IC: D&D 3.5 Epic one-shot adventure
In reply to JRScott (msg # 11):
It probably won't be gestalt. Though it might be.
In reply to Karack (msg # 12):
I fail to see how you can get 200 AC unless you're very high level, or have massive casting os epic spells. 1,000 damage on the other hand is totally acceptable. 1,000 damage should be easier with warriors than spell casters though.
I'll be allowing very few 3rd party material. I am using, as a basis, the Immortal's handbook for epic alternate rules. I might be willing to accept web material on a case by case basis. Epic spellcasting will be limited by GM approval, if that's what you mean. If I feel an epic spell is not balanced, then I won't allow it. The standard rules for creating them will be used though.
Optimization is relative. If you want to make something powerful it would be good, but doing something to deliberately screw with the rules would not be accepted; i.e. Warmage/Rainbow Servant, Explosive Spell+Find City, the Word, the Wish.
Rping would be rewarded and mostly required. While it will have a lot of combat, the ratio of combat to rp will be even.
Does that answer all the question? Did I miss anything?
We have enough interest that I'll likely open a board next week. At least people can see the character creation rules and game intro. They'll also be able to RTJ with their concept(s).