Re: Savage Worlds Dice
There isn't currently a "game system" in the dice roller for Savage Worlds. Currently what I do is put whatever I need to roll in manually, and then use the "reason for roll" line to do any differentiation that is needed.
So if I'm rolling, say, my Driving skill which I have a D10 in, and I'm a Wild Card, I'll put "d10, d6" in the manual portion of the roller. Then put "Driving Skill Check, Wild Dice" in the "reason for roll" area.
If I'm rolling a d6 plus the wild die, I'll do it the same way "d6, d6" returns two separate rolls, so as long as you point out which is the wild die, it keeps things pretty simple.