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21:32, 19th April 2024 (GMT+0)

IC: Rogue Trader.

Posted by Aeryn
Aeryn
member, 172 posts
Thu 9 Feb 2017
at 21:30
  • msg #1

IC: Rogue Trader

As it says on the tin, is anyone interested in a rousing game of Rogue Trader (FFG rules)?

A bit about my thoughts and expectations: I find Rogue Trader inhabits a nice little niche in the 40k setting.  While it can be as grim as any other game in the setting, it also has opportunities for a little lightness and heroism, humor, and adventure.  Mind you, if enough players want to strap on jackboots and grind new worlds down into cogs for the Imperium's machine, I'm prepared to roll with it.  But my preference is for some adventure, a little humor (black comedy and/or light loving satire, mainly), and a tone more dim than dark.

Since Rogue Traders are the masters of all they survey (until someone with a bigger armada comes along), I tend to run a more sandbox-y ship, dropping plot hooks for players to grasp, or letting them hare off in new directions and wondering how it will all turn out.  So player feedback and engagement is very important.

I'm debating between a stock-standard starting game, or throwing some XP at the players, letting them create the movers and shakers of the Expanse, then giggling ominously while rubbing my hands together, so keep that in mind as well.

With all that said, interest?
Knight_Vassal
member, 336 posts
Thu 9 Feb 2017
at 21:34
  • msg #2

IC: Rogue Trader

Always up to play as opposed to run 40K. I have a couple of character ideas and what not ready to run. That said some XP would be nice.
Arbentur
member, 107 posts
Thu 9 Feb 2017
at 21:38
  • msg #3

IC: Rogue Trader

Aye, certainly interested :)
wyrmpuff
member, 150 posts
I need a name change.
I want more games.
Thu 9 Feb 2017
at 22:28
  • msg #4

IC: Rogue Trader

*raises hand*

I'm interested!
Novocrane
member, 316 posts
Thu 9 Feb 2017
at 22:37
  • msg #5

IC: Rogue Trader

Sounds interesting.
Nex
member, 128 posts
Fri 10 Feb 2017
at 02:56
  • msg #6

IC: Rogue Trader

Interest!
Jhaelan
member, 165 posts
Prefers roles to rolls
Based in UTC+1
Fri 10 Feb 2017
at 09:12
  • msg #7

IC: Rogue Trader

Always
wyrmpuff
member, 152 posts
I need a name change.
I want more games.
Fri 10 Feb 2017
at 09:58
  • msg #8

IC: Rogue Trader

You know, I have always wondered how Rogue Trader would play out if most or all of the PCs are from the same dynastic family. Of course I have always wondered how it would play if the dynasty controlled more than one ship.
Knight_Vassal
member, 337 posts
Fri 10 Feb 2017
at 16:49
  • msg #9

IC: Rogue Trader

In reply to wyrmpuff (msg # 8):

Most do control more than one ship after a couple of generations. Same family could be interesting excepting the Astropath of course.
Arbentur
member, 108 posts
Fri 10 Feb 2017
at 17:02
  • msg #10

IC: Rogue Trader

And Navigators.
Nex
member, 129 posts
Fri 10 Feb 2017
at 18:00
  • msg #11

IC: Rogue Trader

And kroot.
Aeryn
member, 173 posts
Fri 10 Feb 2017
at 18:12
  • msg #12

IC: Rogue Trader

Navigators are actually easy if you just have a dynastic contract between a Rogue Trader's family and a Navigator House.  They've been intertwined for centuries that way.

As for Kroot, they make lovely taxidermy...

Due to interest, the God-Emperor has bequeathed unto you all a game!

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