Re: RPoL Design Update
If it makes any difference, the instance that I saw on Tuesday was a case of the GM giving Group 0 to two NPCs that had previously had no groups at all, so that one of the NPCs could send a PM to the other NPC. (Apparently you can no longer have characters that don't have Groups, which is good, but they were old NPCs. Also you can't send a PM to any character that the sending character doesn't have at least one Group in common with - WAI?)
Whether it was the Group access adjustment or the PM sending that triggered red for the game that day, I don't know. (PMs don't -seem- to ever trigger red in other games as far as I can tell, so I suspect it was the Group.) But one of the players asked the GM later that day 'Hey, are you doing something with <Game>, because it flagged red?' and several of the other players all logged in that day as well (the game's been on an extended break), but not all of them. So some of them seem to have also seen red, but I can't verify it.
So...
One of the other players and the GM and I just did some testing, manipulating Group access on NPCs (adding some unused Groups to them, removing them, trying with GMNPCs and player-controlled NPCs), to see what was flagging new message notifications. (This is all on Responsive)
...and I think I know at least part of what's triggering it.
Adjusting Groups is making games pop red with new message indicators for players that have REMOVED the game from their dashboard sticky list. The other player and I confirmed that the indicator would NOT pop if the game was still on our dash, but would pop (and force the game back up) if we removed it, from something as simple as the GM removing a single /unused/ Group access from a GM-controlled NPC.
Not sure if this is in anyway helpful or not, but it seems to be the difference in why/why not Group manipulation by the GM is triggering red. It's not actually triggering JUST the red, it's full-on repopulating the game to someone who's removed it.
This message was last edited by the user at 17:55, Sun 03 Dec 2023.