IC for D&D 4e based on exploring and base building
I'm considering a 4e game that will not be sandbox, but very much a map with dozens or quests detailed by rumors. Magic items will not come from looting, for the most part, but from a sponsor/liege supplying the group as they explore and claim territory.
In short, you could not just create any character; they need to be motivated to explore, adventure, fight and claim new territory and unite established nations with common interests. Alignment is really just a word or two you put on your character sheet, but I'd like to avoid extremes in term of activity. I leave that to 3.5 and 5e. It's an unnecessary McGuffin, and I'd rather it serve an arbitrary purpose and just make it read "cooperative and loyal" in plain speak.
I have about 40% of the map done, but had a fiasco with a couple sore points. So I'd been working on it since the game "died" (it never started, but there was some confusion that it was at that stage because I had allowed players in).
I'm considering this and one other game, so whichever gets more attention I'll focus on.
If you're interested, let me know. I'm open to ideas within this field, but I definitely know I want to focus on the quests logs and map exploration, for a liege. Anything else, I can work with, but KISS. One of two character themes and goals at first, not tons. That was another problem I had with my "Dead" game. I need to work with a little at a time.
This message was last edited by the user at 01:01, Sun 05 Jan 2020.