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20:48, 21st May 2024 (GMT+0)

Ailith.

Posted by Editor-in-ChiefFor group 0
Editor-in-Chief
GM, 648 posts
Sun 4 Oct 2020
at 20:25
  • msg #27

End of First Cycle, Low Season 20672

In reply to Ailith (msg # 26):

Zez blinks.  "What?  No.  I meant your trip would be overnight.  You don't have to leave until the morning.  But plan on camping at least one night.  There's no reason to walk or work at night.  It'd be dangerous."

He scratches his chin.  "Besides.  You must be exhausted.  No.  All I meant was just plan on the errand taking at least two days."

He cocks his head, looking at you quizzically.  "Are you alright?  You never struck me as some one who...Well. Never mind.  I'll arrange for a cart and drover.  They'll be outside the gate at the third morning bell.  I'll also get a map for you.

"Make sure you do gather whatever material you may need before you go to sleep tonight though.  Not just food.  You'll want to take two good machette and plenty of rope.  And make the worker help you in hauling the harvest back up to the cart.  Don't let him just sit there while you do all the work."


He smiles at you.  "Any questions?"
Ailith
player, 16 posts
Mon 5 Oct 2020
at 20:29
  • msg #28

End of First Cycle, Low Season 20672

“Oh.” Ailith deflated, but very obviously of relief. She rubbed her eyes for a second. “Sorry, I'm more tired than I thought.” While she clearly hadn't looked forward to that whole affair, she seemed to gradually find the idea interesting. “Well, that's... a lot better...”

At least she wouldn't have to sweep any floor or get water from the well. It'd almost feel like holidays, even though she didn't know anything about emz. “A map would certainly help,” She nodded then briefly hesitated, “but if you don't mind... Could I come with you to recruit someone? I barely know anyone outside of the masters and apprentices,” some of which she'd rather not know for that matter... “and if he's working for me, it can't hurt if I do it myself. Well, sort of anyway.”

“And I'll try to get everything else as soon as I leave here.” She tilted her head to the side, then asked, “While I'm looking for emz, are there other things I could look for that could be useful?”
Editor-in-Chief
GM, 652 posts
Mon 5 Oct 2020
at 22:09
  • msg #29

End of First Cycle, Low Season 20672

In reply to Ailith (msg # 28):

Zez chuckles.  "It's alright.  The way you've been working, you are entitled to a few heated words.

"Sure.  Let's go to the market in the morning.  It shouldn't take too long to find someone.  You should be able to get on your way before midday bell."


He considers and then sighs.  "If it were for one of the other masters...but it's for Yovo?  Who knows what she might find interesting.  Just keep your eyes open. If you see something you think she might be able to work with, and there's room in the cart, grab it."

Zez gives you the key to the storage shed and tells you to make a list of everything you take and let him see it.  Also to make sure to lock up the shed and bring the key directly back to him.

You know you'd need some good machettes and some rope for cutting and securing the emz.  Campling supplies as well.

You may assume the shed has any basic kind of crafting or camping supply.  Let me know if you want to take anything else besides what I listed above.

Thanks

Ailith
player, 17 posts
Tue 6 Oct 2020
at 15:44
  • msg #30

End of First Cycle, Low Season 20672

“I will.” Ailith nodded when Zez suggested she pick anything she thought Yovo would find interesting if she could. She briefly worried about what would happen for the things she had guessed wrong about, but she supposed the worst that could happen would be for Yovo to tell her to make something with it… She'd have to make sure she had at least a few ideas then…

In the shed, after a brief hesitation, Ailith started by taking everything Zez had advised, and she made sure that the camping supplies included something to light the place where she'd find some emz since it was apparently under ground plus a towel: should she fall in the water for whatever reason she'd be glad to have it, religiously noting everything she took.

Once sure she had everything she knew she needed, she turned on herself, trying to decide what she might need, things that could help her take anything she thought Yovo could find interesting. In the end, she decided to take a bag or two as well as tools she'd need to extract rocks or crystals, plus a small box or two to protect something fragile.

She took a longer moment to think about it, but decided to stop there: she could likely take everything in there and still fall short of what she'd need the next day, so she might as well stop at things she had a reasonable chance of finding useful. After that, what happened… Well, she'd see the next day.

Satisfied - and after having made sure she had noted everything - Ailith closed the shed's door and went to sleep.
Editor-in-Chief
GM, 657 posts
Tue 6 Oct 2020
at 21:56
  • msg #31

End of First Cycle, Low Season 20672

In reply to Ailith (msg # 30):

Zez is waiting for you at the main gate.  He nods, yanwing, and the two of you head towards the market square.

There's already activity even though its still dark out.  Merchants are setting up their stalls.  Some hunters are bringing in freshly caught govas and ozubeks.  One party even has a yursh strung up on a cart.

It looks like laborers are queueing up in one corner.  Zez sighs.  "I was hoping Dovel would be here.  But someone must have gotten him first.  Let me see."

He points at a woman with rather thick arms.  "Gola.  I thought she had married into another village.  Master Hannu hires her a lot. I do not know if she has any experience with overnight travel. But she can handle moving a lot of stuff."

He next indicates a tall, thin man with sinewy limbs.  "Adved.  Not the most trustworthy sort, but he will not want to anger Master Matah by abandoning or cheating an apprentice of the Hiyal.  He is a decent worker and I know he gets hired on by a lot of hunting parties.  So he does know how to travel outside.  Just be weary of what he says."

He glances over the rest and finally points out one more man.  A little heavyset, though it seems more muscle than fat.  "Ozcow.  He is what I think of as a good all-around fellow.  Pleasant to talk to, though he does like to talk.  But if he is available and I cannot find anyone who suits, I usually chose him.  He always does an adequate job, no matter the task."

Zez shrugs.  "You can talk to the others yourself if you like.  There are some I am not familiar with.  Just stay away from that one and that one.

"I will let you negotiate the fee.  I can authorize up to eight tokens total.

"The cart will usually run around three or four tokens.  Make the worker responsible for obtaining the cart.  They'll have more contacts to draw from and be able to get a better deal than you will.  They will ask for the tokens on the cart upfront.  It is a reasonable request.  No one rents a cart and animal on faith.

"Worker usually only gets one token for a day's work.  But it is an overnight trip outside the village.  So there is that to consider.  Try to keep the total to six or seven tokens total.

"Questions?"

Ailith
player, 18 posts
Wed 7 Oct 2020
at 14:17
  • msg #32

End of First Cycle, Low Season 20672

Ailith listened attentively to everything Zez told her, particularly when he talked about the fee, even though she would have gladly spent the whole morning running around the market to see everything. Once again however, she could only hope that she would soon be free to use her days as she wanted. Or at least, have some freedom. “Six or seven tokens, uh…” And if she waited, she would have little choice and the price might go up. Which meant trouble if she didn't make the right choice straight away…

Still, it wasn't like she hesitated: she didn't want someone she'd have to be careful about all day long so not only Adved was out but she'd have to remember to try to avoid him in the future. Or at least, avoid to have to depend on him if she could afford to be picky. Which meant either Gola or Ozcow.

While she had nothing against the former, she decided to go for Ozcow: she wouldn't mind having someone to freely talk to after so many months being unable to. Plus, if he knew a bit of everything… Well, it'd go well with Master Yovo and he might be able to help her for things that didn't directly require moving the cart around. Before she left Zez's side, she smiled up to him. “Well, let's see how I do, thank you for your help.”

Then, she headed towards Ozcow in a straight line. When she drew close to the massive male, she looked impressed for a second then shook her head to focus on the present. “Good morning Ozcow. Master Yovo…” She paused, wondering if she had to add the 'Hiyal' after that… In the end, deciding that better safe than sorry, she continued, “Master Yovo Hiyal has asked me to harvest some emz. I'm told I should plan on an overnight trip, would you be available for this?”

She paused to let him answer her question - after all, while he was obviously available for the day didn't mean he didn't already have something planned the next day - then continued, “Great. I will let you procure the cart we're going to need if you don't mind, I'm sure you'd get much better results at this than I would.” Which wasn't all that difficult since she didn't even know where she'd be able to get one in the first place. “All around, I'm prepared to offer five tokens for this.”

Of course she didn't expect him to agree straight away: while not insulting, five tokens was the price for two days of work and some luck on the cart's cost and nothing else but she didn't want to let him think she had no idea of what she was doing which could push him into taking the price too high and leave her unable to change much of anything about it. Still, knowing what one was doing was one thing, being forceful another which was why she concluded with “Would that suit you?” She fully expected an increase of at least a token, in part for the night and possibly for the cart. For the seventh, she wouldn't disagree with it straight up, but would make it conditional to the results of their small trip, sort of an incentive.

After all, if Ozcow liked to talk, it wouldn't hurt at all if he talked about her as someone who knew what she was doing, who was reasonable and perfectly willing to sweeten pots in the right circumstances. It might not be all that useful, but it certainly wouldn't hurt.
Editor-in-Chief
GM, 663 posts
Mon 12 Oct 2020
at 23:03
  • msg #33

End of First Cycle, Low Season 20672

In reply to Ailith (msg # 32):

Ozcow blinks rapidly and nods when you mention the Master.  "Yovo, huh?  She does like the odd jobs, does she not?

"Hmmm.  A trip out of the village?  Your timing is good young Ma'am.  My wife is very angry at me.  She should not be.  But you cannot tell her that.  So a little trip out of the village might be a good thing, right?"


He laughs.

"Five tokens including the cart?  Well. I would want a token for each day and...a half token for each night.  So if we come back tomorrow, two and a half for me.

"I do know some men with carts, yes.  But I have to ask:  how much emz are we going after?  Do I need to get a large cart and big animal?  Or will a smaller one do?"


You know emz is usually cut to the length of a leg and then bundled up, with about twenty to thirty to a bundle.  Zez shrugs when you ask how much Master Yovo wants or how much might be available.

"I have not been to that part of the underground river in several years.  So I do not know how much is available. I would say you would want at least four bundles.  But cut as much as you can."

You can give Ozcow a number of bundles you would like to obtain and let him judge the cart based on that.

Zez hands you a map showing the location of the underground river entrance.

"You will go a half day to the north, then veer to the west once you spot the Old Fammily Mountain range.  You will look for these hills here.  Travel along the eastern border of the hills until you spy a mountain with a large, blue rockface on one side.  At the bottom of the rockface is a cave.  There should be markers in the cave that will lead you to the shores of the river.  The emz will be along the bank.  I would guess you will spend today finding the place and setting up camp.  Cut what you can, but plan to cut most of it in the morning.  Head back no later than midday.  You do not want to camp again overnight.  That alright?"
Ailith
player, 19 posts
Tue 13 Oct 2020
at 19:21
  • msg #34

End of First Cycle, Low Season 20672

“That she does.” Ailith nodded emphatically about Yovo liking odd jobs. But… maybe those were the best jobs. She blinked a couple of times when Ozcow mentioned his wife, deciding that she would have to avoid that subject… assuming he didn't spontaneously tell her all about it over the next couple of days of course…

Two and a half tokens for him was reasonable she supposed. Though there was the details of the cart to take into account obviously. But all in all, she should be able to stay well within Zez's preferred budget. She wasn't sure what to think about four bundles - besides making sure Ozcow knew about it and went about finding the necessary cart - but she'd see soon enough how troublesome that was.

After that, she listened attentively to the head apprentice's instructions. Finding the cave didn't sound all that complicated - especially with two pair of eyes - and as for the river if it was marked as it should be, she should be able to get to her destination easily enough. After that…

“No camping overnight, understood.” The young female nodded, but she looked pensive. She would have to try to get the emz as fast as possible - while making sure to not butcher the plants - to keep some time to look for other things that Yovo could help. Some things like stuff she could use with the potters' grit would be great - though she still had no idea what it could be - but anything else could be nice too: the blue rockface sounded interesting for example.
Editor-in-Chief
GM, 666 posts
Tue 13 Oct 2020
at 22:08
  • msg #35

End of First Cycle, Low Season 20672

In reply to Ailith (msg # 34):

Just to make sure I didn't confuse poor Ailith, Zez is only talking about avoiding a second night of camping.  She will have to camp out at least one night.  Sorry if I confused you.  Thanks

Ozcow meets you at the gate to the village a little later than expected.  "Sorry," he says grinning.  "These beasties took some coralling," he says, nodding at the two k kels.  The dray animals just flick their tongues at you and watch you with a bored expression as you and Ozcow load the cart.

Setting out doesn't take long.  You realize the village is out of sight before you know it.  Part of the reason is Ozcow's very competent handling of the cart.  He seems very good at keeping the k kels on task.

The other part is the way Ozcow drones on.  He is a talker, no doubts there.  By the time you have spotted the hill line you are looking for, you know all about his children (two sons and four daughters), the reason for the fight with his wife (he ate the last of the pickled eggs without telling her.  It apparently is an ongoing issue they have fought about before), and why it is better to buy clothing made from green dyed materials as opposed to red dyed materials.

There were probably a couple of other topics of conversation in there.  He tends to jump topics.  It isn't always possible to keep up.

It is about an hour until dark when you find the rock cliff and soon spy some cave openings.  Ozcow starts to set up camp while you look into the closest couple.  It looks like two entrances to the same system.  Both have markings on the wall.

Both caves open onto a main passage which slopes down.  It will probably take about a half hour to head down it to the river.

You do have a torch.  So it is possible to head down to the river, either to start the cutting or just for a recon of the area.  Or you can leave it until the morning.
Ailith
player, 20 posts
Wed 14 Oct 2020
at 15:19
  • msg #36

End of First Cycle, Low Season 20672

That's what I understood, no worries!

From time to time, at least at the beginning of the small trip, Ailith tried to orient Ozcow's pretty much incessant talk in directions she was more interested in: the villagers - she knew so few of them despite having spent so long there already, the village itself, but also the Interlopers. She had been so focused on her work that she had barely had the occasion to ask anyone about that. Now that she had someone as talkative as Ozcow on hand, she wasn't going to ignore the opportunity.

Once they had arrived at their destination, Ailith considered the mouths of the caves for a moment. On the one hand, she wasn't particularly eager to go inside and would much prefer to take advantage of the light to look around and see if there was anything that might catch her eyes. On the other, if for some reason there was a problem in the caves the sooner she knew about it, the sooner she'd be able to do something about it.

In the end, with a sigh - and fervently wishing someone would be accepted as the newest apprentice as soon as possible - Ailith took a torch and went inside to scout the emz fields: she couldn't really take the risk to mess things up after all.
This message was last edited by the player at 15:25, Wed 14 Oct 2020.
Editor-in-Chief
GM, 672 posts
Thu 15 Oct 2020
at 21:35
  • msg #37

End of First Cycle, Low Season 20672

In reply to Ailith (msg # 36):

Ozcow is more than willing to talk.  He talks about some of the other families in the village.  A few of the other workers.  You make mental notes about the names and situations I'll feed you that information as it comes up

He doesn't know much about the Interlopers.  The Hiyal and elders met with them in an empty house at the edge of the village.  There was great pains taken to keep those not involved in the talks seperated from the Interlopers.  A woman named Qisa did wait on them, serving food during a meal break.  She stated they looked rather odd.  Like people with faded colors and skin way too smooth.  But they were polite.  Their voices came out of a small box they wore around their forearms.

Ozcow sets up camp while you descend.  The two caves both open onto a main tunnel that slopes downwards into the ground.  Soon, you can hear the lapping of the water as well as smell it.  The air gets pleasantly cool.

The tunnel levels out on a ledge.  The ledge juts out over the river, the dark water glinting dully from the light of your torch.

There is a small path to your right which leads down to a bank that runs along one side of the river.  Heading down it, you come to what used to be an old bridge.  The span has shattered in places.  Perhaps there was a quake at one point in time, though this area isn't known for them.  But as long as you pay attention, you can make it across.

On the other side of the bridge is a large open space, laying almost level with the river.  Water seeps over the side and floods the ground up to your ankles, making this area ferttile.

Emz stalks shoot up from the ground here.  Pale white wooden like tubes.  In the torch light, their joints softly gleam in a subtle rainbows.  The stalks secrete a thin sap which is fairly prismatic.  It is probably part of the reason Master Yovo wants to work with it.

Emz is sturdy once it has dried.  But the sap will also soak into the outer wood and stain it in interesting patterns.  It is impossible to foretell what color the wood will stain.  That is part of the charm of the material.  It is always a mystery how it will turn out.

As you take some measurements, trying to figure out how much you can cut, you hear a splashing sound.  It seems to be coming from the river, somewhere downstream from you.  It sounds like something large breaking the surface and then diving under, only to repeat the process.

There aren't any predators in the underground rivers you know of.  And even if there were, you shouldn't have much to fear.  But it is odd.
Ailith
player, 21 posts
Fri 16 Oct 2020
at 16:07
  • msg #38

End of First Cycle, Low Season 20672

As far as Ailith was concerned, the trip was already a success: in those few hours she had learned more about the entire village than she had in the previous months spent cleaning shop or drawing water from the well. Or sanding things that shall not be named. Now, all she had to do was make sure Yovo had what she wanted, which would admittedly be the most difficult part of the trip.

At least when she saw the emz stalks she understood why the Master was interested in them. The colors were really intriguing and if it stuck that well to wood... For a moment she considered what it would give applied to ceramics as a glaze or maybe incorporated directly in the clay, somehow...

She was however drawn away from her thoughts by the sound of something splashing in the river. She froze for a moment, waiting to see of it had just been her imagination or if she had really heard something. When it happened again she had her answer, but one she wasn't sure she liked much as she had no idea what it could be. Probably not something dangerous, but... Cautiously, her torch held to the side so as to not blind herself, she advanced towards the river to try and see what was causing that noise.
Editor-in-Chief
GM, 675 posts
Fri 16 Oct 2020
at 20:25
  • msg #39

End of First Cycle, Low Season 20672

In reply to Ailith (msg # 38):

The splash is coming between long intervals.  You count one breath.  Two breaths.  Three...

At the edge of the torchlight you can see the river's surface troubled.

Something rises up and then quickly submerges.  Your view isn't the best.  It's too far out in the river and not rising far enough above the surface.  But it looks like some kind of column, maybe as thick around as your leg.  It is dark colored, perhaps jet black.

As you count breaths again, it takes as long as you to start to draw a fourth one before it rises again.  You get a slightly better view.

Yes.  Some kind of column.  Black...metal maybe?  It is only rising about three hands above the water before quickly pulling itself black under.  But near the top, along one side, is a small circle that your torch light caused to glint.  Maybe it is glass of some kind.

The column goes back under the surface.
Ailith
player, 22 posts
Mon 19 Oct 2020
at 15:23
  • msg #40

End of First Cycle, Low Season 20672

When she saw the column - or more precisely, when she realized that said column was definitely not an animal - Ailith froze: with an animal, she would have known how to react. Granted, she might not have been able to for one reason or another, but she would have known.

With that column-thing however, she had no idea. At some point though, it became obvious that whatever it was it wasn't going to bite her, so she started to cautiously approach to get a better view of it.

Once as close as she could get without stepping in the water, Ailith stopped to consider the thing: could it be something that Master Yovo had placed there before she asked her for some emz, knowing full well this would be the place she would go to?

It didn't make a lot of sense - she couldn't make head or tails of the purpose of such a test - but on the other hand… what else could it be? Going back for second or two, Ailith picked up a branch or a pebble or two and tried to poke the column with it: the noise it'd produce would likely at least tell her what it was made of.
Editor-in-Chief
GM, 681 posts
Mon 19 Oct 2020
at 21:38
  • msg #41

End of First Cycle, Low Season 20672

In reply to Ailith (msg # 40):

The column is about twenty feet out into the river from the closest point on shore.  You aren't sure how deep the river is.  But you doubt you could wade over to it.  That is if you wanted to.

As you lean the torch closer, you feel pretty confident that the column, outside of the 'eye' in the top center, is some kind of metal.  But it seems to be fairly smooth.  You would need to inspect it closer, but whoever smithed it is a Master.  The lack of any kind of sign from a mold like a crease or seam seems unlike anything you have seen before.

Not that you have seen overly much finely wrought metals.  Smiths are a rare artisan.  Two villages pretty much hold the monopoly on them.

The 'eye' is even more interesting.  It is some kind of crystal obviously.  The way the torchlight catches it makes that obvious.  But it doesn't seem to be glass.

Yovo is a Master.  But this...this seems beyond her.  Or anyone at Hiyal.  Maybe Matah.

But who is raising the column up from under the water?  You can't tell.  Someone or something is making it rise at irregular intervals.

You find a few pebbles.  The first two miss.  So much for your targeting practice.  But you get a satisfying CHUK as the third one strikes the column right on the top.

The column whirls around, the 'eye' seeming to stare straight at you.

The column shakes a little.  It starts to sink.

As it does, light pours out of the eye.  Not a lot.  But a distinct blue glow emanates outwards.

As it submerges, you can see the blue dot under the surface of the water.

You should have a few breaths before it resurfaces.  Hopefully.
Ailith
player, 23 posts
Tue 20 Oct 2020
at 15:12
  • msg #42

End of First Cycle, Low Season 20672

Ailith was really beginning to have doubts about this having anything to do with Yovo when she finally hit the column - which, granted, she had been trying to do - and elicited a reaction from it - which she had not been planning on. After a few seconds once more rooted on the ground while it…looked?… at her, she jumped back.

She didn't know what it was, much less what it was doing there, but she didn't want to be at the exact same spot the thing had…seen…her standing on. And being closer to the exit wouldn't hurt. Surely whatever it was it couldn't follow her right? Columns were not known as great predators after all. On the other hand, neither were they known as being made of metal. Or moving. Or…looking at people.

Maybe she ought to take a few more steps back just in case…
Editor-in-Chief
GM, 685 posts
Tue 20 Oct 2020
at 21:47
  • msg #43

End of First Cycle, Low Season 20672

In reply to Ailith (msg # 42):

The column rises as you scamper back a little.

The 'eye' is a definite shade of blue.  Like an oil lamp with a shaded screen around the flame.

The column revolves, like it was looking around.  Then it starts to submerge again.

Except this time, the column starts to shake.  It rises before it goes all the way under, up a height it hasn't reached before.  It stays there, trembling at the top of its height.

The water around its base suddenly starts to roil.  A large splash rises up and then another, throwing droplets of water far enough to caress your cheek.

Then the column suddenly falls, shooting back under at its fastest rate yet.  Like someone had cut it's base out from under it.  The blue light is still visible below the water.  But its like a little dot.

The water stills after a while.  Its been twenty breaths and the column isn't reemerging.
Ailith
player, 24 posts
Wed 21 Oct 2020
at 13:01
  • msg #44

End of First Cycle, Low Season 20672

Ailith jumped up when the column suddenly rose from the waters and quickly took a few more steps back. She stopped pretty soon though, as it became pretty clear that the things couldn't get on the ground.

When it disappeared, she watched from where she was for a moment. Then, she started to hesitate: should she go back and…and do whatever about it? Or… Or should she try to see what that was all about?

Alright, saying that she hesitated would be overstating it: it was more like she considered the option first and immediately rejected it. Instead, pushed by curiosity, she cautiously took a few steps forward to try and peer over the ledge into the waters and look for some kind of explanations into what exactly the thing was and what it was doing there exactly. Still, she picked a couple of pebbles on the way: it hadn't seemed to do much and probably wouldn't do anything, but Ailith felt better with something in hand.
Editor-in-Chief
GM, 688 posts
Thu 22 Oct 2020
at 21:31
  • msg #45

End of First Cycle, Low Season 20672

In reply to Ailith (msg # 44):

The water of the underground river is clear and fresh for drinking.  But the rock and shadows of the cave override the transparency.  It's like staring into a rock wall.

That said, there is something down there.  A large area darker than the rest, with the blue dot right at the center.

The shape is very symmetrical.  It's more or less like a large barrel, though one about three carts long and two carts wide.  It isn't moving.  Other than the column, which at the moment is also not moving.
Ailith
player, 25 posts
Fri 23 Oct 2020
at 16:08
  • msg #46

End of First Cycle, Low Season 20672

After a minute or so of careful observations, Ailith backed away from the river and with one last look, decided to let it rest for now. She didn't know what it was or why it was there, but she was pretty sure of two things: first, it probably had something to do with the Interlopers. She of course had no idea for what purpose, but it wasn't like spending time there would give her an answer to that.

Second and more importantly, while she didn't know the thing's purpose for being here, she knew perfectly well what her own was... And it wasn't to wait for some weird column to come out of the water. She had a job to do, one she had to take care of before anything else, and that meant starting early in the morning which she wouldn't be able to do if she stayed there too long.

If she had the time then sure. But right now, she had too much riding on her job to be able to afford any kind of slip up.

While she walked to the exit, she thought about what she wanted to tell Ozcow. In the end, she decided that she wasn't going to say anything for the time being: not only she had nothing to show for it - and who knew if the column would still be there if she tried to show it to anyone? - but maybe more importantly, it seemed clear that the thing was related to the interlopers, something that wasn't really a happy subject back at the village. Considering Ozcow's propensity to talk... She would tell Yovo and let her decide what to do about it.

So when she reached the camp, she exchanged a few platitude with her companion then went to sleep.
Editor-in-Chief
GM, 691 posts
Fri 23 Oct 2020
at 22:15
  • msg #47

End of First Cycle, Low Season 20672

In reply to Ailith (msg # 46):

The next morning seems to arrive sooner than you might have liked it too.  Maybe you had odd dreams.  Maybe not.

Ozcow is an early riser.  He is also just as cheerful and talkative right out of the gate.  He's obviously one of those 'morning people'.

You get to work on the emz.  You cut the four stacks, with Ozcow hauling them back up to the cart.

Despite any possible misgivings, the column is quiet.  When you check, the blue light is still there, only maybe a little dimmer.  You have to search for it to find it.

The work otherwise goes quickly.

Ozcow ties up the fourth bundle, telling you it is a little after midmorning.  He hands you a pitcher filled with cold, clear river water and asks if you want to cut another stack.  There is room in the cart.

You can head home early.  If you left now, you'd get back well before the evening meal.

You can cut one more stack.  There's time, and you should still be able to get home before the kitchen closes for the night.

Or...there might be other things you could do...
Ailith
player, 26 posts
Sun 25 Oct 2020
at 12:20
  • msg #48

End of First Cycle, Low Season 20672

While she worked on the emz, Ailith looked at the waters from time to time, not so much trying to spot the column but to be sure she'd get some warning if it suddenly decided to come out. Once done with that she gratefully took Ozcow's pitcher and hesitated about cutting another stack. It wouldn't be lost that was for sure and she was almost itching to work on it herself, but she reasoned that even if she managed to keep some she wouldn't have the time to do it.

The idea of getting back well before the evening meal was a tempting one…albeit briefly: she was pretty sure that if she came back that early, she'd be immediately tasked to sweep the grounds and that didn't hold much appeal.

Instead of course, her gaze turned to the waters and the column in it. After a brief hesitation, she said to Ozcow, “I've seen something down there, I want to take a closer look at it.” She wouldn't be able to get the column out of course, but maybe she'd be able to get a nice look at it: who knew then what she could learn of what it was or even better yet: how it was made.

Thankfully, having grown in a village near a big river she was a pretty decent swimmer so at least the river itself wouldn't be a danger. She could only hope that the column wouldn't be more dangerous than it had been when she had been on the shore…but she was far too curious to let that thought distract her.
Editor-in-Chief
GM, 694 posts
Sun 25 Oct 2020
at 21:46
  • msg #49

End of First Cycle, Low Season 20672

In reply to Ailith (msg # 48):

The water is icy cold.  You dive, though thankfully it isn't terribly deep.

You head for the blue dot of light.  It is pretty much the only illumination around, and what little you can see is by it's light.

The column seems to have retracted into the larger shape, with the exception of the head of the column housing the 'eye'.

The larger shape seems to be metal.  A dull grayish color.  Right under the area that seems to house the base of the column is some kind of strange writing.  Glyphs of some sort.  They curiously look oddly familiar.  Some of the shapes seem to be temple dialect, except the writing is wrong.  The shapes are similar, but just off so they are rendered meaningless.

At the far end of the top of the large shape is a blister of some sort.  A roundish area that rises slightly above the top.  There is a wheel of some sort protruding from it.
Ailith
player, 27 posts
Mon 26 Oct 2020
at 15:13
  • msg #50

End of First Cycle, Low Season 20672

Ailith groaned inwardly as the cold of the waters seeped in: that was definitely not something she was fond of. In fact, had she dipped a toe in the river beforehand, she might have dropped the idea entirely. Now though, since she was in, she dove deeper to find her target.

She had decided that for her first dive, she would try to see as much of the column as she could without stopping anywhere at all, but the presence of the glyphs stopped her for a moment: not that there were glyphs in the first place of course, but the simple fact that they were…maybe not familiar, but like a word on the tip on the tongue, something that was close but out of reach, and she found that really puzzling: after all, whatever all of this was, it hadn't been made by any master crafter on her world.

She had taken so long in fact than when she noticed the wheel thing, she didn't have the air to do much more than look at it. So instead, she swam back up to breathe for a bit. Turning to Ozcow, she called, “There is a weird structure down there, with some sort of… Well, I'm not sure what it does but I'm going to see.”

After that, and without giving him much of a time to answer, Ailith dove back in, straight to the wheel this time with the goal of seeing if she could convince it to move.
Editor-in-Chief
GM, 699 posts
Mon 26 Oct 2020
at 23:29
  • msg #51

End of First Cycle, Low Season 20672

In reply to Ailith (msg # 50):

The wheel has grooves at two points along it's side.  They seem designed to facilitate holding, but the indentions are larger than you would expect.

The wheel moves surprisingly easily.  So easy in fact, you've spun it all the way around before you even realize it.

The blister seems to lift upwards.  There's a hole under it.  You can't see what's inside.  But you can lift the lid (this is obviously some kind of door, though you've never seen a wheel as a 'handle' before).  There seems to be enough room to lower yourself into.  At the end of the space, is what looks to be some kind of window. But the other side is dark.  There are odd engravings alone the walls, but it is too dark to see what they are.

Your lungs are starting to ache.  But you think you'll have enough air to look inside if you want.  Or you can surface and then dive again.
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