Chapter 1 - The Marsh Bell: Where Noisome Waters Pour
Part I - Where Noisome Waters Pour
Once, the two cities of Dale and Esgaroth, also known as Lake-town, stood as neighboring cities, the former on the banks of the River Running in the shadow of the mountain Erebor, the latter on the banks of the Long Lake. But then the dragon Smaug came, destroying Dale, routing the dwarves of Erebor, and eventually making his home in Erebor’s now empty halls. The people of Dale had fled, making their way down to Esgaroth to rebuild their lives.
Now, nearly two centuries have passed. It is early spring in the year 2946 in the rebuilt Lake-town, also known as Esgaroth. Four and a half years ago, a company of dwarves led by Thorin Oakenshield awoke the dragon Smaug who had lain sleeping under Erebor, and once roused, the dragon had set Lake-town ablaze, completely destroying it. Smaug was finally brought down by Bard the bowman, both Lake-town and Dale were rebuilt, and Bard has been crowned king of the reborn kingdom of Dale. With the slaying of the dragon has come a new period of peace and prosperity along the Long Lake, with dwarves once again dwelling under the Lonely Mountain, and boats traveling up and down the River Running from Erebor to Dale and Esgaroth, and up the Forest River to the elven kingdom in Mirkwood Forest. It is a time of renewed prosperity, and gold is there for those brave or wily enough to grasp it, for willing adventurers, both green neophytes and seasoned veterans.
But though Wilderland is safer now than it has been for nearly two hundred years, all is not well in the land. Even now there are whispers of stirrings in the East, from Mordor. Though crushed in the Battle of the Five Armies, orcs, goblins, and worse have once again been spotted in Mirkwood and along the Running River.
However, for most people, these reports do little to unnerve them, removed as these stories are from most people’ everyday lives. Throngs of newcomers have been drawn to Lake-Town, now three times as large as it was before Smaug razed the city. Some new residents are wealthy dwarves, sent to the city to represent the affairs of the new King under the Mountain. A number of elves from Mirkwood have now taken up residence in the city as well, as have a few Hobbits from Bree and the Shire to the west. Searching for gold or fame, for business or leisure, or perhaps merely called by the siren song of adventure, many have arrived here in Esgaroth.
Even now a group stands in the market square of Esgaroth, taking in the sights of this bustling marketplace. Farmers are hawking wares, barges are unloading their cargos, and the sounds of hammers ringing on anvils and livestock bleating and lowing fill the air.
OOC: Welcome to the game! This thread is available for all PCs. You each find yourself in the market square of the rebuilt Lake-town, Esgaroth. Each of you has been drawn to the city for different reasons. In your first post, please describe your character and what has drawn you to Wilderland.
Also, make a Current Affairs (Regional - Wilderlands) (defaults to IQ-4) or Streetwise roll. Dwarven characters roll at +4 to skill.
This message was last edited by the GM at 03:13, Tue 12 Nov 2019.