Scene 3, Ascending to Hell
As you keep ascending on the ledges of the ice-covered path, despite the strong wind carrying snow straight to your eyes, you manage to pick the right paths leading to Hellwinter Peak. On one occasion, Garl and Gal stray from the right path, but luckily their path eventually took them back to the same path of the rest of the group.
[OOC: 22:54, Today: The Director, on behalf of Garl Ligoosh, rolled 11 using 2d6. SKILL test (Navigation).
22:54, Today: The Director, on behalf of Larson fossas, rolled 6 using 2d6. SKILL test (Navigation).
22:54, Today: The Director, on behalf of Rorn, rolled 7 using 2d6. SKILL test (Navigation).
22:53, Today: The Director, on behalf of Galendra, rolled 11 using 2d6. SKILL test (Navigation).
22:54, Today: The Director, on behalf of Galendra, rolled 9 using 2d6. LUCK.
22:54, Today: The Director, on behalf of Garl Ligoosh, rolled 4 using 2d6. LUCK.]
You are finally at the bottom of Hellwinter Peak and now you have to face the final climb to the Tower, that is few hundred meters above you.
You stop to have a meal before this last effort: you will need all your energies to ensure you can hang on and not fall down. [OOC please deduct one iron ration]