Re: IC: D&D 5e Against the Giants
I'm continuing to work on getting this ready. I should be able to have it ready to start up late next week. Currently my plan is to put up a Wanted - Players thread on Saturday the 13th.
I'm finishing up the pre-gen characters and getting the Hill Giant Steading ready. Some of the encounters will be deadly if I just translate directly. Of course they were deadly back in 1st edition.
The Great Hall is the worst. There are 29 giants, 8 ogres, and a cave bear in that one room. I still remember my halfling thief hiding as the party charged into the slaughter. And no, his joining in wouldn't have made a difference. They took down a giant before falling.
So, I think that I'm going to do my best to keep the same feel without being quite that brutal. Unless you all would prefer the original rooms of doom.
The original tournament characters were all over the place in power. Most were level 9, but there where four in the level 12 to 14 range.
Initially I was looking at level 8 pre-gen characters, but I think I'm going to bump that up to level 10. And I'm going to be generous regarding magic items.