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15:52, 20th April 2024 (GMT+0)

IC: Ars Magica 5e Apprentices.

Posted by Shadowsmith
Shadowsmith
member, 150 posts
Born in Wisconsin,
I escaped into the World.
Sat 18 Feb 2017
at 03:50
  • msg #1

IC: Ars Magica 5e Apprentices

I've got a half baked idea bouncing around in my head for a Ars Magica 5e game that's a bit different.

Here are some bullet points:
  • Set in Oxford, England in 1205.
  • Winter Covenant: Griffin Hall
  • Covenant is in a regio full of ancient buildings, mad wizards, and unknown threats
  • PCs are between 8 and 14 years old.
  • PCs are apprentices 1 or 2 years into training
  • Houses are limited to Bonisagus, Criamon, Ex Miscellanea, Guernicus, Jerbiton, and Verditius
  • I will pick your House with some input from the player

Griffin Hall was established in 820AD by a small group of Bonisagus and Jerbiton magi. They were joined by magi from Criamon, Diedne, Ex Miscellanea, Guernicus, and Verditius. The Covenant rose to power over the next century. The community of Oxford grew up around the Covenant with the Covenant serving as a center for art and scholarship.

At the start of the Schism War, a ritual was performed and the Griffin Hall regio was created. The Covenant vanished from the mortal world and faded from mortal memory. But memories of a center of art and scholarship remained and drove the eventual establishment of Oxford University.

For the past two centuries, Griffin Hall has slid from the height of its power to a shattered vestige of itself. From a height of thirty wizards and hundreds of covenfolk to eight wizards and about fifty covenfolk.

Within the regio, the light has faded away from the Hall. Ruins of wizard's towers hide in the forest and shadows.

Recently a final effort to save the Covenant was made. A number of potential apprentices were drawn into the regio. Those that survived to reach the hall became apprentices and the hope of a new Spring.


Note: This is something I might run. I would want five or six players. And the pace would be on the slower side. I would be looking for two to three posts per week.

Also, reading over what I wrote above, it is coming off darker than intended. It is a Winter Covenant so it will start off a bit dark, but there is hope. There is a chance for a new Spring for Griffin Hall.
kingjawa
member, 59 posts
Sat 18 Feb 2017
at 12:16
  • msg #2

IC: Ars Magica 5e Apprentices

I have always wanted to play in an Ars apprentice game. I bought and enjoyed the apprentice book, but have never had the opportunity to put it to use. I think there a ton of stories to be told about discoverng wonderment and dangers. Also there is a real appeal to playing  and building a wizard from the ground up. I think Ars is a great game/system for play by post, but too many games  stall or die early because of the longer set up process. You avoid that with an apprentice game. Please run this game!
wyrmpuff
member, 157 posts
I need a name change.
I want more games.
Sat 18 Feb 2017
at 13:09
  • msg #3

IC: Ars Magica 5e Apprentices

Well, you know I can't resist Ars Magica.
DefiantDragon
member, 4 posts
Sat 18 Feb 2017
at 20:00
  • msg #4

IC: Ars Magica 5e Apprentices

I'm new to Ars magica but this sounds really interesting to me
LadyMer
member, 79 posts
Sat 18 Feb 2017
at 20:44
  • msg #5

IC: Ars Magica 5e Apprentices

I don't have much experience with the system, but I'd be interested if that's okay.
BlzBub666
member, 337 posts
Better The Devil ...
... You Know???
Sun 19 Feb 2017
at 12:03
  • msg #6

IC: Ars Magica 5e Apprentices

Like LadyMer, I don't have experience with Ars, but am willing to give this a go if you get it off the ground and don't mind me asking questions.
callen
member, 37 posts
Sun 19 Feb 2017
at 13:14
  • msg #7

IC: Ars Magica 5e Apprentices

As with wyrmpuff, you know I can't resist Ars Magica. And I'm on here regularly.

Sounds cool, and the regio can allow for a lot of interesting stuff while still being in the middle of a major city, which has other interesting stuff. It would be fun to play apprentices just getting into their magic, too.
Hethan
member, 7 posts
Mon 20 Feb 2017
at 00:41
  • msg #8

IC: Ars Magica 5e Apprentices

I would also be interested in this game :)
Shadowsmith
member, 151 posts
Born in Wisconsin,
I escaped into the World.
Mon 20 Feb 2017
at 19:48
  • msg #9

IC: Ars Magica 5e Apprentices

Well, looks like there's more interest than I expected. I'm going to need some time to flesh things out and get the world ready then I'll put up a recruiting post. I will give you a heads up before I put out a general call. Hopefully I'll be ready to start something in a week or two.

My initial idea was for five or six PCs. I could probably stretch that to seven, but no more. Too many PCs bogs things down and makes it vastly more difficult to track things.
Shadowsmith
member, 152 posts
Born in Wisconsin,
I escaped into the World.
Sat 25 Feb 2017
at 00:46
  • msg #10

IC: Ars Magica 5e Apprentices

Okay, I've got the basics needed for the game posted. Please take a look and feel free to fill out an RTJ. I will be putting up a Looking for Players post next week if it is needed.

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