IC: Intro to Call of Cthulhu
*looks at the Introduction video of the person in question for the game in question*
Back when I was in middle school, one of my friends tried to introduce me to the Yu-Gi-Oh! trading card game by playing a few games. In these games, he always used his strongest deck, and always made me play with an extremely underwhelming deck built around a specific set of house rules that none of our games used. He was playing to win, not to convince me to play the game, and thus I never spent a penny on it.
In the intro video, Seth denounces the stereotypes that a Call of Cthulhu game has to end in the TPK, doesn't have any combat, and must cleave to the Lovecraftian roots of the game. Despite having no experience playing the game, I know these stereotypes aren't hard and fast rules because Old Man Henderson wasn't the only character in his group to last more than one session. These stereotypes, especially the first, made me have flashbacks to my brief experience playing Yu-Gi-Oh! While I'm interested in abstract, you say these are designed to show new players what to expect from Call of Cthulhu.
Should the new players expect the stereotypes?