IC: Space Opera OR Palace Intrigue
Hey, folks. I'm looking for something to occupy my time while I wait for other games to update, and thought I might offer to GM a game of my own. I had a couple ideas in mind. As far as systems go, I was looking in two very different directions: FATE Core and Microscope.
On the one hand, I love FATE because of how flexible it is, how it doesn't hinge on the game being full of combat, and how it allows you to get a feel for your character and party before anyone even starts rolling dice. On the other hand, I just picked up Microscope and, as someone who loves fleshing out settings, am intrigued by the idea of a collaborative history-building system that lets you jump backwards and forwards in time. Which is not to say the two couldn't even feed into each other! It's an interesting idea in itself to take the history created in Microscope, and play during various periods as adventuring groups in FATE.
It's also worth noting that I wasn't looking to adapt any particular setting or IP into a game; I really prefer the sense of coming up with setting material myself (even if it's only a step or two removed from whatever its inspiration was). Either way, here are the loose ideas I was considering GMing for:
Space Opera: Starships, lasers, aliens and artificial planets. Or, alternatively, rock haulers, kinetic weapons, splicers and asteroid colonies. I love science fiction and I appreciate fantastic space operas, gritty hard SF, and everything in between. In FATE, this could be a multispecies crew of an exploratory vessel, uncovering the mysteries of the cosmos, or a hardened band of criminals and pirates trying to make a buck and stay one step ahead of the space patrol, or an extended clan of miners trying to keep hold of their family claims and resist the evil megacorporation trying to force them out. The possibilities are really very broad and I'm open to suggestions. In Microscope, we could explore the history of human colonization, a particular polity, a given ship, or a certain planet.
Palace Intrigue: The cogs of the Empire are greased with the blood of the weak and inept. In a hard and unforgiving time, those without allies fall quickly, family trumps friendship, and the Empire comes before all. This could be semi-historical, low or high fantasy, or even SF in itself. In FATE, the players could be rivals vying to curry royal favor, or members of one family trying to defend themselves from external threats and perhaps seek the throne themselves one day. In Microscope, this would similarly be either the history of the kingdom, the history of one family, or perhaps more abstractly the history of some important item - a magic sword, the crown jewels, a proud family banner.
Game would probably be Mature or Adult rated, depending on the sort of interest I hear. If anyone is interested or has suggestions, I welcome comments.
PS: I also love Traveller (Mongoose Edition), but I recognize that it's not everyone's cup of tea to roll on tables to find out what table to roll on next.