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Dungeon World.

Posted by the_Cava
the_Cava
member, 47 posts
Drapetomaniac
Mon 20 Apr 2015
at 14:14
  • msg #1

Dungeon World

I recently rediscovered DW, and would like to give it a try on rpol. I would apply minor changes to the game (mostly making it closer to its parent game Apocalypse World).

The game ideas I have are the following:

Drangeon Hunters: the players are sent to explore large dungeons partially excavated around dragon fossils. Those places have their own Overlords and economies, and I plan to make them living, dynamic environments. I had already tried this with little success as a D&D game, but in this revival I'm dropping the external politics and warring factions outside the drangeon.

A World in the Making: sent to defeat a threat from its dungeony lair, the players will find themselves unable to make their way back and will have to survive in the lands on the other side, mapping them as they go. For this game I will be using the traveling hazards from the old Warhammer Quest game, so that the world will be shaped by the character's advancement.

The Talisman and the Crown: the players will be vying for power in a setting inspired by the Talisman table-top game, they will need to collaborate as much as betray the others to get to the final, ultimate reward, the Crown of Power.
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