"I possess the spell for slumber as well." Durwe replies, kneeling and searching the ground along the ancient road.
"A head on confrontation will be problematic with an overlay of sleep spells unless we plan it." Durwe says, thinking on the matter. He moves a hand gingerly across some grasses.
"The spells could be spaced, or timed, but I have another thought. I suspect twelve to twenty of them are in the roost plus the ones we see outside. I do not think those inside will engage us if we provoke those outside. We see four presently and they will engage if they see us. There may others on the roof beyond our sight. We could take care of those with sleep and sword."
Durwe pauses, staring at the monastery, remembering an encounter a year ago.
"What worries me is the tactical, intelligent way these birds are acting. The last time I came here, we encountered a hobgoblin that somehow had the ability to control the ravenclaws. We were lured into the open with an injured, trapped fox. When we were distracted in helping the animal, he attacked."
Tales of Adventures thread [5]Elderwood Moss Reagent msg #12:
Durwe grasps at the arrow in his chest, utters a warning to his companions then falls forward into the grasses unconscious. A razor, intent on attacking the elf changes his flight at the last second, gaining height again and seeks another target.
Brett is attacked by three of the razorcrows. They descend like black death with flapping wing, wild caws, and sharp raking talons. Of the three, only one finds mage flesh, raking away skin from Brett's neckline (-1), giving the mage reason to regret releasing the magical armor earlier. Brett manages to finish his spell and fire erupts from his spread fingers into the sky. One of the birds is consumed in the flames and falls to the ground in a smoldering heap.
An arrow from Tynia pierces one of the birds and it falls from the sky with a flurry of oily black feathers.
Karok's efforts with blade fall short (no puns) and Ordil ducks, seemingly unable to react to the sudden events transpiring around him.
Jhaelin reaches Durwen and pulls the arrow from his chest, throwing it aside. He offers a healing prayer and a soft amber glow erupts beneath his hand. The wound closes, but Durwe remains unconscious.
Durwe reaches up to his chest, remembering that arrow shaft and his paralysis from the poison.
"There were four razors with him and he clearly directed them to attack us as he vanished into the grasses and weeds of the underbrush. This was on the other side of the ridgeline near the lake shore where we first made camp. We never caught him. Watching these, I think they are that grey-skinned hobgoblin's birds."
Durwe removes an arrow from his quiver. It is a hardwood shafted arrow, tipped with a head for piercing armor.
"He uses poison on his arrows. So if he is here, be aware of that. I think we need to scout this place before we make any kind of entrance. It may take a day or two, but we need to know what's happening here. We should retreat back up the ridgeline a ways and make a cold camp. We can let the two rogues in your party scout the area in that time while others watch the monastery from afar. Does anyone possess a skill in tracking?"