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DnD 5th Edition: Several Ideas.

Posted by Mustard Tiger
Mustard Tiger
member, 803 posts
Sat 11 Apr 2015
at 22:37
  • msg #1

DnD 5th Edition: Several Ideas

So after the disappearance of the player in my Solo 5th edition game, I find myself with time and the desire for another 5th edition game. I have many ideas, most of which I've tried to set up as being able to easily accommodate player dropouts and slowdowns without compromising the story.

Here are my random campaign ideas:

1. The Empire of the Lotus: A game in the vein of the Jade Empire game, Legend of the Five Rings and the old Oriental Adventures sourcebook. Characters would be sworn warriors of the Lotus Emperor, and would embark on various missions throughout the empire. Weapons and armor would be reskinned to their Asian counterparts (the DM's guide has info on this). Classes and races could be reskinned as well.

2. The Order of the Crimson Talon: PCs would be members of an organization inspired by the Zhentarim of the Forgotten Realms. In short, the PCs would be members of an 'evil' organization, working to bring about the rise of some sort of forbidden being so they could obtain great power. This will probably be set in an original fantasy setting, or one that is homebrewed by the players through the course of the game.

3. Pirates of the Broken Sea: This is a reboot of a game I once ran with Pathfinder. Characters would be members of a pirate crew, embarking on various pirate-themed adventures. This would use the Renaissance-era gunpowder rules from the DM's guide. It would be largely sandbox, with a great ocean environment open to the players. The captain would be an NPC at first, but decisions about where to sail and such would be decided OOC by the players.

4. Of Spells and Stars: This is another reboot of a game I did with 4th edition, but it was just too clunky. 5th edition is faster and easier, and might suit it a bit better. Inspired a bit by Planescape, Shadowrun, the Fate Aether Sea book and the Dragonstar setting. It would be science-fantasy in the extreme: players would fly across the stars in a magically powered ship, and would engage in science fantasy swashbuckling adventures. They might do a 'dungeon delve' in an ancient space station, storm the battlecruiser of a necromancer, prevent a stellar dragon from consuming a star and save dwarven asteroid miners from drow space pirates. This one might be a little zany and gonzo. Think Guardians of the Galaxy mixed with more traditional fantasy elements. This one would allow for lots of reskinning, and I might allow some of the firearm rules from the DM guide.

Any of these ideas appeal to anyone?
Pat
member, 65 posts
Sat 11 Apr 2015
at 23:07
  • msg #2

Re: DnD 5th Edition: Several Ideas

I'd be especially interested in Crimson Talon, with the caveat that I mostly avoid 1st- (and usually 2nd-) level 5E games. I find the period before everyone has selected their subclass less fun.
thyrwyn
member, 7 posts
Sat 11 Apr 2015
at 23:25
  • msg #3

Re: DnD 5th Edition: Several Ideas

Of Spells and Stars sounds tremendously fun. Lots of character ideas come to mind for this one.

Though really, they all sound interesting, if I had to rank them, I would say 4, 1, 3, 2.
StarMaster
member, 108 posts
Sat 11 Apr 2015
at 23:55
  • msg #4

Re: DnD 5th Edition: Several Ideas

I could probably be persuaded to play in Of Spells and Stars. Maybe Pirates.
Norwood
member, 246 posts
Sun 12 Apr 2015
at 00:12
  • msg #5

Re: DnD 5th Edition: Several Ideas

I'd be particularly interested in 1 or 2, though 4 is also cool and could be great fun. The mention of GotG styled antics and adventures is a particular draw. I was a fan of the comics and enjoyed the movie.
DementedJ
member, 32 posts
Sun 12 Apr 2015
at 02:51
  • msg #6

Re: DnD 5th Edition: Several Ideas

i dig all of these ideas, probably 4-1-2-3 in that order of enthusiasm, any would be really fun.
JxJxA
member, 110 posts
Sun 12 Apr 2015
at 04:13
  • msg #7

Re: DnD 5th Edition: Several Ideas

I'd be interested in 4-3-1. I'm bad at playing evil, so wouldn't apply for 2 although it sounds like a cool idea.
PbPguy
member, 6 posts
Sun 12 Apr 2015
at 11:35
  • msg #8

Re: DnD 5th Edition: Several Ideas

2, 3 and 4 all sound good to me.
Chaos_Void
member, 104 posts
Mon 13 Apr 2015
at 16:34
  • msg #9

Re: DnD 5th Edition: Several Ideas

They all sound great. 1 sounds most fun because I love both Jade Empire and L5R.

4 would be my second call.

The other two also sound fun so I am basically up for whatever game you chose to run.
This message was last edited by the user at 19:20, Mon 13 Apr 2015.
BurningBones
member, 244 posts
Setting up straw men
and knockng them down
Mon 13 Apr 2015
at 18:45
  • msg #10

Re: DnD 5th Edition: Several Ideas

OutlawJT
member, 240 posts
Mon 13 Apr 2015
at 20:53
  • msg #11

Re: DnD 5th Edition: Several Ideas

I'd love to join a game for ideas 1, 3, or 4. No preference between the three of those.
LadyMer
member, 56 posts
Mon 13 Apr 2015
at 20:57
  • msg #12

Re: DnD 5th Edition: Several Ideas

4 and 1 both sound really, really cool.
Mustard Tiger
member, 804 posts
Mon 13 Apr 2015
at 21:29
  • msg #13

Re: DnD 5th Edition: Several Ideas

I decided to go with Option 4, since that one seemed the most popular:

link to another game

I will wait a day or so to get RTJs from those who expressed interest here before I put up an ad.

It is a level one start; I just don't feel up to starting games at a higher level just yet.

Note: the game is rated Mature. Mostly just for possible violence and scary aliens and such.
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