Re: IC: Aberrant
I have been looking for an active (and open) ST Aberrant game for a long time, so definitely count me in as interested. ;)
As for the two options, it might be cool to start off as Loyal Utopia members who gain fame & fortune from "playing by the rules" and supporting the Status Quo ("drinking the cool aid" of Project Utopia). And then, perhaps as the game unfolds, the PCs can begin to pick up on, learn about, or discover clues and rumors than begin to hint at the "dark underside" of Project Utopia ("something is rotten in the state of Denmark/Utopia").
Of course there the PCs are presented with the tricky dilemma of whether to risk everything (all their worldly goods and reputation) by pursuing the dark rumors of a hidden agenda and trying to expose what is found, or deciding to continue to play along because thus far nothing bad has happened to them (or perhaps even try to leverage the knowledge for a better position within Utopia).
As for working for Utopia as loyal members, it could be interesting trying a Team Tomorrow (or even a Teen Tomorrow from the Player's Guide) type game.