IC: powered by the apocalypse mod Action Hero World
I don't want to talk about it too much here, but I do have some ideas about how to keep the focus of the story balance between important and interesting characters. I have some ideas based on the other powered by the apocalypse game I'm running which is about superheroes and based on the Marvel Cinematic Universe. Basically, it involves the Gamemaster doing a lot of extra work and writing, the players promising to read all of the threads, not just the one that directly pertaining to them, and no one leaving the game unannounced.