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House Rules DISCUSSION.

Posted by MatthewFor group 0
Matthew
GM, 2246 posts
Looks like I picked the
wrong day to give up MTG!
Wed 3 Jun 2015
at 21:42
  • msg #1

House Rules DISCUSSION

Proposed:
|2! Rule amendment |! Date Proposed |! Proposed by |75%



Agreed:

Rule amendmentDate ProposedDate AgreedProposed by
1Poison Rule in EDH games3rd June 201519th August 2015Matthew
To kill using poison counters requires 20 points instead of 10 in an EDH (Commander) game 
2Life total related cards in EDH games3rd June 201519th August 2015Matthew
Specific cards that have rules based on reaching/becoming a certain life total have that life total increased either proportionally or by a maximum of 20
Magister Sphinx http://magiccards.info/arc/en/89.html
"When Magister Sphinx enters the battlefield, target player's life total becomes 10."</i>
should instead read  "...becomes 20"
OR
Felidar Sovereign http://magiccards.info/zen/en/12.html
"At the beginning of your upkeep, if you have 40 or more life, you win the game."
should instead read
"...if you have 60 or more life...
OR
Serra Ascendant http://magiccards.info/m11/en/28.html
"As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying."
should instead be 50
OR
Rune-Tail, Kitsune Ascendant http://magiccards.info/sok/en/27a.html
"When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant.
should instead be 50
 

This message was last edited by the GM at 13:40, Thu 17 Sept 2015.
red2wedge
player, 1800 posts
Fri 5 Jun 2015
at 00:24
  • msg #2

Re: House Rules

I thought Serra Ascendant was agreed to be 60, same with Rune-Tail. Pretty much any life total is doubled.
Matthew
GM, 2247 posts
Looks like I picked the
wrong day to give up MTG!
Fri 5 Jun 2015
at 07:15
  • msg #3

Re: House Rules

In reply to red2wedge (msg # 2):

I couldn't remember and typed too quickly...  The whole reason I put the rules as Proposed was so we have a chance to discuss it and agree again :)

In this case, I agree with you... 40 is of course the start life total for EDH, so having the new target thresholds for those two cards at 40 IS stupid. 60 IS more sensible - doubling the increase.

I'll amend.
Jsalt
player, 373 posts
Fri 5 Jun 2015
at 15:21
  • msg #4

Re: House Rules

Makes sense to me as well. And while not all of those cards are in my BW Commander deck, some of them are, so this ruling does impact it.
red2wedge
player, 1802 posts
Fri 5 Jun 2015
at 21:00
  • msg #5

Re: House Rules

Although I think I disagree with the Magister Sphinx being included. At a point in which it can reasonably be cast (without hardcore acceleration), 10 is a reasonable life total and it is not as game breaking as Serra Avatar and Rune-Tail (which can get out on turn 1 and 3 respectively).
The MunchKING
player, 1304 posts
The MunchKING is here!!
Run in fear!!
Fri 5 Jun 2015
at 21:22
  • msg #6

Re: House Rules

That would make a Sorin -3 into a Sorin's Vengeance not a 1 hit kill anymore. :(

http://magiccards.info/m12/en/109.html
http://magiccards.info/m12/en/111.html
Jsalt
player, 374 posts
Fri 5 Jun 2015
at 21:25
  • msg #7

Re: House Rules

While that one hit kill may look nice, remember that Commander is a multiplayer game. And after spending all those resources on taking out one person, others might be a little intimidated... and immediately turn on you to kill you.

It falls under my general rule of 'Just because you can do something, doesn't mean you should'.
The MunchKING
player, 1305 posts
The MunchKING is here!!
Run in fear!!
Fri 5 Jun 2015
at 21:31
  • msg #8

Re: House Rules

Well yeah, but now you have 10 more life to tank it with. :p
Valentyna
player, 38 posts
Sat 6 Jun 2015
at 16:50
  • msg #9

Re: House Rules

I vote no.  Partly because I would prefer to play by tournament rules and dislike hosue rules in general.  partly because the poison counter thing is already in play in an ongoing game and changing the rules on someone AFTER the game has started is clearly unfair.

Assuming that votes count, of course.
The MunchKING
player, 1307 posts
The MunchKING is here!!
Run in fear!!
Sat 6 Jun 2015
at 16:55
  • msg #10

Re: House Rules

Presumably it would have to be agreed on ahead of time, and wouldn't change the match that's already in play.
Jsalt
player, 377 posts
Sat 6 Jun 2015
at 18:14
  • msg #11

Re: House Rules

You want to play by tournament rules and not house rules?


...Odd. Commander is a format almost completely made of house rules. In fact, it existed before WotC embraced it and started making cards sets for it, but it is entirely house rules.
Valentyna
player, 41 posts
Sun 14 Jun 2015
at 02:18
  • msg #12

Re: House Rules

I can't speak to it's origins.  I do remember "highlander" decks, but the commander mechanic is new to me, and I ahv eno diea who came up with it.  According to Wizards it originated as a fan thing somewhere in Alaska.  I ahve beenr eferign to the official rules - such as they are - on the wizards site.
Jsalt
player, 379 posts
Sun 14 Jun 2015
at 03:55
  • msg #13

Re: House Rules

I tend to rely on this site for the 'official' rules for EDH/Commander. http://mtgcommander.net/rules.php

Of note is that it encourages house ruling. Especially on the Banlist.
Matthew
GM, 2255 posts
Looks like I picked the
wrong day to give up MTG!
Thu 2 Jul 2015
at 14:52
  • msg #14

Re: House Rules

OK - this discussion has rambled a little - so let me try to bring it back to point...

Let's have votes to Alter or NOT Alter the following cards/rules.


If anyone has any desire to add cards into the mix, please speak up and I'll add them:

Rule amendmentDate ProposedProposed by
1Poison Rule in EDH games3rd June 2015Matthew
To kill using poison counters requires 20 points instead of 10 in an EDH (Commander) game
2Life total related cards in EDH games3rd June 2015Matthew
Specific cards that have rules based on reaching/becoming a certain life total have that life total increased either proportionally or by a maximum of 20
For example:
Magister Sphinx http://magiccards.info/arc/en/89.html
"When Magister Sphinx enters the battlefield, target player's life total becomes 10."</i>
should instead read  "...becomes 20"
OR
Felidar Sovereign http://magiccards.info/zen/en/12.html
"At the beginning of your upkeep, if you have 40 or more life, you win the game."
should instead read
"...if you have 60 or more life...
OR
Serra Ascendant http://magiccards.info/m11/en/28.html
"As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying."
should instead be 50
OR
Rune-Tail, Kitsune Ascendant http://magiccards.info/sok/en/27a.html
"When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant.
should instead be 50

This message was last edited by the GM at 21:29, Tue 18 Aug 2015.
The MunchKING
player, 1320 posts
The MunchKING is here!!
Run in fear!!
Fri 3 Jul 2015
at 17:34
  • msg #15

Re: House Rules

My question is, will these House Rules be considered the default for playing EDH, and thus require special agreements ahead of time to forgo, or will they be optional requiring us to agree to use them ahead of time?
Jsalt
player, 385 posts
Fri 3 Jul 2015
at 19:09
  • msg #16

Re: House Rules

I'd be okay with either, myself. But I see a better point for them being agreed upon beforehand. Because asking each time would get annoying.
Matthew
GM, 2284 posts
Looks like I picked the
wrong day to give up MTG!
Tue 18 Aug 2015
at 16:12
  • msg #17

Re: House Rules

Any comments on this before we start some new EDH games?  Getting a few votes for or against each of the proposed changes might be nice...  plus any other cards that people thing ought to have exceptions...
Air
player, 7 posts
Tue 18 Aug 2015
at 16:40
  • msg #18

Re: House Rules

I feel like since life gain or damage spells remain the same, perhaps the proposed amendment can read something like "spells based on becoming a certain life plus 20", rather than by proportionality.
Doom
player, 2 posts
Tue 18 Aug 2015
at 16:44
  • msg #19

Re: House Rules

Actually it kind of takes the legs out from under my whole deck strategy. I like to get as much life as possible then throw it at creatures like shadowcloak vampires. =-(
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