ALTERNITY Star*Drive Hero Sheet
SITUATION DIE STEPS SCALE (Revised)
_| -3d20 | -2d20 | -d20 | -d12 | -d8 | -d6 | -d4 | +d0 | +d4 | +d6 | +d8 | +d12 | +d20 |
_| Nearly |Gargant-| Gruel- | Formid-|Challeng-| Hard | Tough |Average| Easy | Very |Extreme-| Cake- | No |
_|Impossible| tuan | ing | able | ing | | | | | Easy | ly Easy| walk | Sweat |
_| -7 steps |-6 steps|-5 steps|-4 steps|-3 steps |-2 steps|-1 step| None |+1 step|+2 steps|+3 steps|+4 steps|+5 steps|
<--- Bad (Penalty) Good (Bonus)--->
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Hero's Name: xxxxx | Height: x'x" | Profession:
Player's Name: xxxxx | Weight: xxxlbs | Career:
Species: xxxxx | Hair Color: xxxx | Attributes:
Gender: xxxxxx | Hair Style: xxxxxx | ____________________
Age: xxx | ______________________ | Last Resorts: [] [] [] [] []
Size: xxxxxx | Eye Color: xxxx | Last Resorts Cost: xxxxx
Handedness: xxxxx | Skin Color: xxxxx | ____________________
Identifying Marks: | Experience Points: xxxxxxxx
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Ability | | Res. | |
ACTION CHECK SCORE |
Score Mod | Untrained | Mod. | | | | | |
STR xx +x | | | |Marginal|Ordinary| Good | Amazing |
DEX xx +x | | | | | | ACTIONS | |
CON xx +x | | | | DIE: | | PER ROUND | |
INT xx +x | | | |
<<<<< COMBAT MOVEMENT RATES >>>>>
WILL xx +x | | | | Walk: Easy Swim: Glide: |
PERS xx +x | | | | Run: Swim: Fly: |
|Sprint: |
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DURABILITY ||
ARMOR | LI | HI | EN |
| FULL |CURRENT| | FULL |CURRENT||______________| xx | xx | xx |
Stun:| xxxx | | Wound:| | ||______________| xx | xx | xx |
Fatigue:| xxxx | | Mortal:| | ||______________| xx | xx | xx |
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ATTACK FORMS | Score |Base Die| Type | Range (S/M/L) | Damage |
Untrained | / / | | LI/O | Personal | / / |
| / / | | | / / | / / |
| / / | | | / / | / / |
| / / | | | / / | / / |
| / / | | | / / | / / |
| / / | | | / / | / / |
| / / | | | / / | / / |
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SKILL NAME MOD RANK ORD GD AMAZ SKILL NAME MOD RANK ORD GD AMAZ
Armor Operation STR -- [ / / ] Life Sciences INT -- [ / / ]
Combat Armor STR -- [ / / ] Biology INT -- [ / / ]
Powered Armor STR -- [ / / ] Botany INT -- [ / / ]
Athletics STR -- [ / / ] Genetics INT -- [ / / ]
Climbing STR -- [ / / ] Xenology INT -- [ / / ]
Jumping STR -- [ / / ] Zoology INT -- [ / / ]
Lifting STR -- [ / / ] Medical Sciences INT -- [ / / ]
Throwing STR -- [ / / ] Forensics INT -- [ / / ]
Heavy Weapons STR -- [ / / ] Medical Knowledge INT -- [ / / ]
Direct Fire STR -- [ / / ] Psychology INT -- [ / / ]
Indirect Fire STR -- [ / / ] Surgery INT -- [ / / ]
Melee Weapons STR -- [ / / ] Treatment INT -- [ / / ]
Blade STR -- [ / / ] Xenomedicine INT -- [ / / ]
Bludgeon STR -- [ / / ] Navigation INT -- [ / / ]
Powered STR -- [ / / ] Drivespace INT -- [ / / ]
Unarmed Attack STR -- [ / / ] Surface INT -- [ / / ]
Brawling STR -- [ / / ] System INT -- [ / / ]
Power Martial Arts STR -- [ / / ] Physical Sciences INT -- [ / / ]
Acrobatics DEX -- [ / / ] Astronomy INT -- [ / / ]
Daredevil DEX -- [ / / ] Chemistry INT -- [ / / ]
Defensive Martial Arts DEX -- [ / / ] Physics INT -- [ / / ]
Dodge DEX -- [ / / ] Planetology INT -- [ / / ]
Fall DEX -- [ / / ] Security INT -- [ / / ]
Flight DEX -- [ / / ] Protection INT -- [ / / ]
Zero-Gee Training DEX -- [ / / ] Security Devices INT -- [ / / ]
Manipulation DEX -- [ / / ] System Operations INT -- [ / / ]
Lockpicking DEX -- [ / / ] Communication INT -- [ / / ]
Pickpocketing DEX -- [ / / ] Defenses INT -- [ / / ]
Prestidigitation DEX -- [ / / ] Engineering INT -- [ / / ]
Safecracking DEX -- [ / / ] Sensors INT -- [ / / ]
Ranged Weapons, Modern DEX -- [ / / ] Weapons INT -- [ / / ]
Pistol DEX -- [ / / ] Tactics INT -- [ / / ]
Rifle DEX -- [ / / ] Infantry INT -- [ / / ]
SMG DEX -- [ / / ] Space INT -- [ / / ]
Ranged Weapons, Primitive DEX -- [ / / ] Vehicle INT -- [ / / ]
Bow DEX -- [ / / ] Technical Sciences INT -- [ / / ]
Crossbow DEX -- [ / / ] Invention INT -- [ / / ]
Exotic Weapon DEX -- [ / / ] Jury Rig INT -- [ / / ]
Flintlock DEX -- [ / / ] Repair INT -- [ / / ]
Sling DEX -- [ / / ] Technical Knowledge INT -- [ / / ]
Stealth DEX -- [ / / ] Administration WIL -- [ / / ]
Hide DEX -- [ / / ] Bureaucracy WIL -- [ / / ]
Shadow DEX -- [ / / ] Management WIL -- [ / / ]
Sneak DEX -- [ / / ] Animal Handling WIL -- [ / / ]
Vehicle Operations DEX -- [ / / ] Animal Riding WIL -- [ / / ]
Air DEX -- [ / / ] Animal Training WIL -- [ / / ]
Land DEX -- [ / / ] Awareness WIL -- [ / / ]
Space DEX -- [ / / ] Intuition WIL -- [ / / ]
Water DEX -- [ / / ] Perception WIL -- [ / / ]
Movement CON -- [ / / ] Creativity WIL -- [ / / ]
Race CON -- [ / / ] Investigate WIL -- [ / / ]
Swim CON -- [ / / ] Interrogate WIL -- [ / / ]
Trailblazing CON -- [ / / ] Search WIL -- [ / / ]
Stamina CON -- [ / / ] Track WIL -- [ / / ]
Endurance CON -- [ / / ] Resolve WIL -- [ / / ]
Resist Pain CON -- [ / / ] Mental WIL -- [ / / ]
Survival CON -- [ / / ] Physical WIL -- [ / / ]
Survival Training CON -- [ / / ] Street Smart WIL -- [ / / ]
Business INT -- [ / / ] Criminal Element WIL -- [ / / ]
Corporate INT -- [ / / ] Street Knowledge WIL -- [ / / ]
Illicit Business INT -- [ / / ] Teach WIL -- [ / / ]
Small Business INT -- [ / / ] Culture PER -- [ / / ]
Computer Science INT -- [ / / ] Diplomacy PER -- [ / / ]
Hacking INT -- [ / / ] Etiquette PER -- [ / / ]
Hardware INT -- [ / / ] First Encounter PER -- [ / / ]
Programming INT -- [ / / ] Deception PER -- [ / / ]
Demolitions INT -- [ / / ] Bluff PER -- [ / / ]
Disarm INT -- [ / / ] Bribe PER -- [ / / ]
Scratch-Built INT -- [ / / ] Gamble PER -- [ / / ]
Set Explosives INT -- [ / / ] Entertainment PER -- [ / / ]
Knowledge INT -- [ / / ] Act PER -- [ / / ]
Computer Ops INT -- [ / / ] Dance PER -- [ / / ]
Deduce INT -- [ / / ] Musical Instrument PER -- [ / / ]
First Aid INT -- [ / / ] Sing PER -- [ / / ]
Language INT -- [ / / ] Interaction PER -- [ / / ]
Language INT -- [ / / ] Bargain PER -- [ / / ]
Language INT -- [ / / ] Charm PER -- [ / / ]
Law INT -- [ / / ] Interview PER -- [ / / ]
Court Procedures INT -- [ / / ] Intimidate PER -- [ / / ]
Law Enforcement INT -- [ / / ] Seduce PER -- [ / / ]
-- [ / / ] Taunt PER -- [ / / ]
-- [ / / ] Leadership PER -- [ / / ]
-- [ / / ] Command PER -- [ / / ]
-- [ / / ] Inspire PER -- [ / / ]
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WEALTH
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GEAR
TOTAL WEIGHT:
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LOAD: Light Medium (-3) Heavy/Max (-6) Lift (x 2) Push/Drag (x 5)
lb lb lb lb lb
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SPECIAL ABILITIES
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PERKS
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FLAWS
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ALLEGIANCE
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SOCIAL STATUS
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CONTACTS
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ENEMIES
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BACKGROUND
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MUTATIONS
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CYBERNETICS
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PSIONICS
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