Re: Next time on... Dragon BESM 3 (DBZ joke anyone?)
Well here's basically the layout of my thoughts so far. It would be sandboxy to some extent, but if someone wants to be a villain, an event might come up that is guided to beating the villain, or if someone wants to build a character who's a villain and some henchmen, they can have their character excused from the game long enough to be the villain they made, and they can submit a plot to the GM(s) to get it all authorized as a yes.
Races
I was playing around with races, and found that they're not extremely hard to build as templates. I worked out a 120 CP template for Saiyans, including Oozaru form (but Super Saiyan is not part of the template). And I'm currently working out a Namekian template. I suppose that if someone wants to play a race I haven't built a template for, I'd just build a template for said race (or if they proposed one I could approve), then any race should find a way to fit in.
Over 9,000!!!!!111!1!11oneoneone
So I am still thinking up how to work out power levels, but since I'm thinking all special attacks would have to cost Energy Points, I'm thinking that may heavily weigh in to it. As for what power level you'd be at, I suppose that would be based on how frequently people are posting. Everyone would start at a set base, and be able to grow over time. Basically the more they fought and trained, the stronger each character would eventually get. Though note, the stronger you are, the more likely the Kais (ie GMs) will become worried about your power, and be more willing to intervene. If someone is super powerful and does things that solely benefit the planet, the Kais might consider that OK, but any threat to the world is a threat to the Kais, who depending on what kind of threat, might work to stop the villain (ie organize a team to stop the enemy or train them with special moves).