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11:19, 22nd May 2024 (GMT+0)

OOC Thread - 21.

Posted by FusilierFor group 0
Fusilier
GM, 7742 posts
Your Guide
Fri 7 Jan 2022
at 12:34
  • msg #950

Re: OOC Thread - 21

If it was damaged I would have mentioned it.
Reggie Grant
player, 340 posts
Refugee Medic
Fri 7 Jan 2022
at 14:06
  • msg #951

Re: OOC Thread - 21

In reply to Fusilier (msg # 950):

Thanks. I just wanted to double check as I was absent for a while.
Reggie Grant
player, 341 posts
Refugee Medic
Fri 7 Jan 2022
at 14:10
  • msg #952

Re: OOC Thread - 21

FYI, I've just edited my last IC post as Reggie to include a radio transmission to Kessler.

Ta,

Andy
Fusilier
GM, 7744 posts
Your Guide
Sat 8 Jan 2022
at 05:49
  • msg #953

Re: OOC Thread - 21

Sorry about the missed day there. Turn is up and the map is updated.
Michael Kessler
player, 2563 posts
Hauptmann (Ger)
udxr226
Sun 9 Jan 2022
at 23:46
  • msg #954

Re: OOC Thread - 21

Sorry, I've been full on all weekend. Will post tomorrow.
Michael Kessler
player, 2565 posts
Hauptmann (Ger)
udxr226
Mon 10 Jan 2022
at 14:11
  • msg #955

Re: OOC Thread - 21

OK, I didn’t want to push things too far in one post, but broadly speaking Kessler’s intent / thinking this turn is to

Quickly Kolstrup and Czerny on the update on the enemy that Ferro gave after listening to their comms and the possibility of friendly reinforcements being inbound

Take on board any suggestions / feedback that they might have IC

Look at feasibility of Fischer and Andropov switching to Humvee Alpha (AFAIK Alpha has no crew and the Krok has very limited mobility so that makes a degree of sense to me)

If I’ve missed any comms then apologies. Things are still pretty hectic and I’m trying to post and work so it probably wasn’t my most profound post ever
Fusilier
GM, 7746 posts
Your Guide
Tue 11 Jan 2022
at 01:37
  • msg #956

Re: OOC Thread - 21

Turn is up. I know it seems a little uneventful the last couple ones, I'm just trying to balance between giving you guys some actions during a pause in the fighting and moving things to the next event that occurs.
Michael Kessler
player, 2568 posts
Hauptmann (Ger)
udxr226
Thu 13 Jan 2022
at 10:04
  • msg #957

Re: OOC Thread - 21

Anyone have any recommendations on where to move the Humvee to? Ot leave it in situ?
Per Kolstrup
player, 1578 posts
Oversergent (Den)
Raellus
Thu 13 Jan 2022
at 15:37
  • msg #958

Re: OOC Thread - 21

Michael Kessler:
Anyone have any recommendations on where to move the Humvee to? Ot leave it in situ?


As long as the .50 gunner can see over the wall, it's not in a bad spot right now. It can cover the main road, the east, and even a slice of river (in case the gunboat returns).

-
Ferro
player, 1600 posts
CaporaleMaggior (It)
Jinnysong
Thu 13 Jan 2022
at 20:35
  • msg #959

Re: OOC Thread - 21

Moved back to where it was, unless either the Krok can be manned again or Alpha can move to where Lobo was.
Jose Rodriguez
editor, 821 posts
Spec 4 (US) Infantry
Heffe
Thu 13 Jan 2022
at 20:49
  • msg #960

Re: OOC Thread - 21

Can we get the Krok placed on the map? I was under the impression it wasn't far from Lobo's original position. Plus, the Krok's turret and armament are still fully operational, yes?
Fusilier
GM, 7748 posts
Your Guide
Thu 13 Jan 2022
at 20:53
  • msg #961

Re: OOC Thread - 21

It's on the map, Jeff. Close to the gate.
Jose Rodriguez
editor, 822 posts
Spec 4 (US) Infantry
Heffe
Thu 13 Jan 2022
at 20:55
  • msg #962

Re: OOC Thread - 21

In reply to Fusilier (msg # 961):

Oh shit, so it is. Lol! I didn't realize that it moved up that far. Okay thanks, Fuse.

In that case, I'm not opposed to bringing Lobo back to it's previous position on the western side. It will leave a bit of a gap on the southeastern side though unless we're able to have someone reposition to cover that area - that being the area we were overrun previously due to lack of coverage.
This message was last edited by a game editor at 20:57, Thu 13 Jan 2022.
Michael Kessler
player, 2569 posts
Hauptmann (Ger)
udxr226
Thu 13 Jan 2022
at 21:00
  • msg #963

Re: OOC Thread - 21

In reply to Jose Rodriguez (msg # 960):

The Krok's guns are still working. I thought having 1 x mobile fire support and 1 x immobile fire support was better than 2 x immobile. There was also a request to get the mortar into the battle.

I've been trying to think if there's anyone available to man the Krok's turret and the only name I came up with was Kessler. Maybe I should have left Fischer in situ and had Kessler go with Andropov but to be honest we'd need a Platoon to man all our heavy weapons at this stage.
Michael Kessler
player, 2570 posts
Hauptmann (Ger)
udxr226
Thu 13 Jan 2022
at 21:03
  • msg #964

Re: OOC Thread - 21

Jose Rodriguez:
unless we're able to have someone reposition to cover that area - that being the area we were overrun previously due to lack of coverage.

Guys, we simply don't have enough people to cover everything.

Now that Per's on the roof I'll ask him to send Lines down. Lines can man the Krok's turret.
Jose Rodriguez
editor, 823 posts
Spec 4 (US) Infantry
Heffe
Thu 13 Jan 2022
at 21:06
  • msg #965

Re: OOC Thread - 21

In reply to Michael Kessler (msg # 964):

Likewise, Jose can fire a mortar fairly well, but that would risk leaving Ferro on her own wherever Lobo ends up.
Michael Kessler
player, 2571 posts
Hauptmann (Ger)
udxr226
Thu 13 Jan 2022
at 21:11
  • msg #966

Re: OOC Thread - 21

OK, so I've got two people suggesting to move the Humvee vs one saying leave it where it is.

I'm trying to draft a post now. So am I telling Kaminski to move it on the basis that the only way to cover that sector is then to switch people from somewhere else? Most likely Czerny and Voight?
Michael Kessler
player, 2572 posts
Hauptmann (Ger)
udxr226
Thu 13 Jan 2022
at 21:13
  • msg #967

Re: OOC Thread - 21

Why don't we leave Lobo where it is and tell Alpha to move under its own power (if it can?)

Put another way, why faff about getting a Humvee hooked up to be towed, which is going to take time, if we have another Humvee that can move under its own power?
This message was last edited by the player at 21:13, Thu 13 Jan 2022.
Ferro
player, 1601 posts
CaporaleMaggior (It)
Jinnysong
Thu 13 Jan 2022
at 21:13
  • msg #968

Re: OOC Thread - 21

If Lines goes to the Krok I'm okay with Lobo staying where it's at.

I just didn't want to leave the main approach not covered with a protected heavy weapon.
Ferro
player, 1602 posts
CaporaleMaggior (It)
Jinnysong
Thu 13 Jan 2022
at 21:13
  • msg #969

Re: OOC Thread - 21

Same. If Alpha can go there that's fine too.
Michael Kessler
player, 2573 posts
Hauptmann (Ger)
udxr226
Thu 13 Jan 2022
at 21:15
  • msg #970

Re: OOC Thread - 21

Right, so we'll leave Lobo, have Lines man the KPV and keep Alpha as mobile reserve, with the option of Fischer and Andropov manning the mortar instead.

If Alpha isn't mobile Fischer and Andropov can make straight for the mortar pit.
Per Kolstrup
player, 1580 posts
Oversergent (Den)
Raellus
Fri 14 Jan 2022
at 04:41
  • msg #971

Re: OOC Thread - 21


Fuse, when you get a chance, please update the campaign map to reflect the current turn. Thanks!

-
Fusilier
GM, 7750 posts
Your Guide
Fri 14 Jan 2022
at 04:42
  • msg #972

Re: OOC Thread - 21

I definitely will. I just can't do it for a few hours, the narrative and the rolls took me hours to figure out I got to go do something. It might be sometime tomorrow morning or in the afternoon.
Varis Babicevs
editor, 2207 posts
Sgt (Latvia)
Raellus
Fri 14 Jan 2022
at 04:44
  • msg #973

Re: OOC Thread - 21

In reply to Fusilier (msg # 972):

No prob. I wrote Varis' turn based on how imagined what's described in the narrative, so hopefully I visualized it correctly!

-
Fusilier
GM, 7751 posts
Your Guide
Fri 14 Jan 2022
at 09:47
  • msg #974

Re: OOC Thread - 21

Map updated.

Varis' action was ok.
This message was last edited by the GM at 09:49, Fri 14 Jan 2022.
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