Re: IC: Sword-And-Planet Game
I'm torn between Dragon Brigade's simplicity, Firefly's crunchiness, and "Episodes At The End Of Time"'s uniqueness. EATEOT uses five Styles (Force, Grace, Subtlety, Resilience, Planning — how you act upon things) and five Arenas (War, Another, Crowds, Lore, Place — what things you act upon). I would tweak those slightly and maybe add a third collection of traits called Agendas (Romance, Honor, Power, Acclaim, etc. — why you are acting), but at this point I'm still working those out. Styles are kinda like FATE Accelerated's approaches, with Arenas and Agendas adding further nuance to that notion.