IC: Dungeon Callers
I had an idea that I think would work well here and avoid one of the main problems I've had over the years with running games here - I tend to wait too long for those slow posters to give them a chance, and then the frequent posters get bored and quit.
Old school D&D had the idea of a Caller. The caller was the point person for the group. Players debated their actions amongst themselves then the caller reported all this to the DM.
I was thinking of running an old school D&D game where each player that joins gets to be a caller. In other words, you each get your own adventuring party to run through a megadungeon (I have the megadungeon complete through the fourth level...or maybe fifth...been a few years since I ran it last).
If each player has their own party, each party moves at that player's convenience. No one needs to wait for the slow poster. And since it's old school D&D, making four to six PCs doesn't take long.
Anyone interested in this sort of game? In-party RP will be nonexistent unless you enjoy talking to yourself, but I don't run monsters as attack first video game bots. Plenty of opportunities to talk to creatures in the dungeon if RP is your thing, or if not you can focus on the exploration/treasure hunting aspects of the game.