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20:55, 2nd May 2024 (GMT+0)

Character Discussion & Creation.

Posted by NarratorFor group 0
Basolek
player, 3 posts
Fri 14 Sep 2018
at 21:59
  • msg #19

Character Discussion & Creation

Probably no more odorous than a knight in his plate, but possibly with enough twigs and leaves in his hair and clothing to make several nests, or a bag of garden mulch.
thattripletguy
player, 2 posts
Fri 14 Sep 2018
at 22:01
  • msg #20

Character Discussion & Creation

I might play a fighter legionnaire/centurion
Narrator
GM, 48 posts
Caladin
Live Free, Die Well
Fri 14 Sep 2018
at 22:12
  • msg #21

Character Discussion & Creation

Need to know basically if your characters every served in the Imperial Army.

Its a requirement if interest in full citizenship in kalamar and yes you can still keep all of your class ideas and storyline.
Narrator
GM, 49 posts
Caladin
Live Free, Die Well
Fri 14 Sep 2018
at 22:21
  • msg #22

Character Discussion & Creation

In reply to Basolek (msg # 19):

ok i think i can see a younger version of Radagast, The Brown
Narrator
GM, 51 posts
Caladin
Live Free, Die Well
Fri 14 Sep 2018
at 23:59
  • msg #23

Character Discussion & Creation

In reply to thattripletguy (msg # 20):

https://sites.google.com/site/...e/hoplite-legionaire
Shandar
player, 2 posts
Sat 15 Sep 2018
at 00:05
  • msg #24

Character Discussion & Creation

My idea is for a Kalmaran Healer.
Narrator
GM, 53 posts
Caladin
Live Free, Die Well
Sat 15 Sep 2018
at 00:25
  • msg #25

Character Discussion & Creation

In reply to Shandar (msg # 24):

fyi
being Kalamaran just means where you come from its not a race
so player should remember this because yiu can be kalamaran as a dwarf or elf etc
Anachronist
player, 2 posts
Sat 15 Sep 2018
at 00:43
  • msg #26

Re: Character Discussion & Creation

Narrator:
Need to know basically if your characters every served in the Imperial Army.

Its a requirement if interest in full citizenship in kalamar and yes you can still keep all of your class ideas and storyline.


I was considering my character having served, or currently serving as something like an enlisted Foederati.

It seems like the group is heading in that direction?
Narrator
GM, 55 posts
Caladin
Live Free, Die Well
Sat 15 Sep 2018
at 00:58
  • msg #27

Re: Character Discussion & Creation

You should make what you want. Yes, I think most will be in service or have served. To be a lawful citizen requires service and to be a noble you are required to serve so if a player takes the free feat they do have to add military serve to their history and background.
Narrator
GM, 56 posts
Caladin
Live Free, Die Well
Sat 15 Sep 2018
at 13:02
  • msg #28

Re: Character Discussion & Creation

Please post race and class ideas and rquests.
Thelonius Xander
Player, 2 posts
Noble
Imperial Warrior
Sat 15 Sep 2018
at 15:03
  • msg #29

Re: Character Discussion & Creation

GeneralGars hherehope everyone is well. Shoutout to Sombre! How are ya man?

I'll be playing an Imperial Hoplite. Think '300' and 'Troy'
RanzarthPhx
player, 9 posts
Sat 15 Sep 2018
at 16:25
  • msg #30

Re: Character Discussion & Creation

So we have a Healer (Priest), Druid, Hoplite, and my Hobgoblin (monk or rogue?) So far?

My Hobgoblin (Taranno) will have definitely served in the army as a scout if a rogue, and likely as a monk too
Boldran
player, 1 post
Sat 15 Sep 2018
at 17:18
  • msg #31

Re: Character Discussion & Creation

Hi everybody,

I am another new player. What kind of character does the group Need? A thief or something else?
RanzarthPhx
player, 10 posts
Sat 15 Sep 2018
at 18:32
  • msg #32

Re: Character Discussion & Creation

Looks like we will need a wizard or rogue. We have a Fighter-Type, Druid, & my hobgoblin which I'm leaning towards Monk but a Rogue/Fighter sounds interesting as well.

Either way for the DM. My Hobgoblin will be a Kargi of the Brindonwood with Clay Red-Orange skin.
Narrator
GM, 58 posts
Caladin
Live Free, Die Well
Sat 15 Sep 2018
at 18:55
  • msg #33

Re: Character Discussion & Creation

In reply to RanzarthPhx (msg # 32):

 Nice. I will add the info on the website for the hobgoblin over th next few days
RanzarthPhx
player, 11 posts
Sat 15 Sep 2018
at 19:10
  • [deleted]
  • msg #34

Re: Character Discussion & Creation

This message was deleted by the player at 19:13, Sat 15 Sept 2018.
Boldran
player, 2 posts
Sat 15 Sep 2018
at 19:20
  • msg #35

Re: Character Discussion & Creation

I'll go with a human wizard.

Can't find it, so: what is the starting level and money? Thx.
Thelonius Xander
Player, 3 posts
Noble
Imperial Warrior
Sat 15 Sep 2018
at 21:05
  • msg #36

Character Discussion & Creation

In reply to Shandar (msg # 24):

Let me know what deity he belongs to. I might pick the same one.
Narrator
GM, 59 posts
Caladin
Live Free, Die Well
Sat 15 Sep 2018
at 22:01
  • msg #37

Re: Character Discussion & Creation

In reply to Boldran (msg # 35):

players will start at 1st lvl

and moeny is per book roll and use to by items

weapons amd armor will be assigned actuall you make the request and i will see what we can work out
This message was last edited by the GM at 22:04, Sat 15 Sept 2018.
RanzarthPhx
player, 12 posts
Sat 15 Sep 2018
at 22:45
  • msg #38

Re: Character Discussion & Creation

Okay decided on a rogue. And likely will try to multi to fighter at some point.
Narrator
GM, 60 posts
Caladin
Live Free, Die Well
Sat 15 Sep 2018
at 22:49
  • msg #39

Re: Character Discussion & Creation

In reply to RanzarthPhx (msg # 38):

Noble Born ?

Kalamaran ??
RanzarthPhx
player, 13 posts
Rogue
Sat 15 Sep 2018
at 22:54
  • msg #40

Re: Character Discussion & Creation

In reply to Narrator (msg # 39):

He's from Brindonwood. That's the northern forest in the central area. He serve(d/s) as part of the military as a forward scout.

I'm still debating if he is noble borne or not yet.
Shandar
player, 3 posts
Sat 15 Sep 2018
at 23:31
  • msg #41

Re: Character Discussion & Creation

Kalmaran is a stated sub-race of human.  As far as a deity I will be worshiping the Kalmaran version of the Eternal Lantern (Dirasip).  Using the D&D conversion of Pelor for The Eternal Lantern I will be going with Healing an Sun domains.

Which brings up a problem with domain powers.  The Sun Domain allows for a greater turning of undead.  Yet the Healer does not show having the ability.
Narrator
GM, 62 posts
Caladin
Live Free, Die Well
Sat 15 Sep 2018
at 23:35
  • msg #42

Re: Character Discussion & Creation

In reply to Shandar (msg # 41):

I have some of that info ready from a character once before.
Narrator
GM, 63 posts
Caladin
Live Free, Die Well
Sat 15 Sep 2018
at 23:39
  • msg #43

Re: Character Discussion & Creation

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