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Wounds of the soul, and scars of the heart. (Adult)

Posted by V_V
V_V
member, 524 posts
You can call me V, just V
Life; a journey made once
Wed 17 Feb 2016
at 18:51
  • msg #1

Wounds of the soul, and scars of the heart. (Adult)

This advertisement is part of multi-system board. I will be editing this first post as the need for other groups and systems presents itself. The current system I am requesting players for is a cross between a TCG and a freeform style game.

Combat will take place mostly with cards, but otherwise you will have a power handpicked and tailored to your character. This power will be usable both in and outside of combat, and while in combat it will be represented on your custom made card.

More information can be found on the Game Information section.

The plot in a nutshell:
Warring nations have recently come to tentative peace. The Fatherlands has suffered famine, and Doljina'ar has suffered substantial loss of their workers whom have taken refuge in the Fatherlands. Both nations must relent their campaign, for both hold the key to each others' survival.

In this time of peace, fiendish, cruel and malicious beasts have began to wander the plains of Doljina'ar. They feast upon sheep for sustenance, but will actively hunt the farmhands and serfs for sport. Meanwhile terrible arachnids plague the halls of the Fatherland. They make webs in caves and mines, and whispers seem to emit from their nests.

The PCs are now recently wounded with something like stigmata. A bloody wound, neither oozing nor dried, that aches. It seems to pull the PCs toward strange obelisks, porous stone pillars with glowing runes. Each of the PCs feel relief from this pain while near the obelisks. The pain is not unbearable, and the characters can even leave the obelisks for couple days at time. The obelisks are, however, temporary. They crumble under the light of each each moonrise. Upon each new phase of the moon they fall to dust and the pain flares up again with new ferocity, pulling the characters toward another obelisk, of which there are new ones spotted every phase.




I'm looking for about four to eight players for this game. You should be willing to cooperate with other players for the common goal of healing the wound and surviving. Inter party conflict will be occasionally allowed, but will often result in some backlash on any traitor.

Knowledge of MTG (magic the gathering) and WoW TCG (Not hearthstone) is useful, but by no means required. We will be using some keywords and mechanics for encounters, but the rules will also be largely custom and limited. It should end up as a rules-lite quick play game. The only rolling with be from forced card effects or if your character is gambling. Some freeform elements (as in me just saying ye or nay) will be included. 60% of the game time should be spent away from the cards. The remainder in encounters or events that challenge your character's life or safety.

I hope to see you there!
This message was last edited by the user at 19:41, Fri 19 Feb 2016.
V_V
member, 525 posts
You can call me V, just V
Life; a journey made once
Thu 25 Feb 2016
at 04:17
  • msg #2

Wounds of the soul, and scars of the heart. (Adult)

I'm still looking for one to three players before we start this game. We'll start the character discussion next week.
V_V
member, 526 posts
You can call me V, just V
Life; a journey made once
Mon 21 Mar 2016
at 21:25
  • msg #3

Wounds of the soul, and scars of the heart. (Adult)

We've got off to a sticky start. I could use a few more players to round out PC tendencies and group PCs based on the complementing feature and attitudes.

THE CAST
We have a grizzled war vet mercenary that isn't afraid to do what it takes to get the job done. The end justifies the means, and survival is his first priority. He can be abrasive, but he has a sense of right and wrong and lives somewhere in the gray.

We have an other worldly woman whom has the "gift" of death magic. She is a mostly caring person, not some maniacal necromancer, she just uses the gift she was given in a practical way. She carries tools from the modern Earth world, but has far from integrated into Sylvane culture. She has yet to learn more than rudimentary trade language, and only knows an obsolete tongue from her Earth world. She does not shy away from battle, and she has made herself a skulking zombie, that skirts the camp.

We have a carefree and lively summoner who got caught up in bad time when he was just trying to have good day. So far he's been quiet and observant, but he recently met some dwarves and couple of his fellow man. He seemed willing to chat when they were friendly to him. He seems to genuinely live by a goldenrule.

Then we have an amorous battle priestess with propensity for magical bolt attacks, and healing. With a kiss and a brief caress of her fellow lady, she'll staunchly protect her ever-growing gaggle of girlfriends. She is short in words and her actions are often quite simple, and brief. She prefers topical, minimal, and whimsical actions, rather than anything formulated or complicated.




So far there has been a snits and cool quiet between the character, and I'd like to introduce some new players to help make the groups more organic and focus on the aspect of cooperative roleplaying and coordinated combat.

Knowledge of the WoW TCG is currently more useful than MTG knowledge. If you don't know the WoW TCG rules, that's alright! I am taking it very slow, and explaining things in gradual progression. We will largely be using a limited list of the cards to represent powers and contacts. So the learning curve will be a little bumpy at first, but then relatively smooth afterward, as you only need to learn the base concepts to begin with (which is the biggest step!).
This message was last edited by the user at 21:27, Mon 21 Mar 2016.
Careithischan
member, 2 posts
Thu 24 Mar 2016
at 02:34
  • msg #4

Wounds of the soul, and scars of the heart. (Adult)

In reply to V_V (msg # 3):

I was wondering if you were still looking for any more players. I'm interested in getting in on this as I have some decent knowledge about both MtG cards and WoW TCG. Please reply back if you are still looking.
V_V
member, 530 posts
You can call me V, just V
Life; a journey made once
Thu 31 Mar 2016
at 05:37
  • msg #5

Wounds of the soul, and scars of the heart. (Adult)

In reply to Careithischan (msg # 4):

Yeah, I'm still looking for players. ^_^ I don't check this thread but once a week, so the best way to get a hold of me is in the game RTJ. Hope to see you there!
V_V
member, 531 posts
You can call me V, just V
Life; a journey made once
Wed 13 Apr 2016
at 01:54
  • msg #6

Wounds of the soul, and scars of the heart. (Adult)

We could use a couple new players. One has disappeared, and the rest are just getting restarted after a short pause.

See msg #3
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