Outside the Jade Rose Inn
Haazheel Thorn:
Haazheel sees a group of six undead. He extends thre fingers and
Scorching rays, one, two, three
Now do a good job for me!
09:41, Today: Haazheel Thorn rolled 33 using 12d6 ((4,6,3,3,2,1,3,4,3,1, 2,1)).
Damages: 16, 10, 7
Haazheel's rays of fire streak out from his fingers, one sizzling to harmless steam as it brushed one waterlogged walking corpse, but two more finding their marks, searing the sopping flesh!
Bruenor Sedricson:
Gripping his sword with grim determination, Breunor rushed outside
Bruenor, seeing the flames illuminate a half-dozen more staggering foes, rushes to aid Volsh and Haazheel, quickly attracting the attention of one of the undead and he charges towards them.
Volsh son of Vor:
A howl of triumph as Thunder pulls the sodden being down. Continuing the pack tactics, he stabs down twice in rapid succession while growling and thick drops of saliva drips from his extended jaws.
Full: Attack twice
09:53, Today: Volsh son of Vor rolled 19,9,21,8 using D20+10,d8+5,d20+5,d8+5. Attack/damage.
Total of 17 piercing and magical damage
Volsh makes quick work of the pirate captain and whirls to face the last five of his foes.
quote:
Thunder rips at the downed undead.
Thunder! 20:43, Today: Narthian Goldleaf rolled 17,3 using 1d20+7,1d6+2 ((10,1)).
Thunder targets the nearest undead, which fails to trip under the wolf's assault, but has a mouthful of waterlogged flesh ripped away by Thunder's powerful jaws!
Rand runs after Bruenor, shutting the door to the Jade Rose Inn behind him, and pulls out his dagger as he follows his new companions, continuing his encouraging chant!
Two undead stagger forward to swipe at Volsh, but their blows make no impact on his armor. Two more lumber ahead to claw at Bruenor, one scraping his filthy claws against Bruenor's breastplate, but failing to find purchase, the other tangling himself in his own net. The one Thunder is fighting, however, rips deeply into the wolf's fur, spilling hot blood onto the cold, slick cobblestones.
--
The Streets of Rooton
Averdante:
If there is a place on the carriage's exterior where Prreet can get a secure, unnoticed seat, Dante will direct him there, to keep that bit of advantage. If not, he'll have the stone cat return to his usual perch on his shoulders just before he climbs into the vehicle himself.
This is risky, he knows, but Dellas is a skilled and often overlooked wizard. They've found a part of the smuggling ring, and Firvian might be hard to find later, if he gets too suspicious. Settling onto the padded bench seat, Dante looks across at Dellas. Is he willing to follow this through now, or does he look as if he'd rather they take their chances in the street to return to the inn and check on their companions?
Prreet, from the images he sends, his able to leap onto the cargo area behind the body of the carriage and slip mostly out of sight.
Dellas Nump:
Dellas looks back one last time, then turns towards Dante and Firvian "Well that does sound most dangerous. Lets get to some safety." As he clambers up next to Dante.
"
Indeed, I am not up for fighting through the haunts of the night to get to my own bed when yours are quite comfortable," the Lady says, and Pelas nods in agreement.
"
Fair and fair. Then, my old and new friends, let us head home for the evening," Firvian says. He thumps on the roof of the carriage, and when a small hatch slides open, allowing the driver to hear, Firvian says, "
Take us to Woodview, my good man."
"
Will do, m'lord," the driver says, and slides the hatch shut again. The carriage picks up the pace, the hooves the horses clicking rapidly on the cobblestones. Soon enough the sounds transform into hooves on dirt, and the carriage tilts in a way that means you are climbing. With the mist and darkness there's little to see from Rooton other than the occasional lit window or torch on the street, but nothing very far from where you are. You travel for perhaps twenty minutes before the carriage comes to a halt. The door opens, revealing a courtyard in front of a wood and stone manor that sits high above Rooton, likely looking out over the harbor. A half-dozen servants stand with lit torches to illuminate the way and assist everyone from the carriage, revealing the fine carvings on the walls of stylized birds and beasts.
Soon enough everyone has been ushered indoors (the entry hall with its tapestries of scrolls and flowers, and small potted trees) and set down in a comfortable hall with a large fireplace, lit against the damp chill of the night, several lanterns providing adequate light. There are no hunting trophies upon the walls, instead there are a few more tapestries of various pedigrees from prominent families of Low'verok, several bookshelves with a wealth of books, folios, and scrolls in cases, a number of living trees and potted plants, as well as a few colorful birds in large cages, mostly dozing. Curiously, the walls are also adorned with the occasional glass-topped case with a quill or glass pen in it, labeled with a name.
The furniture here is either well-carved wood or stuffed leather, both elegant and comfortable, with small tables about for both lamps and books. Pelas, the Lady, and Firvian settle themselves by the fire, and wine or cordial is offered all around.
"
My servants are seeing that rooms are set up for all of you. Once I get a chance to catch my breath a bit, perhaps I'll see if I can hunt down that text for you, Averdante. After all, our night was interrupted, and if we cannot cheat one another at cards, perhaps we can expand our minds in the pursuit of knowledge," Firvian says.
The Lady laughs and Pelas shakes his head. "
Oh save us from too much knowledge!" she declares.
"
You'll have to excuse the pair of them," Pelas says, shaking his head. "
They do so like to meddle with newcomers for their own amusement."
--
The Secret Cove
Narthian Goldleaf:
"Those all sound nice," Narthian replies. "But you know that we are not here for any old treasure. We are looking for something truly valuable..."
Narthian readies a Faerie Fire spell in case the slime ball works himself free.
"
Bleeding hell, it's gettin' to be so's a man can't make a dishonest living anymore," the Boss snaps, and reaches, slowly, back inside and grabs a tiny barrel, even smaller than a firkin, and thrusts it in the dirt. There's a faint
thud within the barrel when it comes to rest. "
The ring yer godly girl wanted, it's in here. Now, if m'lordship pleases, I'll be going," he says, and goes to walk deeper into the woods.
As the cloaked figure attempts to finish his transaction, Buno suddenly emerges from the door, crossbow at his side, looking frantic. "
Boss! Boss, they got the twins and I think they're after-" Buno stops almost comically when he sees Narthian standing there, then frantically digs for a knife sheathed at his side!
Lantamori:
Coming up behind the treefolk, Lantamori attempted to thump it on the back of the head with the pommel of her dagger.
OOC: Nonlethal sneak attack against flat footed.
Lantamori rolled 12 using d20+6-4 with rolls of 10. Attack from behind!
Lantamori rolled 24 using 4d6+1d4+1 with rolls of 6,5,6,2,4. Sneak Attack Damage with dagger.
Silent and hidden in the mist, Lantamori's surprise attack connects with precision, knocking the treefolk face-down in the forest loam, unconscious.
Farian Raymellie:
Farian intones a spell, hoping to get rid of the fog and, potentially, reveal the other treefolk. She does not bother to move out of combat range of the tree folk that she and Lantamori are now flanking.
Casting Dispel Magic as area affect centered 21 feet away (to prevent dispelling her own protective magic), around where the other treefolk was last seen.
Concentration vs. 10+damage taken: 21:01, Today: Farian Raymellie rolled 28 using 1d20+17 ((11)).
Dispel check: 21:03, Today: Farian Raymellie rolled 18 using 1d20+7 ((11)).
Farian's cascade of magic washes over the area, suddenly leaving the formerly-invisible treefolk now quite visible indeed! Sir Aberlayne takes advantage of Farian's spell and smashes the butt of her axe into the treefolk, knocking them to the ground and seemingly out like a snuffed torch.
This message was last edited by the GM at 01:39, Wed 23 June 2021.