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23:59, 18th April 2024 (GMT+0)

Discussion - New Releases.

Posted by GM PalpatineFor group 0
GM Palpatine
GM, 192 posts
Never listens to the
Order 66 Podcast
Tue 31 Mar 2009
at 09:03
  • msg #152

Re: Discussion - New Releases

PC praguepride:
Is there a game mechanics reason to be a Skywalker, or is this desire "just because" kinda thing.

Simply being a Skywalker doesn't provide any game mechanics, but if you take the Legacy Destiny for Skywalkers, you'll gain the ability to spend a Destiny Point to treat your next Use the Force check as a natural 20.  Plo Koon's Legacy has the same thing, while those of the legacy of Wedge Antilles or Nien Nunb gets the ability to spend them for 20s on Pilot checks.  The Solo legacy does this for Mechanics, and Organa has the same thing for Persuasion checks (as does the Fey'lya legacy).  Of the legacies that don't let you boost skill checks with Destiny Points, there's Fett (lets you score critical hits on 19-20 for the rest of the encounter), Koth (gain the ability to not move down the condition track as the result of an attack for the rest of the encounter), or Ackbar (double any insight, morale or competence bonuses you grant others until the end of the encounter).

The drawback, as far as I can tell, is that unlike regular Destinies, there's no way to 'complete' one of these - if you fulfill an Education Destiny, for example, you get a +5 bonus to a single skill of your choosing (which stacks with Skill Focus), and other Destinies let you boost your ability scores.  The Legacy Destinies doesn't have any of that, you just gain one extra way to spend a Destiny Point.


But for me, the desire to play a Skywalker is mostly a "how cool would that be!?" kind of thing.  :D
PC praguepride
player, 163 posts
Asker of Questions
Finder of Answers
Tue 31 Mar 2009
at 13:36
  • msg #153

Re: Discussion - New Releases

That is neat, tracking the bloodlines.
PC Clay
player, 2 posts
Tue 31 Mar 2009
at 14:54
  • msg #154

Re: Discussion - New Releases

I thought the Ackbar destiny let you recognize traps easier. :)
GM Palpatine
GM, 193 posts
Never listens to the
Order 66 Podcast
Tue 31 Mar 2009
at 16:31
  • msg #155

Re: Discussion - New Releases

I really wanted to make a clever joke about that, but my wit failed me, I'm afraid.  :p
PC praguepride
player, 164 posts
Asker of Questions
Finder of Answers
Tue 31 Mar 2009
at 18:28
  • msg #156

Re: Discussion - New Releases

I wouldn't bother. Ackbar jokes are a tra...wait a minute...
GM Palpatine
GM, 198 posts
Never listens to the
Order 66 Podcast
Sat 18 Apr 2009
at 20:28
  • msg #157

Re: Discussion - New Releases

http://www.wizards.com/default...diAcademyrpgpreview1
Preview of the upcoming Jedi Academy Training Manual, showing some of the new Lightsaber Form Powers, which any lightsaber-weilding Force user will no doubt love to death.  I can't wait to see the rest of these, they look really cool, and I like how they give you an added kicker if you have the particular lightsaber form talent associated with the power, without being useless for those who don't have it.

Also...




GM Palpatine
GM, 208 posts
Never listens to the
Order 66 Podcast
Thu 17 Sep 2009
at 23:42
  • msg #158

Re: Discussion - New Releases

Anyone had a look at the Background mechanic found in the Rebellion Era Campaign Guide?  I really like it as an alternative to Destiny in less high-powered games, and really, I can see it being used alongside Destiny in games in which balance isn't a primary concern.  What I like the most about it, I think, is being able to make a Jedi who starts out trained in Stealth, or even Persuasion for the Consular-types out there, or to give my Scouts training in Acrobatics (which is the one skill I really feel is missing from their list).

Also, Racial Feats are pretty cool, Jedi Heritage especially for all the twi'lek Force users who are suffering from their poor Wisdom.  :p
GM Sunset Miko
GM, 132 posts
So sue me, I LIKE
gungans!
Fri 18 Sep 2009
at 00:59
  • msg #159

Re: Discussion - New Releases

Opinions:

Amongst my PnP group, it was considered that the 'Crippled' background was too overpowered compared to the others and should be banned. Essentially, you start out with a free cybernetic limb and your DT doesn't go down when you slide along the Condition Track.
GM Palpatine
GM, 209 posts
Never listens to the
Order 66 Podcast
Fri 18 Sep 2009
at 17:18
  • msg #160

Re: Discussion - New Releases

Of course, you're also turning yourself into one of the few individuals in the galaxy who suffers equally from both Stun and Ion damage, which is a drawback that's worth concidering.  And, of course, if you want to Use the Force, that now comes with a penalty as well.  There's really no benefits to having a cybernetic limb in Saga.  :p
PC praguepride
player, 175 posts
Asker of Questions
Finder of Answers
Tue 29 Sep 2009
at 16:24
  • msg #161

Re: Discussion - New Releases

You're forgetting "rule of cool"

Then there's ALWAYS a benefit to having a mehcanical arm :D
PC Grujav
player, 13 posts
Wed 30 Sep 2009
at 04:14
  • msg #162

Re: Discussion - New Releases

Actually with the cybernetic rules in Galaxy at War there could be benefit to having cybernetics.
PC darth_prefect
player, 212 posts
Never listens to the
Order 66 Podcast
Mon 1 Feb 2010
at 20:04
  • msg #163

Re: Discussion - New Releases

For those who haven't heard, after Galaxy of Intrigue and the Unknown Regions, the Star Wars RPG produced by Wizards of the Coast is coming to an end, as their license from LucasFilm haven't been renewed.  This also applies to the SW Minis game, that after the Dark Times and Masters of the Force will be coming to an end.  For more information, look here for the announcement from WotC:

http://community.wizards.com/g...e_Coast_announcement
PC Ezri
player, 19 posts
Tue 2 Feb 2010
at 03:22
  • msg #164

Re: Discussion - New Releases

To be honest, I don't think the announcement harms SAGA too much. I mean, there aren't many things not done in the other books. To prove my point they're doing a book on the Unknown Regions - clearly running out of ideas there.
GM Vibetrippin
GM, 45 posts
Tue 2 Feb 2010
at 04:10
  • msg #165

Re: Discussion - New Releases

wonder if anyone else is going to pick it up under a different system...
PC Grujav
player, 15 posts
Tue 2 Feb 2010
at 08:01
  • msg #166

Re: Discussion - New Releases

My buddy and I were discussing this and neither of us could think of a company that could afford the license that we had faith would do the setting justice. It is unfortunate but as was already said the game has done just about all it can do with LFL restrictions and using a D20 system.

I've enjoyed it and own almost every book and plan to get the last book as well.
GM Vibetrippin
GM, 46 posts
Tue 2 Feb 2010
at 16:37
  • msg #167

Re: Discussion - New Releases

*shudder* I just imagined White Wolf running with the Death Trooper line...
PC moonstonespider
player, 59 posts
Tue 2 Feb 2010
at 16:57
  • msg #168

Re: Discussion - New Releases

Yeah, the real problem is that frequently, when a game's not being published anymore, a significant portion of the fanbase quits player for no apparent reason.  Nobody's quite clear why but it happens, a lot.
PC Grujav
player, 16 posts
Tue 2 Feb 2010
at 18:00
  • msg #169

Re: Discussion - New Releases

Don't say that Vibetrippin. Now I have potential White Wolf titles for Star Wars games floating through my head.
Empire: The Oppressing
Jedi: The Enlightened
Rebellion: The Alliancing

I think White Wolf writers with Eve Online's influence could come up with a decent system to parlay the universe if they would not use Storytellers. You are right though, they could easily buy the license and try to make it fit their universe mythos though I think LFL would be against that.

PC moonstonespider:
Yeah, the real problem is that frequently, when a game's not being published anymore, a significant portion of the fanbase quits player for no apparent reason.  Nobody's quite clear why but it happens, a lot.

Too true. It happened to Heavy Gear so much that stores won't admit that the company Dream Pod 9 actually exists and has new product (admittedly only for their miniature line though Steve Jackson will be putting out a new RPG for them), sometimes after showing them the active website.

It happens though, without new product to spend our hard earned money on then why keep playing it? People want to play with their new toy and if that is a new RPG book from some new company then so be it.
PC moonstonespider
player, 60 posts
Tue 2 Feb 2010
at 19:36
  • msg #170

Re: Discussion - New Releases

I'd see it more as Alliance: The Rebellion

And don't forget Droid: The Servitude
PC darth_prefect
player, 213 posts
Never listens to the
Order 66 Podcast
Sat 13 Mar 2010
at 23:12
  • msg #171

Re: Discussion - New Releases



Last cover art for the Saga line...  and in my opinion, the best one, perhaps tied with Scum & Villainy.
GM Vibetrippin
GM, 48 posts
Sat 13 Mar 2010
at 23:30
  • msg #172

Re: Discussion - New Releases

looks like the outer rim. Na'gai are cool
PC Ezri
player, 21 posts
Sun 14 Mar 2010
at 06:18
  • msg #173

Re: Discussion - New Releases

Unknown Regions I believe, so all the crazy stuff from out there.
PC praguepride
player, 181 posts
Asker of Questions
Finder of Answers
Mon 12 Apr 2010
at 16:53
  • msg #174

Re: Discussion - New Releases

Can't wait for all the Chiss/Thrawn clones.

In my opinion, Thrawn is to Star Wars what Drizzt Do'Urden is to Forgotten Realms.


He's that ultra-cool "alien" that entire series are devoted to, and so many people want to be "that guy" that it spawns a whole culture of imitators.

I could also see that arguement made for Boba Fett.
PC darth_prefect
player, 214 posts
Never listens to the
Order 66 Podcast
Mon 12 Apr 2010
at 23:38
  • msg #175

Re: Discussion - New Releases

Chiss has been a PC species in the game since the release of the Legacy Era Campaign Guide, and I think it was around as an NPC-species since The Force Unleashed, so that option has been out there for a while - and I've yet to see any Chiss characters even close to resembling Thrawn in my time playing this game.  Come to think of it, I can't recall seeing any Chiss characters in games I were in - I played a Scout once, in a Legacy Era game, myself.


There's a preview thread up on the WotC boards, here's a list of the species from Unknown Regions:
quote:
Anzati
Chadra-Fan
Ishi Tib
Krevaaki
Nikto
Shistavanen
Slussi
Squib
Verpine (and there was much rejoicing)
Near Humans (small traits that can be used to make custom Near Humans)


For the rest of the thread, look here: http://community.wizards.com/g...ost_num=21#409786469
GM DamienSolta
GM, 19 posts
Mon 12 Apr 2010
at 23:41
  • msg #176

Re: Discussion - New Releases

Sounds like a good way to end the product line. Hopefully they complete all of the little web enhancements that may have been in the works and publish all of it as one big compressed file.
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