RolePlay onLine RPoL Logo

, welcome to Technical Discussions

03:01, 20th April 2024 (GMT+0)

Anchor points (Update 67)

Posted by borderline_dnd
borderline_dnd
member, 341 posts
Sat 22 Aug 2015
at 19:39
  • msg #1

Anchor points (Update 67)

So the Update 67 sounds great. link to a message in another game

Can someone show me an example of how one would use these anchor points in a character sheet? I think I know it is... but I really don't understand how one would do it.


I think that it would put an anchor points somewhere within the character details
    <Link to Magic Items = anchor point 1>
    <Link to Treasure = anchor point 2>

    Name
    Class

    <lots of stats and other stuff>

    <anchor point 1=Magic Items>
    Special information


    <lot more stats and other stuff>

    <anchor point 2=Treasure>
    Special information


    <lot more stats and other stuff>

jaberwok
member, 210 posts
Twas brillig & the slithy
toves did gyre and gimbal
Sat 22 Aug 2015
at 20:47
  • msg #2

Re: Anchor points (Update 67)

So, from what I understand, your character sheet would look like this:

    <a href="#MagicItems">Link to Magic Items</a>
    <a href="#Treasure">Link to Treasure</a>

    Name
    Class

    <lots of stats and other stuff>
    [Anchor MagicItems]
    Special information

    <lot more stats and other stuff>
    [Anchor Treasure]
    Special information

    <lot more stats and other stuff>


Note: You might have to shift the color codes to within the link code (the <a href=...></a> part) to make sure that the link changes color, but I don't remember off the top of my head.

Edit: Ugh, I just realized you were using color for reference... Fixed.
This message was last edited by the user at 20:49, Sat 22 Aug 2015.
LonePaladin
member, 483 posts
Creator of HeroForge
Sat 22 Aug 2015
at 20:55
  • msg #3

Re: Anchor points (Update 67)

Will this work in a player-edited character sheet? Normally, the <a> tag only works if a GM posts it.
Sign In