IC: The Chosen People
I would love this game however here is my thoughts:
I would rather it be less a sandbox where people can play "Servants" waiting for Gods to command them and obsequiously lying prostate in their presence.
What would be dynamically fun (to me) is if there is a Pantheon of sorts, and one player as the God of Hunters, and someone else as the God of the Warrior are able to teach our clans of hunter/gatherers the way of the spear.
I would also like to see the game focus strictly on the early epoch and not try to jump too quickly to the age of bronze and chariots and beyond - but rather stay focused on dealing with the early man in a time of river demons and forest sprites that live in the nearby woods.
It would be interesting if our early people form around a few clans or tribes and each one has a different relationship with each particular god, perhaps the Clan of the Owl revering the God of Knowledge and Hunt more than the God of War, while the Clan of the Bear seek out the God of the Hunt and God of War for their strength and virility.
This message was lightly edited by the user at 22:38, Fri 25 Nov 2016.