IC: Star Wars 5e Sandbox in the Old Republic
I used to like the more detail oriented 3.x version of Star Wars, but over time it just bogs things down and can spoil enjoyment. With the new rules in 5e I am hoping that it will be much much smoother and allow for more "yes, you can do/try that".
As far as when in the Old Republic, I am looking at various timeframes for consideration. Legends canon is huge, yes, so avoiding it entirely is just asking for trouble. I am by no means a SW expert, but I can always research any gaps. Game actions may alter timeline, anyway.
Also contemplating a house rule for failed rolls that you really don't want to fail at - life and death situations, etc. - and adopt the idea out of Mouse Guard: You succeed, BUT there are consequences based on the degree you missed by.
Sorry for the thoughts being all over the place, but brainstorming while answering questions can also potentially increase interest.
This message was last edited by the user at 21:04, Sat 08 May 2021.