Re: The Road North
"Bandits here are likely in league with fiends, which would have had any number of ways to circumvent or negate your magic." Corym looks on the castle ruin, "In the future we may return. There are men here who have earned their deaths, great riches acquired by murder, and likely fiends that need banishing. A great work and likely a great reward--but one currently beyond us."
The elf turns to regard his half-elven guest. "Lorsan if you can give us the names of your noble sponsor, we can send word to the nearest temple of Siamorphe and report their demise. If they wish to effect either recovery or revenge, they may do so at their discretion. You and your sister are welcome to travel with us to the Way Inn."
Corym addresses the group more generally, "I don't know how much farther the Way Inn lies, but it is more fortress than an Inn. Recently rebuilt by noble families within the Lord's Alliance it is maintained at their pleasure and used as a southern outpost to keep an eye on the moors at Dragonspear. We are likely to find many folk there, but let's not let our tongues wag on about what we have done and where we have been. We leave powerful enemies behind us, and it is in part for that reason that we head North. Let our former deeds lie asleep unless there is need. But particularly we will inform only the necessary parties--Siamorphe's clergy and the Lord's Alliance--about our doings here. The Lord's Alliance can make other travelers aware of the danger more effectively than we can, and we'll avoid becoming embroiled in local intrigues. Moreover, the bandits must fence their plunder somewhere, and there will likely be some of their affiliates at the Inn for that purpose. Best not to rouse their attention."
"What we do want word of are abandoned manors, ghost towns, fallen castles, and ruined cities. We are now leaving a young country that had few of these, and are now entering an older country which has many. Whether it has been previously picked over or not is of little concern. We have skilled craftsmen among us, and while many adventurers will take coin, few will take the doors and columns! The making of such ancient works are rare and valuable, and we wish to restore such to the sight of living men. Moreover we can learn of the makings of these holds--their composition and methods of construction. These are lessons that living men may take advantage of to strengthen their towns and cities to brace against storms of orcs and trolls as well as snow and sleet. Most of all we seek the lost lore of the past which may solve many a riddle in the present and future. In the end we will hope to restore and make real the Dreams of the Ancients!"
With that Corym calls for the company to follow him back to the road, there he will call upon any that have knowledge of the area to counsel with him so that they can together make an estimate of how much farther a journey lies ahead of them.
((Any with trail craft, knowledge local, or the like--let's make some rolls for the DM))