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DnD 5e: High Levels.

Posted by Mustard Tiger
Mustard Tiger
member, 838 posts
Sun 17 May 2015
at 17:35
  • msg #1

DnD 5e: High Levels

Most of the DnD 5e games (including my own) start at low level. I'd like to change that up, by running a game starting at much higher level...maybe around 17 or 18, so there's still room for progression.

A few things to note:

-I wouldn't intend for it to be a long-running game. It would be a way to jump to the highest levels and the epic parts of a great adventure.

-It would likely be rather challenging: from the start, you'll be facing off against the fiercest enemies DnD has to offer.

-While the intent is to see what high level play looks like, it wouldn't just be all about combat. There would be a fair bit of roleplay and character development involved, to dive into the story about great, epic heroes who are already legends.

-I'd like for the characters to have all worked together before, having advanced from low-level adventures. To that effect, I might be using modified bits of Fate's character creation rules to establish bonds and links between characters. I would be very flexible with this, and allow characters a lot of freedom to establish their individual accomplishments and backstory, to establish how they became great heroes.

-As a group, we'd come up with 4 or 5 grand adventures the group had already been on, to serve as the party's collective backstory.

-I would be using the higher level starting equipment table on page 38 of the DM's Guide as a guide for starting magic items, but all magic items would require my approval.

-Setting would be generic high fantasy, with the details of the setting fleshed out by the collective group backstory.

Any interest?
Pat
member, 66 posts
Sun 17 May 2015
at 18:05
  • msg #2

Re: DnD 5e: High Levels

In reply to Mustard Tiger (msg # 1):

Very!
wizzard
member, 43 posts
Sun 17 May 2015
at 18:07
  • msg #3

Re: DnD 5e: High Levels

I'd be up for it!
swordchucks
member, 901 posts
Sun 17 May 2015
at 19:44
  • msg #4

Re: DnD 5e: High Levels

Very.  I'd suggest doing a lot of chargen being done FATE style with PCs giving and taking from each other on what happened.  You could play it out as a series of random adventures in a narrative thread of some sort.
DementedJ
member, 40 posts
Mon 18 May 2015
at 05:37
  • msg #5

Re: DnD 5e: High Levels

would love a little test-to-destruction with 5e, haven't seen any games even break into the teens yet, it'd be nice to play with some of the toys on the top shelf.
Chaos_Void
member, 112 posts
Mon 18 May 2015
at 15:05
  • msg #6

Re: DnD 5e: High Levels

Sounds exciting
AscendedMaster
member, 143 posts
Tue 19 May 2015
at 04:02
  • msg #7

Re: DnD 5e: High Levels

I would also like to participate.
Gcanoldi
member, 84 posts
Gloria
41461
Wed 20 May 2015
at 16:16
  • msg #8

Re: DnD 5e: High Levels

I'm up for it too. When, Where?
That Guy With The Face
member, 54 posts
I never forget a face...
Wait, who are you again?
Wed 20 May 2015
at 17:36
  • msg #9

Re: DnD 5e: High Levels

What would be the general posting rate that you would be looking for in players for this game?

edit: Also, are you planning on using any variant rules from the DMG or keeping everything as it is normally?
This message was last edited by the user at 17:44, Wed 20 May 2015.
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