Interest Check - Gundam Style Mecha
Mecha RPG is probably not hard to learn, but it's weird. It's set up to have two "games" to it: the narrative storytelling portion, and the tactical combat portion. Pilots have four stats and six skills, Mecha have four stats and two Configurations (weird name, I think it shoulda been Systems, but that's how it is). The Mecha Stats tie directly to the four combat rolls (attack, defense, movement and initiative), and you can set up which of your Pilot stats adds to the appropriate Mecha stat to create your own fighting style.
All dice are D6s, rolled as roll-under pools with a target number being your Skill rank. You count successes, and 1s explode. Rolling 5 or more successes nets you a cool token that lets you activate your Mecha's abilities and do other neat stuff. Getting 8 successes gets you another movement or attack action, which you're expected to narrate using action lines and awesome theme music because you're a mecha hero.
It's really one of my favorite genre emulation RPGs, since it's the only anime game I've seen that has anything to do with anime. Also, please count me as interested. :P