Editor-in-Chief:
Yep. Your 4 got you a Spidey Sense moment. Or Midnight Tingle. I'm going to be using that from now on.
You hurl the elf at the northern wall.
It hits and blows, though not quite in the way you may have been expecting. A large mass of foam shoots out, soon blooming into a large, stiff mass about the size of a grown man.
Erma falls on her face, passing out.
The kids are screaming and start running for the exit. You can hear cops outside shouting.
You have time for one action and then you better figure out how to make yourself scarce.
Aw, crap.
There is no TIME to try to save Edna The Unfortunate Bomb-Wearing Person. She'll be okay, or she won't. Probably not, but I've done all I can do. It's time to get out of here NOW.
"GO, KIDS, GO! RUN! GO! NOW!"
Whichever kid is last to leave, Van picks the kid up and runs out the door with it shouting
"EVERYBODY MOVE! THE KIDS ARE ALL OUT BUT THE BOMB'S STILL ARMED!" because
1. warning them
2. they're gonna be less likely to look at the face of a cop heroically carrying a kid to safety.
Van is running downstairs, carrying the child, in the same direction he came up to this floor...
(14:04, Today: Van Caldwell rolled 4 using 2d4 ((2,2)).
Annnnnd slight fail. Non-disastrous fail. Thanks, dice. Thanks so much.)