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Time Waster Dungeoneering III.

Posted by YossFor group 0
Yoss
GM, 26542 posts
Honorary Necromancer
Portable Product Inventor
Thu 6 Nov 2008
at 20:43
  • msg #1

Time Waster Dungeoneering III

(Game idea by Heath)

Whoever's turn it is acts as DM and posts a room or rooms.  It can be any kind of room, from puzzles to encounters, to something just plain interesting or weird, or even bland.  The idea is roleplaying, possibly even being comedic like Knights of the Dinner Table.

Whoever is playing takes on some kind of persona for that room, from your own made up character to Abraham Lincoln to Buck Rogers -- whatever you want.  You can use that persona multiple times on the different rooms or change each time there is a new room.  However, your character does not have any special powers or equipment unless the DM okays it first.

ONE RULE:  The one rule is that any action you take must be decided on by the DM before you take your next action.  This is simply a matter of logistics for running the room.  You may, of course, communicate with each other, but actions must be resolved one at a time (unless the DM says otherwise). Please put actions in bold type.

The idea is to roleplay/explore the room and then exit.  Maybe you need to solve a riddle to exit or pass some guard, or maybe you just have to say you are leaving.  The first one through gets to post the next room or pass it on. If you don't want to DM the next room, DO NOT be the first one to leave this room!  (But seriously, you can pass your turn if you want.)

We recommend that the DM re-post the scenario for the room frequently so that everyone knows what's going on.

Here is an example:

DM1:  You descend into a pit.  There is an exit on the far end, and the ceiling is above you beyond your sight.  The ground is covered in guano.

Player1:  I take the guano!!
Player2:  You dolt.  Do you even know what guano is?
Player3:  I smell the guano for strange excretions.

DM1:  Your talking has awakened a hoard of bats that descend on you from above.
Player1:  I fling my recently acquired guano at the bats.
Player2:  I duck behind Player1 and use him as a human...err...half-orc shield.
Player3:  I try to make sounds to throw their radar senses off.

DM1:  The bats are deflected by the radar, and Player2 is safely behind Player1, so the bats hit Player1.  He is bitten and contracts rabies.  The bats fly out the entrance you came in.
Player1:  Let's hurry and get out of here.  I'll take on the nickname Cujo.

DM1:  You leave with no further problems.
(Change DM to Player 1 for next room.)

(We have also had a room by Raz in testing that was like a puzzle room and a room by Heath that was like a riddle room.)
This message was last edited by the GM at 23:12, Tue 17 Feb 2009.
Grug
player, 394 posts
Thu 6 Nov 2008
at 20:55
  • msg #2

Re: Time Waster Dungeoneering III

You fall down the fun slide of doom and find yourself in a room (as always).  There is no way back up the fun slide of doom and you are all standing knee deep in all manner of bodily fluids and filth.  There is one door, ten feet above the ground.
Ikyu Gyet
player, 1063 posts
@$@ @#$!! @!$@ !$!!
(Translator: ... (huh?) )
Thu 6 Nov 2008
at 21:21
  • msg #3

Re: Time Waster Dungeoneering III

*Ikyu prances around the room.*

(My family's been here!)
Pyrofx
player, 269 posts
"Who's that?"
"Probably some weirdo..."
Thu 6 Nov 2008
at 21:22
  • msg #4

Re: Time Waster Dungeoneering III

Oh, how messy.

*looks around*

No where to go but up, but how to do so...

*Begins moving around feeling for anything that might be under the filth.*
Grug
player, 395 posts
Thu 6 Nov 2008
at 21:27
  • msg #5

Re: Time Waster Dungeoneering III

Something slithers by under the pile.  It's probably nothing.

Okay you feel around and find (rolls) a golf club.  3 iron.
Ikyu Gyet
player, 1065 posts
@$@ @#$!! @!$@ !$!!
(Translator: ... (huh?) )
Thu 6 Nov 2008
at 21:30
  • msg #6

Re: Time Waster Dungeoneering III

(Ikyu realizes that he still needs to get out of this mess and looks around to do so. Noticing the door, (it says we saw it on our way in) he will try to jump up and reach the doorknob.*

(Uh. Uh. Uh... Can't. Quite. Reach...)

*He continues until told otherwise be DM.*
Pyrofx
player, 270 posts
"Who's that?"
"Probably some weirdo..."
Thu 6 Nov 2008
at 21:34
  • msg #7

Re: Time Waster Dungeoneering III

*Sighs and holds the golf club over his (my) shoulder*

Well, I believe there may only be one way out of here. Hey Ikyu! Let me climb on your shoulders!
This message was last edited by the player at 21:34, Thu 06 Nov 2008.
Grug
player, 396 posts
Thu 6 Nov 2008
at 21:44
  • msg #8

Re: Time Waster Dungeoneering III

Fore?
Pyrofx
player, 272 posts
"Who's that?"
"Probably some weirdo..."
Thu 6 Nov 2008
at 21:46
  • msg #9

Re: Time Waster Dungeoneering III

for me to see if I can reach the door that way
Grug
player, 397 posts
Thu 6 Nov 2008
at 21:48
  • msg #10

Re: Time Waster Dungeoneering III

Who wants to explain the joke to PyroFX?
Pyrofx
player, 273 posts
"Who's that?"
"Probably some weirdo..."
Thu 6 Nov 2008
at 21:49
  • msg #11

Re: Time Waster Dungeoneering III

*is sad because he feels as though the creator of this room is laughing at him from somewhere beyond*
Grug
player, 398 posts
Fri 7 Nov 2008
at 02:26
  • msg #12

Re: Time Waster Dungeoneering III

*sigh*,  what do golfers say before they hit the ball?
Ikyu Gyet
player, 1077 posts
@$@ @#$!! @!$@ !$!!
(Translator: ... (huh?) )
Fri 7 Nov 2008
at 03:07
  • msg #13

Re: Time Waster Dungeoneering III

(Ikyu is NOT a GOLFBALL!)

*Ikyu jumps on top of Pyro's shoulders when Pyro gets close.*

(Lift me up Pyro!)
Pyrofx
player, 275 posts
"Who's that?"
"Probably some weirdo..."
Fri 7 Nov 2008
at 07:57
  • msg #14

Re: Time Waster Dungeoneering III

oh, if that was all, then I understood the joke... *sigh*

The golf club is violently shoved into Pyrofx's shoulder as Ikyu jumped up with blatent disregard for the positioning of the item. Pyrofx was caught completely off guard, fell sideways from the pain, and now suffers from a possibly dislocated and very bruised left shoulder that is now incapable of holding anybody's weight.

SON OF A-!!!
Grug
player, 399 posts
Fri 7 Nov 2008
at 13:45
  • msg #15

Re: Time Waster Dungeoneering III

Fortunately this is healing filth.  Your arm is cured of all ailments, except for a minor case of sepsis.
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