Input wanted:Tailored Rogue Campaign /Thief Guild Adventures
So, I`ve gathered 3 ex players of mine to play D&D 3.5.
They wanted to play a thief/rogue campaign in Forgotten Realms.
It`s been many years since I last DMed and I have some trouble figuring out and using my fantasy to get a good story/plot here.
The players class and alignment isn`t set in stone yet, but feedback I`ve gotten is that there would be:
A Chaotic Neutral Rogue Githyanki
A Chaotic Neutral Rogue Drow
A Chaotic Good Urban Ranger Hafling
Total character level at start will be 3.
The players like rogueish missions I believe and also combat heavy dungeneering.
Lots of traps and fights on a shady mission (but not directly evil) is something I think they would appreciate.
So what would be useful to get input on is story and plots for this kind of campaign. Encounters on suggested stories and plots would also be much appreciated.
What I figured so far:
All of the story in the campaign will be restricted to Forgotten Realms in mostly Waterdeep, Skullport and Undermountain.
The adventurers will start their game in prison on a merchant/slaver-ship where they will be held in the cargo hold.
A character will ask the imprioned "heroes" if they will help him and others take over the ship. If they say "yes" they will be set free and given weapons at the same time pirate ship emerges in the horizon.
After the fight for the ships command (during which also the pirate ship have boarded them), the character that freed them for their cargo hold tells them he is indeed a famous pirate captain which went in disguise to capture this prised merchant/slaver ship with as few losses as he could. He is impressed with the "heroes" and will grant them their freedom so they can go on their own way as soon as they reach land.
The pirate captain will set course (for both ships) for Waterdeep (or to be more correct Skullport). He wil steer the ship into a cliff which contains a magical portal to Skullport beneath Waterdeep. Skullport is a den of pirates, thieves, gangs and many different races (illithits, drow etc), just beneath (4 levels below) Waterdeep, the biggest city on the Forgotten Realms.
So what can happen next?
Maybe the pirate captain has some contacts in Skullport he would want the "heroes" to be in contact with?
The general campaign of the story I think may at some point be the "heroes" joining a thieves guild and climbing the ranks in the guild. Regarding that, any suggestion to ranks and what whould have to be completed or level the heeroes should have will be appreciated.
BUT, mostly input to plots ans story in Skullport with some dipping in undermountain, but soon also in Waterdeep would be helpful.
If you where a character in a urban city campaign with a "rogue-theme", what kind of plots would you like to see?