Re: Look, matey, I know a dead parrot when I see one: comic AD&D
In reply to jimlafleur (msg # 1):
I've had a lot of very funny games of 2e, and GW/MF, but it wasn't ever *intentionally* what I was going for. I've also played Toon which was supposed to be funny, but was just stupid. Generally I'd say it's far more difficult to be deliberately funny.
On the other hand GW/MF is *almost* deliberately funny, it's a tad bit subtler than Toon though. One of my favorite & funniest games was a Champions game of S.T.U.P.I.D. (Super-powered Twerps Undertaking Personally Injurious Duties) in which you made a fairly low powered and deliberately trying to be funny character too
If looking for more 'funny' modules, I vaguely remember a couple adventures in Dungeon mag. One was named "Fluffy Goes to Heck." Searching around I see fluffy actually started in Castle Grayhawk, and made some appearances in polyhedron before showing up in Dungeon.
There's always N2, but that's just funny because of how bad it was, it'd probably horrible to actually play it.
In any case I'm up for any Monty Python-esque game, so count me in!