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Interest Check - Gundam Style Mecha.

Posted by klingsmith.a
klingsmith.a
member, 15 posts
Fri 3 Jun 2016
at 19:45
  • msg #1

Interest Check - Gundam Style Mecha

So I've been looking to run a Gundam style mechanical game, using Chris Perrin's Mecha as the engine.
• Universal Century style setting. Earth Sphere, colonies, no FTL space travel.
• Humanity still confined to our solar system.
• No aliens.
• Mobile suits are common, but are not the only weapons in use.
• Players will be affiliated with a military organization.

Let me know if you'd be interested!
JxJxA
member, 156 posts
Sat 4 Jun 2016
at 05:45
  • msg #2

Interest Check - Gundam Style Mecha

In reply to klingsmith.a (msg # 1):

I like Gundam, but I'm not familiar with the system. Is it hard to learn?
Cappadocius
member, 529 posts
http://rpol.net/help/?t=f
Sat 4 Jun 2016
at 05:49
  • msg #3

Interest Check - Gundam Style Mecha

I never actually watched Gundam but heard plenty, and I also don't know the system.
What's it like?
Nintaku
member, 442 posts
Sat 4 Jun 2016
at 06:11
  • msg #4

Interest Check - Gundam Style Mecha

Mecha RPG is probably not hard to learn, but it's weird. It's set up to have two "games" to it: the narrative storytelling portion, and the tactical combat portion. Pilots have four stats and six skills, Mecha have four stats and two Configurations (weird name, I think it shoulda been Systems, but that's how it is). The Mecha Stats tie directly to the four combat rolls (attack, defense, movement and initiative), and you can set up which of your Pilot stats adds to the appropriate Mecha stat to create your own fighting style.

All dice are D6s, rolled as roll-under pools with a target number being your Skill rank. You count successes, and 1s explode. Rolling 5 or more successes nets you a cool token that lets you activate your Mecha's abilities and do other neat stuff. Getting 8 successes gets you another movement or attack action, which you're expected to narrate using action lines and awesome theme music because you're a mecha hero.

It's really one of my favorite genre emulation RPGs, since it's the only anime game I've seen that has anything to do with anime. Also, please count me as interested. :P
klingsmith.a
member, 16 posts
Mon 6 Jun 2016
at 05:00
  • msg #5

Interest Check - Gundam Style Mecha

All right, I'll rough out some setting info and try to start in a week or so. Real life has been unforgiving lately.

My goal would be starting around Mobile Suit Gundam style tech, early model Mobile Suits initially and then upgrading from there.

The first episode gundamjack is traditional and will make an appearance in some fashion. Some goofball in a mask/shades is required, though it could be a PC if they want the role. Its not Gundam without a Char. Minovsky particles will exist, Newtypes are a definite maybe. I'm leaning towards not using the concept but having some augmentation programs in the setting that will work on reflexes and mental conditioning without the telepathy and other psychic weirdness. I also really love the bit/funnel weapons, but they wouldn't show up for a while.
Morty
member, 270 posts
The Doctor.
Mon 6 Jun 2016
at 07:16
  • msg #6

Interest Check - Gundam Style Mecha

Very interested.

I'd be in favor of all the PCs being newtype - something has to set them apart from all the other mooks afterall. This assumes you want the PCs to be suitably heroic and world-saving.
scuff
member, 119 posts
Mon 6 Jun 2016
at 17:01
  • msg #7

Interest Check - Gundam Style Mecha

It's been ages since I watched any Gundam but I would be interested in a game like this.
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