you about a million questions about how any why things work, which typically lead to more questions. It's an inherent thing I'd do to try and come up with a plan that isn't totally insane since I'm looking for security holes.

This is not a great way to do things in a PBP setting, since each interaction requires a complicated response from you, and then further questions from me. And it would be worse if I was interacting with other PC's. It puts too much strain on me as a player, and FAR too much strain on you as an ST. In addition, I'm not really interacting with other PC's in a meaningful way since I'm essentially running a solo op.

I would suggest that if you run this again, you restart, and try and consider how you can run this in a way that isn't going to require so much of either your players or you. Come up with broad plans based on single die rolls to keep things moving. Try and break this down to a roll or two. In my experience, this has been the primary benefit of the PBP system.

This has always been a huge problem whenever I play or run heist style games, IMO.

The Leverage RPG and Sprawl both have some good ideas on how to keep things moving forward, IMO.
Mr. Johnson
GM, 928 posts
Sat 2 Sep 2023
at 16:39
  • msg #338

Re: OOC Idle Chatter

The solo runs are purely secondary effort. The intent was to give some space for folks to play when the other missions got bogged down and build some colorful background into the Bay Area setting.

The thread is yours to play as you see fit. Play it super light, or drill into as much detail as you want. Take it in a different direction entirely.  It’s not quite Freeform, but you have lots of flexibility to play this however you like.
This message was last edited by the GM at 17:23, Sat 02 Sept 2023.
Mr. Johnson
GM, 929 posts
Thu 7 Sep 2023
at 06:39
  • msg #339

Re: OOC Idle Chatter

Hi guys. Since you have stuck around I’d love to get you focussed into a thread together (before I go looking for another player).  Here are some options:

H2Onorable Cause - I personally love the way the water plant storyline has become central to so many characters in the game. Smiley wasn’t loving the heist idea, but I think it would play OK with Venom rolling up a new PC based on Righteous (troll, street samurai), Twisted (orc, street samurai), Grimthak/AnnaLog (orc, decker), Sack (dwarf, rigger) or St. Clair (human, face).

Double Blind - we could breathe some life into Venom’s cat and mouse game between the Black Chrysanthemums and the Circle. Smiley could roll up a new PC based on ToxSix (human, decker) or Sunan (human, fixer). An Ex Cop or Street Shaman would probably fit nicely here too.

Mayhem and Mistletoe - the bodyguard gig is well developed and Smiley just joined the crew. Acme (elf, shaman) and Hellfire (orc, rigger) are both orphaned and up for grabs.

Down Ol’ Mexico Way - back when Kord was around, he was putting together a small team in a Sixth World meets Magnificent Seven story that has tons of potential. Lots of fresh character ideas: Brig (human, merc), Patch (human, street doc), Stone (dwarf, rigger), Grief (elf, mage) and m0use (human, decker).

Cross Purposes - someone else was definitely interested in getting Ms J out of Xerxes Research before Bailey and Laurie. There was at least a mage and an adept working for the other side, but pretty much anything goes if you want to roll up new characters and get into a classic ShadowRun race against another team working on the same corporate extraction.

2 Fast 2 Furious or Sons of Anarchy - the Ronin go-gang or Razor Wires MC both offer potential for a fresh start and some vehicular mayhem.

Anarchist Black Crescent - Smiley would fit nicely into the grassroots / not for profit / politically motivated version of Doc Wagon. Venom might fit too if you are open to digging in deeper into cross-training as a mercenary. A fresh character could also be rolled up as a partner.

Finally, you can always elect to stay on your solo paths or call the game quits. No hard feelings either way.
Mr. Johnson
GM, 932 posts
Sun 1 Oct 2023
at 23:50
  • msg #340

Re: OOC Idle Chatter

Welcome to the reboot Firebird!
Mr. Johnson
GM, 937 posts
Mon 2 Oct 2023
at 00:50
  • msg #341

Re: OOC Idle Chatter

And welcome Michael as well!
Firebird
player, 2 posts
Mon 2 Oct 2023
at 05:56
  • msg #342

Re: OOC Idle Chatter

In reply to Mr. Johnson (msg # 341):

Hey all
Michael
player, 1 post
Mon 2 Oct 2023
at 15:09
  • msg #343

Re: OOC Idle Chatter

Hello everyone.
Mr. Johnson
GM, 943 posts
Mon 2 Oct 2023
at 15:11
  • msg #344

Re: OOC Idle Chatter

Great to have you both join the game.

If there is anything that you would like to change in your playbooks, just let me know. Personalized tweaks are more than welcome.
Mr. Johnson
GM, 951 posts
Thu 5 Oct 2023
at 03:29
  • msg #345

Re: OOC Idle Chatter

If you haven't read through the Shadowlands thread (link to a message in this game) it is worth a look.

This is an IC thread where useful information, hot gossip and rumors are posted by San Fran's most informed shadow players. Feel free to post in there as you like, in character using your PC's online persona (like social media) - but keep to the old school bulletin board system formatting please!
Mr. Johnson
GM, 952 posts
Fri 6 Oct 2023
at 03:39
  • msg #346

Re: OOC Idle Chatter

Welcome (back!) Feb.

Feel free to jump right into the Operation Proud Dancer thread with the rest of the crew touring Wuxing’s San Fran facility.

I’ll get to work on a Playbook for you in the next day or two, but we shouldn’t need it right away while we’re setting up the crew’s run.
Feb
player, 1 post
Fri 6 Oct 2023
at 16:07
  • msg #347

Re: OOC Idle Chatter

Hello Friends.  Looking forward to a second run. :)
Michael
player, 9 posts
Fri 6 Oct 2023
at 17:39
  • msg #348

Re: OOC Idle Chatter

Welcome!!
Mr. Johnson
GM, 970 posts
Wed 11 Oct 2023
at 04:17
  • msg #349

Re: OOC Idle Chatter

Welcome to the group Neko!

Feel free to jump right in (link to a message in this game); the team has just taken a simple recovery job for Wuxing and you are driving them to conduct a recon.
Neko
player, 1 post
Wed 11 Oct 2023
at 05:30
  • msg #350

Re: OOC Idle Chatter

Hey gang, glad to be aboard! I'll get caught up and stuck in ASAP!
Feb
player, 8 posts
Thu 12 Oct 2023
at 23:45
  • msg #351

Re: OOC Idle Chatter

Hi folks. Sorry for not posting last night or today. I will post tonight.

Very busy yesterday at home and work and today.  I have time this evening so I'll catch up and post.
Mr. Johnson
GM, 983 posts
Fri 13 Oct 2023
at 03:09
  • msg #352

Re: OOC Idle Chatter

No problem Feb, thanks for letting us know.
Mr. Johnson
GM, 984 posts
Fri 13 Oct 2023
at 03:24
  • msg #353

Re: OOC Idle Chatter

Welcome to the game Midori. I’ll get a thread set up for you right away.
Michael
player, 21 posts
Fri 13 Oct 2023
at 19:13
  • msg #354

Re: OOC Idle Chatter

Not a problem Feb.
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