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17:39, 24th April 2024 (GMT+0)

GURPS: IOU via Skype & Roll20. (Possible Adult Content.)

Posted by Alexei Yaruk-Mundhenk
Alexei Yaruk-Mundhenk
member, 1455 posts
Ad Majorem
Dea Gloriam
Sun 6 Apr 2014
at 20:48
  • msg #1

GURPS: IOU via Skype & Roll20. (Possible Adult Content.)

I have started a GURPS: IOU game via Skype and Roll20 (To handle combat and other map requirements.) The Game primarily takes place via Skype, but a Roll20 account is also mandatory.

The game is 4th edition, but based on the 3rd edition Illuminati University supplement AKA IOU, which is referenced in play for illustrations and the campus map frequently and is therefore advised to be acquired by prospective players. As per the common themes of an IOU game Adult content may appear, so if you are not comfortable with that or are a minor this game is not for you.

Characters are second semester freshthings, built on 100 points plus up to 50 pts of dis-ads and up to 5 quirks, which follow the 3rd edition rules for quirks. Cinematic skills and powers are only available to be learned after character creation, and all characters are required to start with a minimum of 20 separate skills. Unusual backgrounds and weirdness magnet are disallowed, as in an IOU game they are meaningless. The disadvantage Mundane Background and the campaign specific advantage of 'Mundane' are also disallowed, as they would be disruptive. All characters start with the Academic Status: Freshthing (-2) disadvantage for -10 points, which is not counted against dis-ad limits but will be required to be bought off as they advance in their academic carers.

As GM I reserve the right to edit characters both before and after character generation if their abilities prove disruptive: this will be done reluctantly but proactively.

The game meets via Skype at 10:00 EST on alternating Thursdays and Fridays and runs till 1:30 or so, and players who cannot make that schedule will not be considered. (If it is important the week following the posting of this message is a Friday week.)

We currently have 3 players, forming a fairly solid 3 man team, a lucky/charismatic social type, a rich inventor/crafter and WUSE major, and a combat oriented WH40K Radical Inquisitorial agent.

We are looking to add no more than 3 more players, probably only 2, who should look to occupy their own niches in the party composition such as influence peddler, mage/psyker, skill monkey, or inhuman student.

Interested persons can contact me via r-Mail.
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