In reply to Audrey Eden Davis (msg # 44):
Vending. They're not going to let you use the restroom.
Tommy comes by and smiles.
All done? Let's get on to the next stop then...
Vending machine stocking is a good workout. You stretch as Vic fiddles with the ap that will drive the spider.
It's online.
Following the schematics, you have the closest access to three office looking rooms that are located at the near end of the labs. Past that is what you and Vic call 'Lab A'.
On the other side of the hall are labs 'B' and 'C'. Getting the spider over the hallway poses a little bit of a risk. It's pretty stable but not the quietest thing. There's a chance a guard could hear the soft tap tap tapping as the spider passes through the vent over the hallway.
At the other end of the building are more offices and the records room. It looks like you'll have to go down the vents over Lab A to reach the offices. And then past those to reach the records room. The same concern about noise is relevant in passing over any of these areas as well. It probably isn't a concern. But still worth bearing in mind.
The question is where do you want to go?
So you start in Lab A. What I need to know is:
In what order do you examine the rooms after A?
Below is a schematic of sorts. If the name is close to another name, you can get there directly. Also, you can cross the hall between A and B using the ---- vents over the hallway. So for example, you can start in Lab A, go to the Near Offices, back to Lab A, then over to Lab B.
You can't hop from Lab A directly to Lab C. You'd have to go through Lab B first. You can't hop directly over to Records without going through the Far Offices first.
Clear as mud? Let me know what questions you have. Otherwise, I need to know in what order you go through the wing. Again, start in Lab A. Thanks.
Records
Far Offices
Lab A------------------Lab B
Near Offices Lab C