Return to the Western Heartlands
Elient 4, 1361 DR
The gate shimmers for a moment as Corym, Krackor, Torvek, Kali, Kitheras, and Kora step through. The opalescent sheen lasts for a few breaths after the last of them arrives, before the gate closes once again. Though they can't see it, they know that Tarron is removing the gate's keystone back in Myth Drannor, returning the gate to an inoperable state.
On this side of the gate, the room is just as dusty as Torvek's wizard eye had shown. It's been well stocked, and the oil on the blades in the various weapon stacks is still shiny, but there are no other signs of anyone being here recently.
You poke your heads into the other rooms as you head out, and find more of the same. Various crates and barrels and dust, no recent signs of habitation. The illusion at the entrance is quality work, but doesn't impede you from walking through, or re-entering.
Outside, the forest is a breath of fresh air in more ways than one. After the utter silence of Myth Drannor, it's nice to stand amongst trees and hear the chirp of insects and the faint stirrings of birds as the night just begins to give way to dawn. And after the gloomy depths and towering heights of Cormanthor's depths, this open forest with dense undergrowth is downright inviting.
Still no particular idea where you are at the moment, but at least Kitheras is able to quickly fix cardinal directions. There's a new day dawning, and a whole new land awaits you.
((ooc: I'm going to pause the opening spiel here, so that folks who want to interact with each other or the hideout can do so. The next post, with Kali's contact, will happen once everything is wrapped up.))