RolePlay onLine RPoL Logo

, welcome to Game Proposals, Input, and Advice

23:58, 24th April 2024 (GMT+0)

IC: TSR 80s mega mega module.

Posted by sbodmann
willvr
member, 951 posts
Mon 15 Aug 2016
at 22:38
  • msg #10

IC: TSR 80s mega mega module

In reply to Topsy (msg # 6):

I'd be pretty all over it if it were 2nd edition.
sbodmann
member, 62 posts
Mon 15 Aug 2016
at 22:56
  • msg #11

Re: IC: TSR 80s mega mega module

locojedi:
For a long term campaign like you're proposing, how do you plan to keep it from bogging down?


Seems like that's always the challenge. There was a thread here or in community chat a few months back that discussed it. The trick seems to be to keep the game moving as much as possible, but expect attrition, have a setup where you can slot new characters in, and perpetually recruit lightly.

I try to keep things moving pretty quickly. I'd likely institute a DM post every 48 hours type of thing (M-W-F-Su-T-Th-S...) and if you haven't posted something by then, you just get skipped. That'll keep it moving at least.

I encourage players in my game to feel a sense of agency and to DO something rather than sitting around debating.

I'll also point out the main draw of this game would be the nostalgia of going through those old modules, and with the lineup I proposed, there will be quite a bit of stuff over the horizon for quite a while. Hopefully, that's enough to keep people interested during parts that are inevitable a bit more boggy.

quote:
How do you see character progression happening? I'm interested in 5e.


Likely will just use the progression rules that are native to whatever system we use.
jkeogh
member, 27 posts
Mon 15 Aug 2016
at 23:42
  • msg #12

Re: IC: TSR 80s mega mega module

Sounds great, I would do just about any edition but I am finding pathfinder to be the perfect middle ground between the classics and 4e. 5e is a little too wonky for me. I am still trying but it feels wrong. I would rather just have pathfinder than 5e...
deadmanshand
member, 2138 posts
Tue 16 Aug 2016
at 01:55
  • msg #13

Re: IC: TSR 80s mega mega module

I'm still good with any system except 4e.
RPGuru92
member, 114 posts
Tue 16 Aug 2016
at 10:46
  • msg #14

Re: IC: TSR 80s mega mega module

Perhaps an old school clone would be appropriate, anything before 3.0 and I'll consider it.
GenuineRisk
member, 11 posts
Tue 16 Aug 2016
at 20:09
  • msg #15

IC: TSR 80s mega mega module

In reply to Topsy (msg # 6):

I'd be very interested if run in 2e, not so much other systems. Could be an outstanding campaign, but it's pretty ambitious considering how hard it is to keep games going here.
Tuopleeze
member, 14 posts
Tue 16 Aug 2016
at 20:46
  • msg #16

IC: TSR 80s mega mega module

I guess 2e would be okay, but I don't know why you'd prefer that to 1e.
willvr
member, 955 posts
Wed 17 Aug 2016
at 01:54
  • msg #17

IC: TSR 80s mega mega module

In reply to Tuopleeze (msg # 16):

I like 2E slightly more. I like specialty priests; I like specialty wizards. I like the ranger-class in 2E a lot more.

Having said that, I'd be also okay with 1E. I have nothing against later editions (other than 4E), but the time spent converting would be a nightmare, and the games for those editions are all over the place, so there's not as much difficulty finding a game for them.
This message was last edited by the user at 01:55, Wed 17 Aug 2016.
locojedi
member, 106 posts
Wed 17 Aug 2016
at 02:14
  • msg #18

IC: TSR 80s mega mega module

Monte Cook's Arcana Unearthed? Just came across it. Seems like it's patched a few of the rough spots.

What about True20, Fantasy AGE, or even a Microlite version of D&D?
willvr
member, 956 posts
Wed 17 Aug 2016
at 02:16
  • msg #19

IC: TSR 80s mega mega module

I like Arcana Unearthed, and games using those rules are exceptionally rare; but it's still a hell of a lot of conversion work.
RPGuru92
member, 115 posts
Wed 17 Aug 2016
at 02:18
  • msg #20

IC: TSR 80s mega mega module

Is it possible to pick a clone or a system that incorporates all the editions of D&D?
Tuopleeze
member, 16 posts
Wed 17 Aug 2016
at 02:47
  • msg #21

IC: TSR 80s mega mega module

I would play 1e or 2e.  Not 4 or 5, however.
Celtbard
member, 2 posts
Thu 25 Aug 2016
at 00:28
  • [deleted]
  • msg #22

IC: TSR 80s mega mega module

This message was deleted by a moderator, as it was against the ToU, at 17:30, Fri 26 Aug 2016.
pacalpaz
member, 109 posts
Fri 26 Aug 2016
at 17:11
  • msg #23

IC: TSR 80s mega mega module

In reply to RPGuru92 (msg # 20):

Yes, it is called 5th edition
locojedi
member, 110 posts
Fri 26 Aug 2016
at 19:20
  • msg #24

IC: TSR 80s mega mega module

Lol. Agreed. ;-)
HEarlPendelfield
member, 3 posts
Fri 26 Aug 2016
at 19:44
  • msg #25

IC: TSR 80s mega mega module

Would be very interested. Preference would be 5e but not a must, as long as i isn't 4th edition.
RPGuru92
member, 119 posts
Fri 26 Aug 2016
at 23:29
  • msg #26

IC: TSR 80s mega mega module

Basic Fantasy? Labyrinth Lord,

Scarlet Heroes can play it all though!
locojedi
member, 111 posts
Sat 27 Aug 2016
at 06:02
  • msg #27

IC: TSR 80s mega mega module

I will second Basic Fantasy RPG...
Mondego
member, 26 posts
Sat 27 Aug 2016
at 14:50
  • msg #28

IC: TSR 80s mega mega module

A1-4 mega module, or the original tournament modules?
jimlafleur
member, 152 posts
playing AD&D, AFMBE,
BFRPG, Rifts
Sat 27 Aug 2016
at 17:36
  • msg #29

IC: TSR 80s mega mega module

would be interested in case you would opt for a retro-clone like LL, BFRPG, ... or simply the orginal.
Tuopleeze
member, 19 posts
Sat 27 Aug 2016
at 23:30
  • msg #30

IC: TSR 80s mega mega module

Labyrinth Lord would be okay by me.
RPGuru92
member, 122 posts
Sun 28 Aug 2016
at 10:18
  • msg #31

IC: TSR 80s mega mega module

Second, or third, LL
Tuopleeze
member, 20 posts
Mon 29 Aug 2016
at 09:27
  • msg #32

IC: TSR 80s mega mega module

Either.
bigbadron
moderator, 15163 posts
He's big, he's bad,
but mostly he's Ron.
Mon 29 Aug 2016
at 15:14

IC: TSR 80s mega mega module

With this many posts in the thread it should be clear by now whether or not there is sufficient interest in this idea to warrant creating the game.  Please save all further discussion for that game, created by sbodman, and linked to in the post immediately following this one.

Thank you.
sbodmann
member, 63 posts
Wed 12 Oct 2016
at 12:01
  • msg #34

IC: TSR 80s mega mega module


link to another game

I decided to give this a try with the Cortex Fantasy Heroic ruleset. If you're familiar with Marvel Heroic by Margaret Weis, it's based heavily on that. If you're not familiar with it, I expect it will play a lot like an RA Salvatore novel.
Sign In