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17:03, 27th May 2024 (GMT+0)

OOC.

Posted by GMFor group 0
Olyx Willbrand
player, 15 posts
Wed 20 Mar 2024
at 14:00
  • msg #769

Re: OOC

I won't change my action since I have nowhere to go, but the laser fire is coming from the way I came, or from the way I'm going?
GM
GM, 459 posts
Wed 20 Mar 2024
at 14:11
  • msg #770

Re: OOC

The way you are going...
Olyx Willbrand
player, 17 posts
Wed 20 Mar 2024
at 14:20
  • msg #771

Re: OOC

We have a saying where I'm from. "In front a cliff, behind a river".
Levi Stensgaard
Player, 208 posts
Wed 20 Mar 2024
at 22:54
  • msg #772

Re: OOC

Olyx Willbrand:
We have a saying where I'm from. "In front a cliff, behind a river".


Rock and a hard place.

Or the Geordie in me would say "stuck in a one-way cul-de-sac in the middle of Sunderland" which roughly translates as "no way out of hell" in English.
GM
GM, 466 posts
Thu 21 Mar 2024
at 15:37
  • msg #773

Re: OOC

Whew... matching four timelines is fun stuff.... lol
Levi Stensgaard
Player, 210 posts
Thu 21 Mar 2024
at 18:42
  • msg #774

Re: OOC

Could be worse... We could invent time travel too and have individuals altering what we've already experienced at the same time...
GM
GM, 467 posts
Thu 21 Mar 2024
at 19:27
  • msg #775

Re: OOC

Ooof...

Would need a spreadsheet to keep track.
Levi Stensgaard
Player, 211 posts
Thu 21 Mar 2024
at 20:39
  • msg #776

Re: OOC

Spreadsheets you say?? Now those I can do!! That's the next module I'm about to start delivering one year group of my students. Am wondering if I can now switch from the "cafe management" sheets were planning and instead ask them to create a detailed interactive timey-wimey (to quote Doctor Who) data management's system...

...might get some of them more interested in the app!!
Khuevaengh
Player, 8 posts
Fri 22 Mar 2024
at 07:50
  • msg #777

Re: OOC

From the Vargr species book, for the benefit of anyone trying to parse the name:


KH  ach German
UE  feud
V   vine
AE  kite
N   name
GH  ach voiced

This message was last edited by the player at 07:53, Fri 22 Mar.
Harry McStubbins
Player, 244 posts
Human pain in the ass
898BA7
Fri 22 Mar 2024
at 10:26
  • msg #778

Re: OOC

I always pronounced it Q-vin-ah!
Olyx Willbrand
player, 23 posts
Fri 22 Mar 2024
at 11:07
  • msg #779

Re: OOC

Do I hear the comms, GM?
GM
GM, 469 posts
Fri 22 Mar 2024
at 11:22
  • msg #780

Re: OOC

Harry McStubbins:
I always pronounced it Q-vin-ah!

Huh.... its not Var-gear?
GM
GM, 470 posts
Fri 22 Mar 2024
at 11:22
  • msg #781

Re: OOC

Olyx Willbrand:
Do I hear the comms, GM?

Yes
GM
GM, 473 posts
Sat 23 Mar 2024
at 03:11
  • msg #782

Re: OOC

I'll move it along in the morning some time.... been a hectic two days in RL.   I live to struggle.... sigh.
GM
GM, 477 posts
Thu 28 Mar 2024
at 16:34
  • msg #783

Re: OOC

The atmosphere is not breathable in present location.
Elderado Stout
PC, 96 posts
Ex-Hacker, Computer Guru
Belter
Mon 1 Apr 2024
at 19:31
  • msg #784

[Chapter 2.2] The Jetsom Away Team

GM:
The droid rolls a few feet, then becomes still except for a moving "eye".

The droid: "Ex-ter-mi-na-te!"
Khuevaengh
PC, 23 posts
Tue 2 Apr 2024
at 02:21
  • msg #785

[Chapter 2.2] The Jetsom Away Team

"The box" that Khuevaengh is referring to is a packed-up Starship Engineer Tool Set, weighing in at a trifling 12 KG. Someone's got the spare hands for it, surely? ;)
Harry McStubbins
PC, 255 posts
Human pain in the ass
898BA7
Tue 2 Apr 2024
at 13:55
  • msg #786

[Chapter 2.2] The Jetsom Away Team

None of my characters have structural engineering.
Khuevaengh
PC, 24 posts
Tue 2 Apr 2024
at 22:15
  • msg #787

[Chapter 2.2] The Jetsom Away Team

MgT generally deals with that stuff using Mechanics and/or Profession (Construction). Khuevaengh has some skill there, but he can't carry that toolkit and keep his pistol ready.

Edit: Oh. Now I see the IC post.
This message was last edited by the player at 22:17, Tue 02 Apr.
Lexon Reed
PC, 173 posts
Ex-Army Officer, Recon
Tue 2 Apr 2024
at 23:23
  • msg #788

[Chapter 2.2] The Jetsom Away Team

Lex has Eng/ Structural rank 3, if that is of help.
Khuevaengh
PC, 25 posts
Wed 3 Apr 2024
at 00:02
  • msg #789

[Chapter 2.2] The Jetsom Away Team

Hey, if he's good at picking the lock or just dismantling the door, go right ahead - and you've got a full toolkit to work with, too!
GM
GM, 485 posts
Wed 3 Apr 2024
at 13:38
  • msg #790

[Chapter 2.2] The Jetsom Away Team

Lex, that's perfect.... post and roll if you try it.

Alternatively,

Bypass interlock 8+;
Engineering(structural), INT/EDU, requires engineering kit, 1D+10 mins

-- OR --
Bypass interlock 10+; Mechanic, INT, 1D+10 mins w/eng tool kit, 1D hours w/o eng tool kit
-- OR --
Bypass interlock 12+; Electronis(Computer), INT/EDU, 1D+10 mins w/eng tool kit, 1D+10 hours w/o eng or mech tool kit
GM
GM, 488 posts
Thu 4 Apr 2024
at 19:11
  • msg #791

[Chapter 2.2] The Jetsom Away Team

LOL

Tanja said:
"...as a non-furless, familiar face??


You DO realise, Khuev is a Vargr!?
Harry McStubbins
PC, 258 posts
Human pain in the ass
898BA7
Thu 4 Apr 2024
at 19:37
  • msg #792

[Chapter 2.2] The Jetsom Away Team

She does, why else would she say "Would they respond better to you as a non-furless, familiar face??" That means furry, you misread. ;-)
GM
GM, 489 posts
Thu 4 Apr 2024
at 19:43
  • msg #793

[Chapter 2.2] The Jetsom Away Team

Jokes on me... i mis read that. Or rather, my mind took the wrong track.
This message was last edited by the GM at 19:43, Thu 04 Apr.
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