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[GENERAL] General OOC.

Posted by GM PrincessFor group 0
PC Raybras
player, 10 posts
Thu 21 Feb 2013
at 13:53
  • msg #901

Re: New Thread

So who else is participating in Samurai Kato's Bounty Hunter adventure?
PC aelysium
player, 3 posts
Thu 21 Feb 2013
at 16:02
  • msg #902

Re: New Thread

I was considering it. I'm in another game he runs (I''m Myran!), and I love his GMing style. Wish some of the players would be more active though (Speaking of, I know one of the guys IRL, I'm gonna B-slap him today for ya lol)

SWSE is pretty much the only system I play here, so I'm always looking for more Saga games. It's just a matter of finding a good fit.
GM Palpatine
GM, 266 posts
Supreme Ruler
Thu 21 Feb 2013
at 20:50
  • msg #903

Re: New Thread

So...I've been getting a lot of character sheets and when I have the time I can start posting them, creating a formal index etc.
PC Angelalex242
player, 24 posts
Fri 22 Feb 2013
at 01:22
  • msg #904

Re: New Thread

The Bounty Hunter thing isn't my cup of tea.
GM Samurai Kato
GM, 61 posts
Fri 22 Feb 2013
at 03:18
  • msg #905

Re: New Thread

It's an odd thing that I haven't had more people wanting to play in my Bounty Hunter game considering how many RTJs I got for people wanting to play Bounty Hunters in my solo Star Wars game.  I had to reject them though because that game is a Rebellion Era game.  In Rebellion Era, "Bounty Hunter" is a euphemism for "assassin".  I didn't want to deal with such amoral characters in that game.  I already have another game with amoral characters.

This Bounty Hunter game I'm starting is taking place at the beginning of the Rise of the Empire Era.  Back then the Bounty Hunter Guild actually stands for something.  Run-and-gun killers calling themselves "Bounty Hunters" like Jango Fett are a rare thing.  In the Republic, a Bounty Hunter is more like Dog the Bounty Hunter; if you don't bring them in alive, you don't get paid.  So it's a game where players have to focus on subduing their opponent rather than kill him.
PC Angelalex242
player, 25 posts
Fri 22 Feb 2013
at 03:24
  • msg #906

Re: New Thread

It wouldn't have been my cup of tea  no matter  how you did it, as I tend to prefer the Force.
PC aelysium
player, 4 posts
Fri 22 Feb 2013
at 03:45
  • msg #907

Re: New Thread

Well, if you're still looking for someone to fill a spot, you've just given me an idea for a character. =P
GM Samurai Kato
GM, 62 posts
Fri 22 Feb 2013
at 07:01
  • msg #908

Re: New Thread

There are a couple examples of Bounty Hunters who use the Force.  One is the Gand Findsman like Zuckus.  The Gand have a Force-using Tradition revolving around locating prey and predicting their movements.  In the modern era they use their rituals to locate bounties.  Gand don't train force-sensitives of their race right away though.  They have to prove themselves worthy by hunting bounties by regular methods.  But being ForceSensitive and aware of the Force, at lower levels they can teach themselves Use The Force skill, and regular Force Talents.  They then go into the Bounty Hunter PRC which has a Gand Findsman Tree that covers their special Force Rituals.  Or they can be more traditional and become Force Adepts.  Starting Class for a Gand Findsman is typically Scout.

The other example of a Force-using Bounty Hunter is Aurra Sing.  She was a Jedi Padawan who was kidnapped from her master, sold into slavery, freed by pirates, and taught to fight.  Aurra Sing uses her connection to the Force to specialize in hunting Jedi.  Her knowledge of Jedi combat techniques gives her an edge in a straight fight against a Jedi.

Or if it is plots that involve The Force, I do have one bounty that will involve that.
PC Angelalex242
player, 26 posts
Fri 22 Feb 2013
at 07:02
  • msg #909

Re: New Thread

Well, I suppose I could've done a full on Sith.
GM Samurai Kato
GM, 63 posts
Fri 22 Feb 2013
at 20:25
  • msg #910

Re: New Thread

Okay, now I know you're being intentionally difficult.
PC Raybras
player, 11 posts
Fri 22 Feb 2013
at 20:32
  • msg #911

Re: New Thread

just a question, am i the only one who applied for your game?
PC Angelalex242
player, 27 posts
Sat 23 Feb 2013
at 00:41
  • msg #912

Re: New Thread

And hence  why I haven't bothered applying. I have my own idea of fun. If yours doesn't match, I'm okay with that.
PC Briareos
player, 14 posts
Sat 23 Feb 2013
at 06:59
  • msg #913

Re: New Thread

In reply to PC Raybras (msg # 911):

Nope.
GM Samurai Kato
GM, 64 posts
Sat 23 Feb 2013
at 08:10
  • msg #914

Re: New Thread

I just wish people would go straight out and say what their idea of fun is rather than make a vague statement about what it isn't.  I'm not a mind reader.  It would have saved me a lot of time (and maybe twenty years of bachelorhood).  I can only presume that what people think of bounty hunters is what they have seen in the Star Wars movies.  I had to clear up that possible misperception between the movies and my game.  I mean, Empire Strikes Back makes Darth Vader seem like a caring, sensitive soul compared to Boba Fett.
PC Raybras
player, 12 posts
Sat 23 Feb 2013
at 08:19
  • msg #915

Re: New Thread

but boba fett was said to have violated the Hunter's creed many a times and is now considered as "Acquisition" and no longer a human with rights :O
PC BadCatMan
player, 43 posts
Only Imperial Storm
Troopers are so precise.
Sat 23 Feb 2013
at 13:16
  • msg #916

Re: New Thread

Going by the movies and The Clone Wars, bounty hunters are usually cast as the baddies, and they're usually fighting the heroes. So bounty hunter games tend to throw me off because they seem like the evil games of D&D. Which is odd, because the average D&D game would see you get paid to hunt down a bad guy anyway.

Even when they don't, they tend to require or suggest a specific sort of character, the sort of person who goes out of their way to hunt down criminals, rather than other concepts.

I might have an idea to fit. GM Samurai Kato, would yours be a good-flavoured game? Would you prefer a PM here or an RTJ at your board?
PC Raybras
player, 13 posts
Sat 23 Feb 2013
at 16:04
  • msg #917

Re: New Thread

It geels like a good oriented game: teamwork amongst hunters, bounty's are to be caught alive etc etc.

PS i believe this is in effect: http://starwars.wikia.com/wiki/Bounty_Hunters'_Creed
This message was last edited by the player at 16:06, Sat 23 Feb 2013.
PC Peace
player, 8 posts
Sat 23 Feb 2013
at 22:48
  • msg #918

Re: New Thread

Now the game is starting to sound more interesting. When the idea was originally mentioned I assumed it was a game full of Jabba the Hutt’s type of bounty hunter scum. A game where the players are more like licensed investigators and working on the right side of the law is a lot more appealing.
PC moonstonespider
GM, 122 posts
Sat 23 Feb 2013
at 22:57
  • msg #919

Re: New Thread

GM Samurai Kato:
I just wish people would go straight out and say what their idea of fun is rather than make a vague statement about what it isn't.  I'm not a mind reader.  It would have saved me a lot of time (and maybe twenty years of bachelorhood).  I can only presume that what people think of bounty hunters is what they have seen in the Star Wars movies.  I had to clear up that possible misperception between the movies and my game.  I mean, Empire Strikes Back makes Darth Vader seem like a caring, sensitive soul compared to Boba Fett.

I had made a character, to fill the sponsor slot you originally had a request for.  Once I finished I found that a GMPC was in that position and that set me back quite a bit as far as moving forward.
GM Samurai Kato
GM, 65 posts
Sun 24 Feb 2013
at 01:42
  • msg #920

Re: New Thread

In reply to PC moonstonespider (msg # 919):

Oh, sorry about that.  Did you speak up sooner and I missed it?  You can still go through with it if you want to make a character who just has the Wealth Talent.  More money will be very welcome in modifying the ship I had picked out for the party.  Otherwise players will have to spend their earnings on modifying their ship so that it has handy things like prisoner cells and combat thrusters.
PC moonstonespider
GM, 123 posts
Sun 24 Feb 2013
at 18:15
  • msg #921

Re: New Thread

Yeah, I noticed the ship's complete lack of anything useful for bounty hunting.  But I don't really want to waste my credits fixing up somebody else's ship, especially when they have the bad taste to pick a Ghtroc instead of a good ship.  Instead I've re-invested the credits that were going to buy a (better) ship in becoming an Engineer, turrets and all.  Should be a halfway decent replacement for prison cells.

I hadn't asked earlier, as I have the habit of making a sheet before requesting access unless otherwise indicated, that way I can't accidentally delay the game by not being ready soon enough.

The repository's still empty but I'm going for a Sluissi Engineer Legacy.
GM Samurai Kato
GM, 66 posts
Mon 25 Feb 2013
at 04:50
  • msg #922

Re: New Thread

I had to take into account three things in picking out a good ship.  #1 and most constraining is price.  Good ships just don't come for less than 35,000.  #2 is passenger capacity.  A bounty hunter's ship not only has to be able to carry the whole team, it also has to carry any acquisitions that need to be taken to another planet to collect on.  The Ghtroc not only has the life support capacity to support all those passengers, it also has two large escape pods.  Those Escape Pods can be used as passenger cabins for crew who have alternate atmosphere requirements.  That way people can play a Gand, Ubese, Morseerian, or anything else that doesn't breath oxygen.   Finally, #3, cargo space can later be sacrificed to gain emplacement points with which to modify the ship.  The stock Ghtroc may not be good, but it has the potential to become anything you want it to be.  It's like the Millenium Falcon.  That ship didn't start out as much but it got modified to the hilt.  Slave I is also modified to the high hilt.  But modifications don't come cheap and they don't happen overnight.  The work to make those ships what they are must have taken years.
PC Raybras
player, 14 posts
Mon 25 Feb 2013
at 05:08
  • msg #923

Re: New Thread

another ship that's under 35000 is the YT-2400, and i think that our friend moonstrider was looking more at that ship than anything else when he saw the Ghtroc, but i like the ghtroc, it's like a turtle :)
GM Samurai Kato
GM, 67 posts
Mon 25 Feb 2013
at 05:26
  • msg #924

Re: New Thread

You also have to take into account the Era of Play when considering a ship.  Naturally newer ships are going to be better.  The YT-2400 doesn't appear until the Rebellion Era.  But 50 years earlier, such a ship wouldn't even appear as blueprints.  And even when you do find a ship that has a production year close to the Era of Play, you'd have to pay the new price.  Used ships are just that, old and used.  The money you save on a piece of junk though is money that goes into modifying it.
PC Raybras
player, 15 posts
Mon 25 Feb 2013
at 05:34
  • msg #925

Re: New Thread

i know what you mean. in a RL game im in, we are part of the empire. Me and my partner are both Noble Soldiers and we bought ourselves a Ghtroc 720 and we both started modding it heavily. it now sits at 50 SR with a x1 hyperdrive, Changed around the spaces by removing sleeping quarters to make a sickbay. of course, we are still working on it because we have lots of credits left(80k now since we leveled a few times since purchase), but we don't have all that much time in-game to do so :O
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