In reply to Chante (msg # 77):
I can see the roll if I go to the "Dice Roller" link in the subnav. However, if people want to use that then I strongly encourage them to check the "Record Each Die" checkbox, as that will record each die separately so that each die result is listed out individually:
quote:
09:41, Today: TecGM rolled 5 successes using 12d6 with the Shadowrun 4th ed system with a target of 5 ((3,1,6,6,1,5,5,4,2,5,3,1)).
This is important for two reasons:
1) if we need to subtract dice due to modifiers, we can drop them off the end without rerolling, and,
2) the dice roller uses the 4E calculation for glitches and critical glitches.
The 4E threshold for a glitch was 50%, while the 5E threshold is 51%. The importance of this came up in another game. If you don't roll the dice out separately and the system reports that you glitched then we're going to assume that it really was a glitch. But if you list the dice out separately, the dice may absolve you if you only rolled 50% 1s.
@Jayde I wasn't aware that Chante had a mentor spirit. What is it?
The spirits here are strong and aren't particularly interested in being silenced:
http://orokos.com/roll/547927 Spirits resisting Chante's Will:
12d6t5 4 hits
Chante wins the battle of wills. The spirit speaking to her rides off with a huff.